Player Matchup

Arachne
Arachne
Aphris12
Arachne
Level 116
God Stats
1W - 4L
1,077 SR
Queue Stats
104W - 135L
1,435 Elo+
Party 3
Cabrakan
Cabrakan
Han1709
Cabrakan
Level 17
God Stats
3W - 9L
1,253 SR
Queue Stats
17W - 35L
1,223 Elo+
Party 2
Kukulkan
Kukulkan
Pablovl730
Kukulkan
Level 49
God Stats
33W - 37L
1,465 SR
Queue Stats
115W - 162L
1,402 Elo+
Party 3
Sun Wukong
Sun Wukong
Pintaa_
Sun Wukong
Level 90
God Stats
2W - 0L
1,688 SR
Queue Stats
307W - 461L
1,354 Elo+
Party 2
Medusa
Medusa
whynot295
Medusa
Level 42
God Stats
1W - 0L
1,603 SR
Queue Stats
103W - 123L
1,423 Elo+
Solo
Team Averages
Level 63
1,417 SR
1,368 Elo+

VS

Team Averages
Level 54
1,482 SR
1,375 Elo+
Aphrodite
Aphrodite
ESDRAX123
Aphrodite
Level 86
God Stats
4W - 6L
1,362 SR
Queue Stats
80W - 108L
1,368 Elo+
Party 4
Bakasura
Bakasura
ShadeySlayers
Bakasura
Level 29
God Stats
4W - 4L
1,586 SR
Queue Stats
25W - 26L
1,415 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Shinrabasho
Cu Chulainn
Level 71
God Stats
5W - 10L
1,245 SR
Queue Stats
36W - 45L
1,388 Elo+
Party 1
Ymir
Ymir
jorge-XDtroll
Ymir
Level 37
God Stats
1W - 1L
1,715 SR
Queue Stats
18W - 37L
1,204 Elo+
Party 4
Hou Yi
Hou Yi
rJewy
Hou Yi
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Aphris12
Arachne
18
7 / 0 / 8
11,750
534
10,619
18,947
7,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cabrakan
Han1709
Cabrakan
18
9 / 1 / 7
12,196
554
15,710
14,300
11,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kukulkan
Pablovl730
Kukulkan
19
4 / 2 / 4
12,154
552
7,543
9,394
4,157
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sun Wukong
Pintaa_
Sun Wukong
17
1 / 3 / 1
11,051
502
8,079
15,112
13,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Medusa
whynot295
Medusa
18
6 / 2 / 11
11,444
520
11,836
16,819
7,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ESDRAX123
Aphrodite
15
0 / 6 / 1
9,216
419
11,380
15,081
6,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
ShadeySlayers
Bakasura
18
5 / 5 / 1
11,056
503
9,348
22,205
9,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Shinrabasho
Cu Chulainn
17
2 / 4 / 1
10,829
492
10,767
13,628
13,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
0 / 6 / 0
7,722
351
3,603
13,593
9,659
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
rJewy
Hou Yi
15
1 / 7 / 0
9,417
428
10,425
12,708
4,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
11
27
Kills
8
8
Deaths
28
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
Aphris12
Arachne
7
0
8
11
L
Aphrodite
ESDRAX123
Aphrodite
0
6
1
0.08
W
Cabrakan
Han1709
Cabrakan
9
1
7
12.5
W
Kukulkan
Pablovl730
Kukulkan
4
2
4
3
W
Sun Wukong
Pintaa_
Sun Wukong
1
3
1
0.5
L
Bakasura
ShadeySlayers
Bakasura
5
5
1
1.1
L
Cu Chulainn
Shinrabasho
Cu Chulainn
2
4
1
0.63
L
0
6
0
0
L
Hou Yi
rJewy
Hou Yi
1
7
0
0.14
W
Medusa
whynot295
Medusa
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,787
Damage
45,523
74,572
Taken
77,215
44,953
Mitigated
43,137
32,779
Healing
23,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Aphris12
Arachne
10,619
7,933
0
10,291
18,947
7,888
1,326
5,031
13,687
0
85,216
L
Aphrodite
ESDRAX123
Aphrodite
11,380
379
657
6,232
15,081
6,059
459
5,296
9,785
58,659
0
W
Cabrakan
Han1709
Cabrakan
15,710
2,340
0
6,498
14,300
11,946
164
3,256
10,968
48,613
0
W
Kukulkan
Pablovl730
Kukulkan
7,543
529
0
1,186
9,394
4,157
1,339
4,566
4,439
68,464
0
W
Sun Wukong
Pintaa_
Sun Wukong
8,079
1,327
0
5,726
15,112
13,497
257
629
13,418
0
66,047
L
Bakasura
ShadeySlayers
Bakasura
9,348
6,765
0
10,153
22,205
9,501
216
6,740
15,415
0
70,706
L
Cu Chulainn
Shinrabasho
Cu Chulainn
10,767
2,176
0
2,156
13,628
13,609
654
1,426
11,633
0
60,459
L
3,603
254
421
1,210
13,593
9,659
66
5,853
7,715
21,964
0
L
Hou Yi
rJewy
Hou Yi
10,425
2,619
0
2,225
12,708
4,309
474
3,938
8,770
0
59,739
W
Medusa
whynot295
Medusa
11,836
5,920
0
9,078
16,819
7,465
3,792
1,501
15,294
0
69,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,595
Gold Earned
48,240
592
Minions Killed
510
0
Camps Cleared
0
2,080,116
Distance Traveled
1,662,028
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,750
534
129
6
0
504,079
1
L
Aphrodite
9,216
419
106
5
0
355,202
8
W
Cabrakan
12,196
554
67
3
0
383,538
5
W
Kukulkan
12,154
552
155
7
0
396,667
8
W
Sun Wukong
11,051
502
134
6
0
410,542
1
L
Bakasura
11,056
503
138
6
0
398,477
3
L
Cu Chulainn
10,829
492
126
6
0
348,459
2
L
Ymir
7,722
351
30
1
0
250,619
0
L
Hou Yi
9,417
428
110
5
0
309,271
7
W
Medusa
11,444
520
107
5
0
385,290
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role