Player Matchup

Rama
Rama
Bronze III
Dõõm
Rama
Bronze III
Level 107
God Stats
14W - 7L
1,768 SR
Queue Stats
58W - 36L
2,730 MMR
Solo
Olorun
Olorun
Bronze III
N0Tilt
Olorun
Bronze III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Bronze III
jakeakgames
Arachne
Bronze III
Level 50
God Stats
1W - 2L
1,599 SR
Queue Stats
16W - 24L
441 MMR
Solo
Mulan
Mulan
Bronze III
jbjbjb3743
Mulan
Bronze III
Level 106
God Stats
1W - 1L
1,485 SR
Queue Stats
26W - 38L
1,066 MMR
Solo
Ymir
Ymir
Bronze III
kriscup
Ymir
Bronze III
Level 48
God Stats
0W - 1L
1,329 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 94
1,536 SR
1,447 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 139
1,702 SR
1,970 MMR
Fenrir
Fenrir
Bronze III
ABigBeanBag
Fenrir
Bronze III
Level 160
God Stats
9W - 6L
1,738 SR
Queue Stats
114W - 99L
2,264 MMR
Party 1
Chronos
Chronos
Bronze III
GalaxyStrong
Chronos
Bronze III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Bronze III
MrMisteri
Ravana
Bronze III
Level 137
God Stats
34W - 14L
1,739 SR
Queue Stats
260W - 221L
1,928 MMR
Solo
The Morrigan
The Morrigan
Bronze III
Nohosolo
The Morrigan
Bronze III
Level 159
God Stats
2W - 0L
1,841 SR
Queue Stats
88W - 71L
2,658 MMR
Party 1
Bastet
Bastet
Bronze III
TBubbs
Bastet
Bronze III
Level 129
God Stats
1W - 1L
1,691 SR
Queue Stats
6W - 3L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Dõõm
Rama
9
1 / 4 / 2
5,667
436
5,937
6,660
1,670
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
N0Tilt
Olorun
9
1 / 9 / 0
5,890
453
3,030
11,818
3,613
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
jakeakgames
Arachne
10
3 / 7 / 1
6,620
509
4,615
10,525
5,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mulan
11
1 / 4 / 0
6,332
487
1,073
7,282
2,201
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ymir
kriscup
Ymir
8
1 / 9 / 1
5,584
430
1,474
12,579
5,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
SetPersephoneJanusScylla

VS

Bans
TsukuyomiDanzaburouGaneshaGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
7 / 5 / 12
8,193
630
10,048
11,218
4,219
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chronos
GalaxyStrong
Chronos
13
3 / 1 / 5
7,838
603
4,337
10,194
3,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ravana
MrMisteri
Ravana
14
6 / 0 / 3
8,528
656
5,807
3,136
2,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

The Morrigan
Nohosolo
The Morrigan
15
10 / 0 / 10
8,854
681
9,729
3,600
1,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bastet
TBubbs
Bastet
13
7 / 1 / 6
8,251
635
5,182
8,741
2,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
69
7
Kills
33
33
Deaths
7
4
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Fenrir
7
5
12
2.6
L
Rama
Dõõm
Rama
1
4
2
0.5
W
Chronos
GalaxyStrong
Chronos
3
1
5
5.5
W
Ravana
MrMisteri
Ravana
6
0
3
7.5
L
Olorun
N0Tilt
Olorun
1
9
0
0.11
W
The Morrigan
Nohosolo
The Morrigan
10
0
10
15
W
Bastet
TBubbs
Bastet
7
1
6
10
L
Arachne
jakeakgames
Arachne
3
7
1
0.5
L
Mulan
1
4
0
0.25
L
Ymir
kriscup
Ymir
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,129
Damage
35,103
48,864
Taken
36,889
19,014
Mitigated
14,514
6,943
Healing
14,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
10,048
2,832
0
3,116
11,218
4,219
444
1,896
9,322
0
23,391
L
Rama
Dõõm
Rama
5,937
4,997
0
1,520
6,660
1,670
0
2,858
3,802
0
27,583
W
Chronos
GalaxyStrong
Chronos
4,337
2,274
0
5,055
10,194
3,084
950
973
9,221
49,694
0
W
Ravana
MrMisteri
Ravana
5,807
1,619
0
1,273
3,136
2,974
325
383
2,753
5,952
50,712
L
Olorun
N0Tilt
Olorun
3,030
1,368
30
2,406
11,818
3,613
0
4,141
7,677
27,531
0
W
The Morrigan
Nohosolo
The Morrigan
9,729
1,548
0
709
3,600
1,348
1,158
1,540
2,060
52,061
2,379
W
Bastet
TBubbs
Bastet
5,182
2,174
0
4,218
8,741
2,889
0
1,284
7,457
0
40,238
L
Arachne
jakeakgames
Arachne
4,615
2,296
0
1,442
10,525
5,795
0
1,015
9,510
6,454
29,349
L
Mulan
1,073
85
0
1,040
7,282
2,201
0
351
6,760
0
28,855
L
Ymir
kriscup
Ymir
1,474
344
0
505
12,579
5,735
0
4,757
7,822
13,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,093
Gold Earned
41,664
273
Minions Killed
422
0
Camps Cleared
0
1,096,981
Distance Traveled
1,255,701
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,193
630
35
3
0
258,036
1
L
Rama
5,667
436
57
4
0
172,629
1
W
Chronos
7,838
603
81
6
0
227,653
4
W
Ravana
8,528
656
119
9
0
267,492
3
L
Olorun
5,890
453
61
5
0
207,421
4
W
The Morrigan
8,854
681
110
8
0
231,462
1
W
Bastet
8,251
635
77
6
0
271,058
2
L
Arachne
6,620
509
70
5
0
217,359
0
L
Mulan
6,332
487
71
5
0
251,448
4
L
Ymir
5,584
430
14
1
0
248,124
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role