Player Matchup

Nemesis
Nemesis
CrudestBiscuit
Nemesis
Level 27
God Stats
4W - 5L
1,447 SR
Queue Stats
44W - 51L
1,255 Elo+
Solo
Apollo
Apollo
Demonn15
Apollo
Level 27
God Stats
1W - 3L
1,329 SR
Queue Stats
16W - 20L
1,288 Elo+
Solo
Osiris
Osiris
Plumpvenus
Osiris
Level 14
God Stats
1W - 2L
1,423 SR
Queue Stats
15W - 14L
1,237 Elo+
Solo
Yemoja
Yemoja
Saracha_Says
Yemoja
Level 9
God Stats
3W - 3L
1,445 SR
Queue Stats
3W - 8L
1,182 Elo+
Solo
Chronos
Chronos
YungSavage_CUHZ
Chronos
Level 24
God Stats
3W - 6L
1,392 SR
Queue Stats
37W - 41L
1,348 Elo+
Solo
Team Averages
Level 20
1,407 SR
1,262 Elo+

VS

Team Averages
Level 20
1,341 SR
1,316 Elo+
Cerberus
Cerberus
EleventhRug7043
Cerberus
Level 25
God Stats
30W - 29L
1,494 SR
Queue Stats
45W - 39L
1,354 Elo+
Solo
Ah Puch
Ah Puch
PoisonIvy1128
Ah Puch
Level 3
God Stats
1W - 3L
1,303 SR
Queue Stats
1W - 3L
1,070 Elo+
Solo
Ares
Ares
RaptorP443
Ares
Level 29
God Stats
5W - 12L
1,306 SR
Queue Stats
67W - 91L
1,282 Elo+
Solo
Rama
Rama
SS Kaneki
Rama
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,601 Elo+
Solo
Pele
Pele
The pyoshiss
Pele
Level 28
God Stats
1W - 6L
1,101 SR
Queue Stats
63W - 110L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
6,424
459
4,424
8,594
2,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
Demonn15
Apollo
8
0 / 4 / 1
5,634
402
1,424
4,827
1,412
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Osiris
Plumpvenus
Osiris
12
1 / 2 / 0
7,036
503
5,965
8,744
3,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
12
2 / 1 / 0
7,074
505
6,900
5,546
3,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 4 / 1
7,074
505
3,588
10,697
3,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
2 / 1 / 3
7,154
511
5,197
12,243
8,714
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Puch
14
3 / 3 / 1
7,727
552
7,216
7,449
2,190
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
3 / 1 / 2
7,298
521
2,664
6,880
3,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rama
13
2 / 0 / 1
7,893
564
2,158
8,400
2,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 1 / 2
7,016
501
3,392
6,272
1,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
5
Kills
13
13
Deaths
6
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
Apollo
Demonn15
Apollo
0
4
1
0.13
W
Cerberus
2
1
3
3.5
L
Osiris
Plumpvenus
Osiris
1
2
0
0.5
W
Ah Puch
3
3
1
1.17
W
3
1
2
4
W
Rama
2
0
1
2.5
L
Yemoja
2
1
0
2
W
3
1
2
4
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,301
Damage
20,627
38,408
Taken
41,244
14,658
Mitigated
19,527
8,252
Healing
14,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,424
2,027
0
345
8,594
2,666
159
742
7,852
0
32,775
L
Apollo
Demonn15
Apollo
1,424
830
0
108
4,827
1,412
184
1,054
3,773
0
20,768
W
Cerberus
5,197
461
0
2,214
12,243
8,714
546
1,229
10,990
32,169
0
L
Osiris
Plumpvenus
Osiris
5,965
1,747
0
3,609
8,744
3,809
8
4,042
4,702
0
39,171
W
Ah Puch
7,216
667
0
2,561
7,449
2,190
1,222
2,836
4,413
43,846
0
W
2,664
116
0
1,586
6,880
3,838
798
2,214
4,666
18,147
0
W
Rama
2,158
1,765
0
5,153
8,400
2,851
476
2,622
5,778
0
53,280
L
Yemoja
6,900
347
730
545
5,546
3,135
72
1,954
3,592
29,089
0
W
3,392
814
99
2,496
6,272
1,934
0
1,279
4,909
0
30,777
L
3,588
672
0
2,915
10,697
3,636
759
7,285
3,412
32,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,242
Gold Earned
37,088
307
Minions Killed
354
0
Camps Cleared
0
1,246,194
Distance Traveled
1,235,330
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,424
459
60
4
0
283,046
0
L
Apollo
5,634
402
47
3
0
220,342
2
W
Cerberus
7,154
511
92
7
0
217,239
0
L
Osiris
7,036
503
69
5
0
244,387
0
W
Ah Puch
7,727
552
73
5
0
250,020
1
W
Ares
7,298
521
26
2
0
256,383
0
W
Rama
7,893
564
107
8
0
215,763
4
L
Yemoja
7,074
505
47
3
0
262,397
3
W
Pele
7,016
501
56
4
0
295,925
0
L
Chronos
7,074
505
84
6
0
236,022
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role