Player Matchup

Terra
Terra
Falling_Crow
Terra
Level 104
God Stats
1W - 2L
1,391 SR
Queue Stats
12W - 20L
1,301 Elo+
Solo
Anubis
Anubis
Iron_BlacKDeath
Anubis
Level 45
God Stats
4W - 11L
1,310 SR
Queue Stats
12W - 33L
1,197 Elo+
Party 3
Chaac
Chaac
ShizzTizz
Chaac
Level 52
God Stats
2W - 3L
1,141 SR
Queue Stats
151W - 175L
1,355 Elo+
Solo
Bakasura
Bakasura
batoulethug2
Bakasura
Level 87
God Stats
0W - 2L
1,206 SR
Queue Stats
68W - 86L
1,336 Elo+
Party 3
Medusa
Medusa
gektor1274
Medusa
Level 49
God Stats
10W - 12L
1,431 SR
Queue Stats
116W - 141L
1,287 Elo+
Solo
Team Averages
Level 67
1,296 SR
1,295 Elo+

VS

Team Averages
Level 78
1,440 SR
1,258 Elo+
Fenrir
Fenrir
K-3-SYL
Fenrir
Level 39
God Stats
2W - 5L
1,171 SR
Queue Stats
26W - 49L
1,162 Elo+
Party 2
Anubis
Anubis
Lxnaa62
Anubis
Level 115
God Stats
1W - 1L
1,518 SR
Queue Stats
169W - 175L
1,367 Elo+
Party 1
Sun Wukong
Sun Wukong
Paranozia
Sun Wukong
Level 107
God Stats
5W - 8L
1,466 SR
Queue Stats
330W - 351L
1,350 Elo+
Party 1
Yemoja
Yemoja
R4d14t0r_-
Yemoja
Level 65
God Stats
2W - 0L
1,691 SR
Queue Stats
59W - 119L
1,228 Elo+
Party 2
Neith
Neith
TheOriginalProZ-
Neith
Level 65
God Stats
8W - 14L
1,353 SR
Queue Stats
90W - 158L
1,184 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 10 / 4
10,320
382
6,568
28,806
15,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

19
2 / 8 / 1
11,953
443
8,525
23,218
9,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
ShizzTizz
Chaac
19
5 / 5 / 1
12,873
477
16,510
22,451
31,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bakasura
batoulethug2
Bakasura
19
4 / 6 / 3
12,334
457
17,568
26,525
10,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
gektor1274
Medusa
19
7 / 8 / 4
13,596
504
21,796
19,757
7,396
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
K-3-SYL
Fenrir
20
8 / 5 / 4
13,579
503
14,334
20,474
9,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
Lxnaa62
Anubis
20
13 / 4 / 4
14,960
554
26,808
20,216
10,220
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Paranozia
Sun Wukong
20
0 / 2 / 8
13,459
498
10,684
13,815
17,902
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
R4d14t0r_-
Yemoja
19
5 / 4 / 8
13,963
517
10,362
23,785
23,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
11 / 3 / 8
13,957
517
22,410
21,965
9,380
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
69
18
Kills
37
37
Deaths
18
13
Assists
32
Player
Kills
Deaths
Assists
KDA
L
0
10
4
0.2
L
2
8
1
0.31
W
Fenrir
K-3-SYL
Fenrir
8
5
4
2
W
Anubis
Lxnaa62
Anubis
13
4
4
3.75
W
Sun Wukong
Paranozia
Sun Wukong
0
2
8
2
W
Yemoja
R4d14t0r_-
Yemoja
5
4
8
2.25
L
Chaac
ShizzTizz
Chaac
5
5
1
1.1
W
11
3
8
5
L
Bakasura
batoulethug2
Bakasura
4
6
3
0.92
L
Medusa
gektor1274
Medusa
7
8
4
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,967
Damage
84,598
120,757
Taken
100,255
74,758
Mitigated
70,263
41,690
Healing
41,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,568
477
1,466
5,899
28,806
15,530
200
8,806
20,000
43,316
0
L
8,525
0
0
9,283
23,218
9,776
201
14,414
8,804
80,518
0
W
Fenrir
K-3-SYL
Fenrir
14,334
4,180
618
10,572
20,474
9,152
1,380
1,301
18,539
0
61,589
W
Anubis
Lxnaa62
Anubis
26,808
2,485
0
10,525
20,216
10,220
777
7,307
12,734
122,802
0
W
Sun Wukong
Paranozia
Sun Wukong
10,684
3,796
0
1,773
13,815
17,902
560
117
13,002
0
74,961
W
Yemoja
R4d14t0r_-
Yemoja
10,362
2,182
1,817
6,118
23,785
23,609
914
2,723
20,364
46,648
0
L
Chaac
ShizzTizz
Chaac
16,510
3,535
0
8,274
22,451
31,789
0
3,399
19,052
0
78,696
W
22,410
10,128
915
8,724
21,965
9,380
7,879
3,645
17,384
0
89,149
L
Bakasura
batoulethug2
Bakasura
17,568
13,799
0
12,153
26,525
10,267
0
5,968
20,557
0
69,363
L
Medusa
gektor1274
Medusa
21,796
11,768
0
4,615
19,757
7,396
688
5,443
14,314
0
69,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,076
Gold Earned
69,918
520
Minions Killed
631
0
Camps Cleared
0
2,206,900
Distance Traveled
2,144,873
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
10,320
382
55
2
0
455,970
3
L
Anubis
11,953
443
120
4
0
362,411
0
W
Fenrir
13,579
503
89
3
0
500,913
2
W
Anubis
14,960
554
193
7
0
414,504
4
W
Sun Wukong
13,459
498
137
5
0
424,588
1
W
Yemoja
13,963
517
69
3
0
423,369
2
L
Chaac
12,873
477
134
5
0
455,436
0
W
Neith
13,957
517
143
5
0
381,499
5
L
Bakasura
12,334
457
140
5
0
550,080
0
L
Medusa
13,596
504
71
3
0
383,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role