Player Matchup

Bakasura
Bakasura
Anto-fb8
Bakasura
Level 9
God Stats
0W - 3L
1,113 SR
Queue Stats
2W - 10L
1,054 Elo+
Party 3
Jormungandr
Jormungandr
ClemMonster80
Jormungandr
Level 13
God Stats
0W - 1L
1,449 SR
Queue Stats
4W - 14L
1,116 Elo+
Party 3
Danzaburou
Danzaburou
Drea丨幻想
Danzaburou
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,161 Elo+
Solo
Ravana
Ravana
MrMax085
Ravana
Level 12
God Stats
1W - 4L
1,288 SR
Queue Stats
4W - 12L
1,119 Elo+
Party 3
Apollo
Apollo
TitiMonster80
Apollo
Level 14
God Stats
0W - 2L
1,341 SR
Queue Stats
6W - 19L
1,121 Elo+
Party 3
Team Averages
Level 12
1,338 SR
1,114 Elo+

VS

Team Averages
Level 11
1,316 SR
1,270 Elo+
Ymir
Ymir
OvKation
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ra
Ra
Pocoyopyn12
Ra
Level 29
God Stats
1W - 2L
1,042 SR
Queue Stats
5W - 7L
1,251 Elo+
Solo
Loki
Loki
Vandagangster888
Loki
Level 7
God Stats
1W - 2L
1,375 SR
Queue Stats
2W - 6L
1,049 Elo+
Party 1
Neith
Neith
VonKert
Neith
Level 7
God Stats
2W - 6L
1,161 SR
Queue Stats
2W - 7L
1,049 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
browniIauni
Ah Muzen Cab
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Anto-fb8
Bakasura
12
0 / 9 / 0
7,595
362
3,562
12,753
4,789
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jormungandr
ClemMonster80
Jormungandr
14
1 / 6 / 3
8,012
382
6,752
15,759
9,122
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Danzaburou
Drea丨幻想
Danzaburou
13
2 / 9 / 0
8,355
398
7,919
14,404
5,320
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
MrMax085
Ravana
10
0 / 9 / 2
6,790
323
3,702
10,583
6,761
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
2 / 7 / 1
7,878
375
6,881
11,822
4,342
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
3 / 2 / 12
10,347
493
4,727
11,208
11,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
8 / 0 / 9
10,602
505
9,174
9,539
4,092
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
10 / 0 / 3
12,243
583
10,085
6,820
4,638
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
VonKert
Neith
16
9 / 3 / 9
10,719
510
12,680
12,467
5,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
browniIauni
Ah Muzen Cab
15
8 / 0 / 12
10,577
504
12,704
9,784
4,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
83
5
Kills
38
40
Deaths
5
6
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Anto-fb8
Bakasura
0
9
0
0
L
Jormungandr
ClemMonster80
Jormungandr
1
6
3
0.42
L
Danzaburou
Drea丨幻想
Danzaburou
2
9
0
0.22
L
Ravana
MrMax085
Ravana
0
9
2
0.11
W
Ymir
3
2
12
4.5
W
8
0
9
12.5
L
2
7
1
0.36
W
10
0
3
11.5
W
Neith
VonKert
Neith
9
3
9
4.5
W
Ah Muzen Cab
browniIauni
Ah Muzen Cab
8
0
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,816
Damage
49,370
65,321
Taken
49,818
30,334
Mitigated
30,416
7,389
Healing
21,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Anto-fb8
Bakasura
3,562
2,835
0
1,239
12,753
4,789
855
870
11,658
0
25,578
L
Jormungandr
ClemMonster80
Jormungandr
6,752
1,124
0
918
15,759
9,122
99
2,819
12,915
37,824
0
L
Danzaburou
Drea丨幻想
Danzaburou
7,919
2,558
417
1,932
14,404
5,320
0
4,149
10,205
0
43,170
L
Ravana
MrMax085
Ravana
3,702
1,231
0
303
10,583
6,761
0
2,837
7,698
0
16,660
W
Ymir
4,727
995
0
1,229
11,208
11,977
589
898
10,310
31,129
0
W
9,174
617
1,737
4,619
9,539
4,092
1,106
1,825
7,714
64,111
0
L
6,881
3,394
0
2,580
11,822
4,342
186
3,226
8,571
0
32,235
W
10,085
4,170
0
2,390
6,820
4,638
1,714
477
6,157
0
66,951
W
Neith
VonKert
Neith
12,680
6,106
0
5,165
12,467
5,457
3,817
3,254
9,192
0
45,927
W
Ah Muzen Cab
browniIauni
Ah Muzen Cab
12,704
4,663
0
6,708
9,784
4,252
5,853
298
9,330
0
46,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,630
Gold Earned
54,488
310
Minions Killed
441
0
Camps Cleared
0
1,484,346
Distance Traveled
1,791,712
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,595
362
71
3
0
333,783
0
L
Jormungandr
8,012
382
53
3
0
329,849
0
L
Danzaburou
8,355
398
90
4
0
297,922
1
L
Ravana
6,790
323
40
2
0
255,747
1
W
Ymir
10,347
493
51
2
0
359,796
2
W
Ra
10,602
505
96
5
0
400,648
5
L
Apollo
7,878
375
56
3
0
267,045
8
W
Loki
12,243
583
145
7
0
328,316
0
W
Neith
10,719
510
73
3
0
354,835
0
W
Ah Muzen Cab
10,577
504
76
4
0
348,117
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role