Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Amaterasu
Amaterasu
KleinerOtter2
Amaterasu
Level 104
God Stats
4W - 6L
1,400 SR
Queue Stats
355W - 264L
1,597 Elo+
Party 1
Thanatos
Thanatos
Tobey135
Thanatos
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,643 Elo+
Party 1
Cupid
Cupid
z_BlxckvKnight
Cupid
Level 73
God Stats
3W - 1L
1,497 SR
Queue Stats
81W - 69L
1,508 Elo+
Party 4
Scylla
Scylla
ÈvieFrye
Scylla
Level 124
God Stats
7W - 8L
1,564 SR
Queue Stats
486W - 422L
1,636 Elo+
Party 1
Team Averages
Level 89
1,492 SR
1,577 Elo+

VS

Team Averages
Level 87
1,663 SR
1,471 Elo+
Neith
Neith
OsmiumCrusader76
Neith
Level 101
God Stats
23W - 27L
1,535 SR
Queue Stats
590W - 590L
1,452 Elo+
Party 3
Cu Chulainn
Cu Chulainn
SheIIings
Cu Chulainn
Level 49
God Stats
2W - 2L
1,568 SR
Queue Stats
7W - 8L
1,477 Elo+
Party 2
Sylvanus
Sylvanus
SkeIe--
Sylvanus
Level 139
God Stats
0W - 1L
2,080 SR
Queue Stats
361W - 280L
1,562 Elo+
Party 2
Poseidon
Poseidon
YoshikageKira1
Poseidon
Level 78
God Stats
10W - 6L
1,688 SR
Queue Stats
247W - 275L
1,444 Elo+
Party 3
Thanatos
Thanatos
permit_hurple_op
Thanatos
Level 67
God Stats
17W - 23L
1,442 SR
Queue Stats
206W - 229L
1,420 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
3 / 2 / 8
6,869
458
4,280
10,157
6,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Amaterasu
KleinerOtter2
Amaterasu
13
2 / 3 / 3
7,603
507
5,472
10,184
8,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
Tobey135
Thanatos
14
3 / 1 / 5
8,161
544
4,694
11,358
4,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 2 / 0
6,010
401
485
4,272
1,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
ÈvieFrye
Scylla
15
12 / 1 / 6
9,557
637
17,321
8,886
2,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 1
9,104
607
6,037
5,321
1,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
SheIIings
Cu Chulainn
13
3 / 2 / 0
7,860
524
8,357
11,307
8,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sylvanus
SkeIe--
Sylvanus
11
2 / 2 / 2
7,329
489
5,598
9,960
5,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Poseidon
12
0 / 7 / 2
7,166
478
3,906
8,463
2,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 7 / 0
6,925
462
4,010
11,954
4,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
20
Kills
9
9
Deaths
20
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
2
8
3.5
W
Amaterasu
KleinerOtter2
Amaterasu
2
3
3
1.17
L
4
2
1
2.25
L
Cu Chulainn
SheIIings
Cu Chulainn
3
2
0
1.5
L
Sylvanus
SkeIe--
Sylvanus
2
2
2
1.5
W
Thanatos
Tobey135
Thanatos
3
1
5
5.5
L
Poseidon
0
7
2
0.14
L
0
7
0
0
W
0
2
0
0
W
Scylla
ÈvieFrye
Scylla
12
1
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,252
Damage
27,908
44,857
Taken
47,005
22,842
Mitigated
22,658
24,544
Healing
14,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
4,280
279
1,299
4,055
10,157
6,497
136
2,819
7,200
14,119
0
W
Amaterasu
KleinerOtter2
Amaterasu
5,472
2,742
0
3,724
10,184
8,029
0
2,765
7,419
0
36,406
L
6,037
3,360
0
1,302
5,321
1,743
2,009
3,437
1,804
0
41,807
L
Cu Chulainn
SheIIings
Cu Chulainn
8,357
2,096
0
3,751
11,307
8,007
75
2,648
8,381
5,421
35,114
L
Sylvanus
SkeIe--
Sylvanus
5,598
2,285
346
3,095
9,960
5,974
29
3,438
6,330
28,604
0
W
Thanatos
Tobey135
Thanatos
4,694
517
0
10,839
11,358
4,388
0
971
10,367
0
52,501
L
Poseidon
3,906
398
0
865
8,463
2,626
370
5,509
2,644
35,814
0
L
4,010
481
0
5,627
11,954
4,308
0
5,828
5,941
0
42,736
W
485
280
0
1,237
4,272
1,046
0
737
3,535
0
20,627
W
Scylla
ÈvieFrye
Scylla
17,321
2,185
134
3,256
8,886
2,882
510
3,107
5,531
54,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,200
Gold Earned
38,384
343
Minions Killed
340
0
Camps Cleared
0
1,245,673
Distance Traveled
1,280,642
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,869
458
26
2
0
248,894
1
W
Amaterasu
7,603
507
73
5
0
266,778
4
L
Neith
9,104
607
90
6
0
235,443
0
L
Cu Chulainn
7,860
524
73
5
0
282,528
3
L
Sylvanus
7,329
489
30
2
0
232,042
0
W
Thanatos
8,161
544
100
7
0
295,047
3
L
Poseidon
7,166
478
73
5
0
251,040
5
L
Thanatos
6,925
462
74
5
0
279,589
1
W
Cupid
6,010
401
46
3
0
147,817
3
W
Scylla
9,557
637
98
7
0
287,137
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role