Player Matchup

Artemis
Artemis
CR0AKERFISH
Artemis
Level 37
God Stats
11W - 13L
1,527 SR
Queue Stats
45W - 31L
1,487 Elo+
Party 1
Hou Yi
Hou Yi
CapAlot_LEE
Hou Yi
Level 47
God Stats
3W - 6L
1,349 SR
Queue Stats
124W - 169L
1,314 Elo+
Solo
Jormungandr
Jormungandr
NeoLycaon
Jormungandr
Level 75
God Stats
0W - 1L
1,342 SR
Queue Stats
14W - 11L
1,441 Elo+
Party 3
Anubis
Anubis
Yobakcaz
Anubis
Level 28
God Stats
9W - 7L
1,570 SR
Queue Stats
29W - 19L
1,545 Elo+
Party 3
Arachne
Arachne
farrart03
Arachne
Level 60
God Stats
1W - 1L
1,817 SR
Queue Stats
42W - 41L
1,383 Elo+
Party 1
Team Averages
Level 49
1,521 SR
1,434 Elo+

VS

Team Averages
Level 84
1,620 SR
1,433 Elo+
Sun Wukong
Sun Wukong
BallAndKoolAid
Sun Wukong
Level 158
God Stats
5W - 4L
1,587 SR
Queue Stats
81W - 84L
1,550 Elo+
Party 2
Ganesha
Ganesha
Bubbystar123
Ganesha
Level 23
God Stats
9W - 1L
1,823 SR
Queue Stats
16W - 13L
1,278 Elo+
Party 2
Hera
Hera
DC3698
Hera
Level 127
God Stats
26W - 25L
1,563 SR
Queue Stats
332W - 299L
1,612 Elo+
Party 2
Mercury
Mercury
RedYellow8962
Mercury
Level 65
God Stats
3W - 0L
1,681 SR
Queue Stats
147W - 153L
1,506 Elo+
Party 2
Neith
Neith
mauriciomp26
Neith
Level 48
God Stats
6W - 2L
1,447 SR
Queue Stats
25W - 38L
1,219 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CR0AKERFISH
Artemis
17
5 / 5 / 1
11,301
452
13,201
16,348
5,693
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hou Yi
6
0 / 2 / 0
6,936
277
327
5,349
1,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
NeoLycaon
Jormungandr
16
1 / 5 / 2
10,138
406
11,222
27,720
20,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
Yobakcaz
Anubis
16
0 / 14 / 3
9,814
393
2,932
21,329
10,899
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
farrart03
Arachne
19
5 / 6 / 2
12,427
497
6,708
26,085
10,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BallAndKoolAid
Sun Wukong
20
4 / 1 / 4
13,713
549
9,680
14,379
10,549
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ganesha
Bubbystar123
Ganesha
17
1 / 4 / 12
12,330
493
10,854
17,073
18,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hera
DC3698
Hera
20
13 / 5 / 3
15,482
619
26,187
17,748
7,465
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
20
9 / 2 / 3
13,944
558
14,335
15,557
8,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
4 / 2 / 5
12,477
499
7,598
10,102
3,610
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
58
11
Kills
31
32
Deaths
14
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BallAndKoolAid
Sun Wukong
4
1
4
6
W
Ganesha
Bubbystar123
Ganesha
1
4
12
1.75
L
Artemis
CR0AKERFISH
Artemis
5
5
1
1.1
L
Hou Yi
0
2
0
0
W
Hera
DC3698
Hera
13
5
3
2.9
L
Jormungandr
NeoLycaon
Jormungandr
1
5
2
0.4
W
Mercury
9
2
3
5.25
L
Anubis
Yobakcaz
Anubis
0
14
3
0.11
L
Arachne
farrart03
Arachne
5
6
2
1
W
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,390
Damage
68,654
96,831
Taken
74,859
48,862
Mitigated
49,282
26,195
Healing
12,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BallAndKoolAid
Sun Wukong
9,680
1,688
0
2,934
14,379
10,549
1,092
5,725
8,654
0
91,458
W
Ganesha
Bubbystar123
Ganesha
10,854
540
0
1,018
17,073
18,805
210
3,805
13,268
46,265
0
L
Artemis
CR0AKERFISH
Artemis
13,201
6,759
597
3,343
16,348
5,693
1,190
9,967
6,381
0
63,665
L
Hou Yi
327
173
0
548
5,349
1,412
0
0
5,349
0
6,705
W
Hera
DC3698
Hera
26,187
8,943
257
4,973
17,748
7,465
6,039
3,154
14,594
121,846
0
L
Jormungandr
NeoLycaon
Jormungandr
11,222
1,985
732
2,682
27,720
20,258
616
9,318
18,402
75,811
0
W
Mercury
14,335
5,418
0
510
15,557
8,853
0
3,850
10,582
9,563
109,660
L
Anubis
Yobakcaz
Anubis
2,932
184
0
4,352
21,329
10,899
388
10,960
10,369
49,418
0
L
Arachne
farrart03
Arachne
6,708
4,279
0
13,941
26,085
10,600
522
8,093
17,992
0
66,967
W
7,598
2,688
498
2,584
10,102
3,610
5,156
2,152
7,950
0
62,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,616
Gold Earned
67,946
419
Minions Killed
642
0
Camps Cleared
0
1,537,853
Distance Traveled
2,279,278
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,713
549
150
6
0
482,109
0
W
Ganesha
12,330
493
25
1
0
436,227
1
L
Artemis
11,301
452
116
5
0
281,227
1
L
Hou Yi
6,936
277
7
0
0
81,288
0
W
Hera
15,482
619
193
8
0
421,619
1
L
Jormungandr
10,138
406
94
4
0
422,864
5
W
Mercury
13,944
558
142
6
0
557,962
0
L
Anubis
9,814
393
87
3
0
360,210
0
L
Arachne
12,427
497
115
5
0
392,264
0
W
Neith
12,477
499
132
5
0
381,361
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role