Player Matchup

Izanami
Izanami
BPisR
Izanami
Level 10
God Stats
4W - 0L
1,793 SR
Queue Stats
16W - 6L
1,678 Elo+
Solo
Tsukuyomi
Tsukuyomi
HiperGamer
Tsukuyomi
Level 27
God Stats
15W - 2L
1,912 SR
Queue Stats
65W - 51L
1,595 Elo+
Solo
Hel
Hel
Lheofric
Hel
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
PuHsAmErE
Neith
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,292 Elo+
Party 1
Nu Wa
Nu Wa
Xiaou92
Nu Wa
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 22
1,641 SR
1,513 Elo+

VS

Team Averages
Level 37
1,683 SR
1,459 Elo+
Fenrir
Fenrir
BlodSvett
Fenrir
Level 14
God Stats
2W - 1L
1,752 SR
Queue Stats
16W - 8L
1,666 Elo+
Solo
Ra
Ra
DAGOATA
Ra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,243 Elo+
Party 2
Rama
Rama
Melonzx
Rama
Level 103
God Stats
0W - 1L
1,646 SR
Queue Stats
8W - 15L
1,373 Elo+
Party 2
Janus
Janus
Turtlexs
Janus
Level 28
God Stats
1W - 2L
1,793 SR
Queue Stats
12W - 9L
1,554 Elo+
Party 2
Achilles
Achilles
alemihai1
Achilles
Level 24
God Stats
1W - 1L
1,726 SR
Queue Stats
6W - 7L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BPisR
Izanami
11
3 / 0 / 5
6,588
599
7,408
3,959
2,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
HiperGamer
Tsukuyomi
11
6 / 2 / 0
6,610
601
5,093
6,410
2,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
3 / 0 / 4
5,619
511
1,594
3,390
2,228
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
PuHsAmErE
Neith
10
0 / 2 / 1
5,885
535
4,014
4,383
1,354
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
Xiaou92
Nu Wa
11
2 / 2 / 3
6,553
596
2,992
4,588
1,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BlodSvett
Fenrir
12
3 / 3 / 0
6,694
609
3,721
9,571
3,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

5
0 / 6 / 0
3,857
351
921
4,677
925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rama
Melonzx
Rama
10
0 / 1 / 0
5,244
477
889
5,872
1,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
Turtlexs
Janus
10
1 / 2 / 2
5,665
515
2,528
4,818
1,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
alemihai1
Achilles
10
2 / 2 / 1
5,779
525
2,616
6,524
4,063
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
14
Kills
6
6
Deaths
14
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
BPisR
Izanami
3
0
5
5.5
L
Fenrir
BlodSvett
Fenrir
3
3
0
1
L
0
6
0
0
W
Tsukuyomi
HiperGamer
Tsukuyomi
6
2
0
3
W
3
0
4
5
L
Rama
Melonzx
Rama
0
1
0
0
W
Neith
PuHsAmErE
Neith
0
2
1
0.25
L
Janus
Turtlexs
Janus
1
2
2
1
W
Nu Wa
Xiaou92
Nu Wa
2
2
3
1.75
L
Achilles
alemihai1
Achilles
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,101
Damage
10,675
22,730
Taken
31,462
9,283
Mitigated
11,208
9,079
Healing
9,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BPisR
Izanami
7,408
5,115
0
1,758
3,959
2,111
2,243
466
3,493
4,509
45,382
L
Fenrir
BlodSvett
Fenrir
3,721
913
0
5,178
9,571
3,426
0
1,461
8,110
0
42,876
L
921
91
136
425
4,677
925
0
1,347
3,330
7,554
0
W
Tsukuyomi
HiperGamer
Tsukuyomi
5,093
1,112
0
2,136
6,410
2,061
147
733
5,609
0
30,292
W
1,594
145
873
2,026
3,390
2,228
838
455
2,935
8,906
0
L
Rama
Melonzx
Rama
889
786
0
2,958
5,872
1,480
551
1,118
4,754
0
28,879
W
Neith
PuHsAmErE
Neith
4,014
2,012
0
1,771
4,383
1,354
1,536
909
3,249
0
27,664
L
Janus
Turtlexs
Janus
2,528
34
0
427
4,818
1,314
140
1,360
3,458
30,204
0
W
Nu Wa
Xiaou92
Nu Wa
2,992
886
0
515
4,588
1,529
1,482
886
3,702
30,748
0
L
Achilles
alemihai1
Achilles
2,616
679
0
428
6,524
4,063
0
199
6,325
0
19,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,255
Gold Earned
27,239
311
Minions Killed
283
0
Camps Cleared
0
955,773
Distance Traveled
971,619
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,588
599
100
9
0
165,174
1
L
Fenrir
6,694
609
90
8
0
219,405
4
L
Ra
3,857
351
7
1
0
180,194
1
W
Tsukuyomi
6,610
601
65
6
0
224,321
0
W
Hel
5,619
511
16
1
0
214,455
8
L
Rama
5,244
477
66
6
0
177,965
0
W
Neith
5,885
535
62
6
0
164,639
1
L
Janus
5,665
515
63
6
0
173,419
3
W
Nu Wa
6,553
596
68
6
0
187,184
3
L
Achilles
5,779
525
57
5
0
220,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role