Player Matchup

Nemesis
Nemesis
Abrax97
Nemesis
Level 98
God Stats
3W - 1L
1,595 SR
Queue Stats
18W - 23L
1,357 Elo+
Solo
Chaac
Chaac
Dinanzzo
Chaac
Level 54
God Stats
2W - 3L
1,412 SR
Queue Stats
15W - 19L
1,403 Elo+
Solo
Achilles
Achilles
Sekimura
Achilles
Level 44
God Stats
2W - 2L
1,258 SR
Queue Stats
105W - 113L
1,414 Elo+
Solo
Artemis
Artemis
Zaraki EDL
Artemis
Level 79
God Stats
27W - 20L
1,532 SR
Queue Stats
186W - 216L
1,406 Elo+
Solo
Janus
Janus
lucas777peke
Janus
Level 82
God Stats
7W - 9L
1,366 SR
Queue Stats
292W - 456L
1,408 Elo+
Solo
Team Averages
Level 71
1,433 SR
1,398 Elo+

VS

Team Averages
Level 55
1,404 SR
1,414 Elo+
The Morrigan
The Morrigan
Gustavo10jds
The Morrigan
Level 51
God Stats
0W - 5L
1,147 SR
Queue Stats
157W - 173L
1,414 Elo+
Solo
Cthulhu
Cthulhu
ILUZIONMASTERR
Cthulhu
Level 56
God Stats
13W - 15L
1,476 SR
Queue Stats
122W - 117L
1,409 Elo+
Solo
Rama
Rama
JP_araujou007
Rama
Level 58
God Stats
3W - 6L
1,397 SR
Queue Stats
150W - 179L
1,421 Elo+
Solo
Bastet
Bastet
KamikazeGK
Bastet
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
287W - 363L
1,440 Elo+
Solo
Mulan
Mulan
MatuAKD
Mulan
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 114L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Abrax97
Nemesis
11
4 / 0 / 0
6,331
633
2,206
4,345
2,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
Dinanzzo
Chaac
9
3 / 0 / 6
5,670
567
7,162
7,187
5,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Achilles
Sekimura
Achilles
10
7 / 1 / 2
6,808
681
5,078
6,186
4,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
Zaraki EDL
Artemis
9
1 / 0 / 5
5,220
522
3,097
4,084
1,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

10
2 / 0 / 1
6,022
602
1,098
3,635
1,402
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Gustavo10jds
The Morrigan
7
0 / 0 / 0
4,176
418
1,021
1,583
387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
1 / 3 / 0
5,288
529
4,165
7,574
2,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 5 / 0
4,003
400
3,002
7,485
1,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bastet
KamikazeGK
Bastet
5
0 / 5 / 1
4,390
439
589
7,163
1,671
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
MatuAKD
Mulan
8
0 / 6 / 0
4,807
481
2,015
7,486
3,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
17
Kills
1
1
Deaths
19
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Abrax97
Nemesis
4
0
0
4
W
Chaac
Dinanzzo
Chaac
3
0
6
6
L
The Morrigan
Gustavo10jds
The Morrigan
0
0
0
0
L
1
3
0
0.33
L
0
5
0
0
L
Bastet
KamikazeGK
Bastet
0
5
1
0.1
L
Mulan
MatuAKD
Mulan
0
6
0
0
W
Achilles
Sekimura
Achilles
7
1
2
8
W
Artemis
Zaraki EDL
Artemis
1
0
5
3.5
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,641
Damage
10,792
25,437
Taken
31,291
14,451
Mitigated
10,117
9,795
Healing
5,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Abrax97
Nemesis
2,206
1,288
0
1,205
4,345
2,667
442
183
4,162
7,099
28,012
W
Chaac
Dinanzzo
Chaac
7,162
1,652
0
3,382
7,187
5,042
272
2,007
5,180
0
21,253
L
The Morrigan
Gustavo10jds
The Morrigan
1,021
186
0
52
1,583
387
0
380
1,153
13,151
345
L
4,165
426
234
2,092
7,574
2,873
0
253
7,101
14,190
0
L
3,002
2,349
0
2,236
7,485
1,292
0
31
7,204
0
14,980
L
Bastet
KamikazeGK
Bastet
589
408
0
250
7,163
1,671
0
507
6,581
0
13,073
L
Mulan
MatuAKD
Mulan
2,015
563
0
446
7,486
3,894
212
27
7,225
0
16,934
W
Achilles
Sekimura
Achilles
5,078
2,737
0
1,456
6,186
4,235
1,781
554
5,425
0
22,465
W
Artemis
Zaraki EDL
Artemis
3,097
881
0
2,306
4,084
1,105
1,001
1,781
2,303
0
16,293
W
1,098
0
0
1,446
3,635
1,402
842
661
2,974
33,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,051
Gold Earned
22,664
228
Minions Killed
137
0
Camps Cleared
0
903,299
Distance Traveled
828,698
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,331
633
65
7
0
184,542
4
W
Chaac
5,670
567
32
3
0
199,115
3
L
The Morrigan
4,176
418
28
3
0
140,876
6
L
Cthulhu
5,288
529
13
1
0
180,952
2
L
Rama
4,003
400
24
2
0
153,888
1
L
Bastet
4,390
439
21
2
0
186,198
0
L
Mulan
4,807
481
51
5
0
166,784
0
W
Achilles
6,808
681
46
5
0
173,075
0
W
Artemis
5,220
522
38
4
0
172,113
0
W
Janus
6,022
602
47
5
0
174,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role