Player Matchup

Chaac
Chaac
GambitXF
Chaac
Level 28
God Stats
1W - 0L
1,784 SR
Queue Stats
14W - 12L
1,405 Elo+
Solo
Cthulhu
Cthulhu
itsDarkAngel230
Cthulhu
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 1L
1,703 Elo+
Party 2
Danzaburou
Danzaburou
kingkachow1
Danzaburou
Level 27
God Stats
19W - 5L
1,834 SR
Queue Stats
70W - 58L
1,509 Elo+
Solo
Thanatos
Thanatos
valEntinEowo801
Thanatos
Level 22
God Stats
4W - 2L
1,408 SR
Queue Stats
16W - 8L
1,531 Elo+
Solo
Sol
Sol
zBiix
Sol
Level 99
God Stats
4W - 4L
1,475 SR
Queue Stats
81W - 68L
1,553 Elo+
Party 2
Team Averages
Level 36
1,600 SR
1,540 Elo+

VS

Team Averages
Level 15
1,485 SR
1,410 Elo+
Cthulhu
Cthulhu
FalconDragon752
Cthulhu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,357 Elo+
Solo
Guan Yu
Guan Yu
Ferrinha06
Guan Yu
Level 23
God Stats
3W - 3L
1,517 SR
Queue Stats
31W - 35L
1,342 Elo+
Party 1
Neith
Neith
Mikabryella
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,646 Elo+
Solo
Hades
Hades
O_CONQUISTADOR_X
Hades
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,348 Elo+
Party 1
Scylla
Scylla
lucasbragacamp
Scylla
Level 16
God Stats
4W - 5L
1,409 SR
Queue Stats
17W - 17L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
GambitXF
Chaac
12
0 / 0 / 0
6,885
626
2,157
4,181
3,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

8
0 / 1 / 0
5,385
490
103
4,463
1,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
kingkachow1
Danzaburou
11
4 / 1 / 2
6,955
632
6,192
3,661
1,026
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
11
1 / 2 / 2
6,482
589
3,797
9,389
2,916
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
zBiix
Sol
12
5 / 0 / 0
7,086
644
4,131
5,971
1,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
4,160
378
272
3,974
1,408
Guan Yu
Ferrinha06
Guan Yu
9
1 / 2 / 1
5,391
490
1,882
7,337
4,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
2 / 5 / 0
4,870
443
4,039
7,456
1,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 0 / 0
4,774
434
2,313
4,594
2,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 2 / 0
4,823
438
1,364
3,716
668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
10
Kills
3
4
Deaths
11
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Guan Yu
Ferrinha06
Guan Yu
1
2
1
0.75
W
Chaac
GambitXF
Chaac
0
0
0
0
L
2
5
0
0.4
L
0
0
0
0
W
0
1
0
0
W
Danzaburou
kingkachow1
Danzaburou
4
1
2
5
L
0
2
0
0
W
Thanatos
1
2
2
1
W
Sol
zBiix
Sol
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,380
Damage
9,870
27,665
Taken
27,077
10,505
Mitigated
10,866
17,896
Healing
6,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
272
90
0
0
3,974
1,408
0
245
3,729
5,434
0
L
Guan Yu
Ferrinha06
Guan Yu
1,882
1,203
348
3,018
7,337
4,910
116
267
7,070
0
14,652
W
Chaac
GambitXF
Chaac
2,157
214
0
2,263
4,181
3,151
0
1,705
2,177
0
37,024
L
4,039
2,279
0
2,146
7,456
1,594
177
1,333
6,123
0
21,098
L
2,313
343
0
1,049
4,594
2,286
0
1,016
3,325
11,773
0
W
103
33
0
536
4,463
1,741
0
1,032
3,406
4,694
0
W
Danzaburou
kingkachow1
Danzaburou
6,192
2,830
0
785
3,661
1,026
0
182
3,479
0
31,985
L
1,364
43
0
0
3,716
668
0
1,373
2,343
13,859
0
W
Thanatos
3,797
1,858
0
9,626
9,389
2,916
294
706
8,683
0
43,577
W
Sol
zBiix
Sol
4,131
907
0
4,686
5,971
1,671
2,058
0
5,971
37,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,793
Gold Earned
24,018
340
Minions Killed
126
0
Camps Cleared
0
1,005,977
Distance Traveled
967,942
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,160
378
9
1
0
180,656
0
L
Guan Yu
5,391
490
38
3
0
243,124
0
W
Chaac
6,885
626
93
8
0
219,909
3
L
Neith
4,870
443
32
3
0
172,936
0
L
Hades
4,774
434
20
2
0
197,726
0
W
Cthulhu
5,385
490
9
1
0
203,052
0
W
Danzaburou
6,955
632
62
6
0
179,042
1
L
Scylla
4,823
438
27
2
0
173,500
2
W
Thanatos
6,482
589
94
9
0
220,572
0
W
Sol
7,086
644
82
7
0
183,402
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role