Player Matchup

Heimdallr
Heimdallr
GoldSeraphXI
Heimdallr
Level 135
God Stats
0W - 1L
1,752 SR
Queue Stats
107W - 103L
1,568 Elo+
Solo
Pele
Pele
Greenghost1998
Pele
Level 116
God Stats
0W - 2L
1,296 SR
Queue Stats
223W - 212L
1,547 Elo+
Solo
Ares
Ares
IllIIlIll_-
Ares
Level 105
God Stats
18W - 12L
1,643 SR
Queue Stats
568W - 529L
1,562 Elo+
Solo
Thoth
Thoth
Smooth_Moe
Thoth
Level 159
God Stats
0W - 2L
1,147 SR
Queue Stats
176W - 161L
1,559 Elo+
Solo
Bellona
Bellona
coolguy73388
Bellona
Level 114
God Stats
8W - 7L
1,599 SR
Queue Stats
50W - 46L
1,588 Elo+
Solo
Team Averages
Level 126
1,487 SR
1,565 Elo+

VS

Team Averages
Level 122
1,628 SR
1,602 Elo+
Fafnir
Fafnir
Chance5266
Fafnir
Level 124
God Stats
3W - 0L
1,881 SR
Queue Stats
55W - 52L
1,574 Elo+
Solo
Ravana
Ravana
DRIFTWOOD66
Ravana
Level 110
God Stats
2W - 2L
1,679 SR
Queue Stats
117W - 117L
1,611 Elo+
Solo
Scylla
Scylla
NeoPhantom10
Scylla
Level 128
God Stats
6W - 11L
1,434 SR
Queue Stats
718W - 653L
1,608 Elo+
Party 1
King Arthur
King Arthur
SoulRaven10
King Arthur
Level 122
God Stats
31W - 18L
1,580 SR
Queue Stats
572W - 505L
1,602 Elo+
Party 1
Apollo
Apollo
coronelmati2000
Apollo
Level 128
God Stats
3W - 3L
1,566 SR
Queue Stats
125W - 110L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GoldSeraphXI
Heimdallr
9
1 / 5 / 2
5,527
502
5,465
8,214
3,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
3 / 1 / 1
6,485
590
4,707
6,255
2,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

7
0 / 3 / 0
4,845
440
2,508
5,460
1,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thoth
11
1 / 2 / 0
6,100
555
1,477
5,401
1,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
coolguy73388
Bellona
12
0 / 1 / 1
6,271
570
4,265
7,470
6,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Chance5266
Fafnir
9
6 / 2 / 3
6,935
630
4,363
7,597
4,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
13
4 / 0 / 3
7,438
676
3,577
3,637
1,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
11
0 / 1 / 1
6,491
590
2,934
4,517
1,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
SoulRaven10
King Arthur
11
0 / 1 / 1
6,367
579
4,676
6,380
5,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
2 / 1 / 6
6,555
596
5,899
7,768
2,176
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
5
Kills
12
12
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Chance5266
Fafnir
6
2
3
3.75
W
Ravana
4
0
3
5.5
L
Heimdallr
GoldSeraphXI
Heimdallr
1
5
2
0.4
L
3
1
1
3.5
L
0
3
0
0
W
Scylla
0
1
1
0.5
L
Thoth
1
2
0
0.5
W
King Arthur
SoulRaven10
King Arthur
0
1
1
0.5
L
Bellona
coolguy73388
Bellona
0
1
1
0.5
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,422
Damage
21,449
32,800
Taken
29,899
15,762
Mitigated
14,781
7,761
Healing
8,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Chance5266
Fafnir
4,363
1,204
0
2,639
7,597
4,573
0
1,019
6,578
13,603
0
W
Ravana
3,577
1,240
0
1,292
3,637
1,431
0
286
3,289
0
49,933
L
Heimdallr
GoldSeraphXI
Heimdallr
5,465
2,286
0
766
8,214
3,826
0
2,509
5,680
4,372
20,546
L
4,707
1,003
0
2,974
6,255
2,025
0
973
5,257
0
34,073
L
2,508
96
0
559
5,460
1,890
0
2,107
3,321
13,493
0
W
Scylla
2,934
117
0
849
4,517
1,177
0
1,373
2,950
39,230
0
L
Thoth
1,477
0
0
1,226
5,401
1,446
0
1,511
3,750
31,221
0
W
King Arthur
SoulRaven10
King Arthur
4,676
735
0
477
6,380
5,424
0
0
6,065
0
34,514
L
Bellona
coolguy73388
Bellona
4,265
1,340
0
2,236
7,470
6,575
758
0
7,010
0
36,581
W
5,899
4,211
0
2,879
7,768
2,176
0
1,692
6,074
0
40,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,228
Gold Earned
33,786
297
Minions Killed
356
0
Camps Cleared
0
1,019,928
Distance Traveled
1,171,852
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
6,935
630
9
1
0
209,379
5
W
Ravana
7,438
676
97
9
0
247,589
3
L
Heimdallr
5,527
502
45
4
0
199,816
1
L
Pele
6,485
590
67
6
0
235,624
3
L
Ares
4,845
440
14
1
0
175,910
4
W
Scylla
6,491
590
96
9
0
217,585
4
L
Thoth
6,100
555
80
7
0
200,737
6
W
King Arthur
6,367
579
70
6
0
244,671
2
L
Bellona
6,271
570
91
8
0
207,841
0
W
Apollo
6,555
596
84
8
0
252,628
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role