Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
BlueIcyWolf
Aphrodite
Level 83
God Stats
130W - 114L
1,554 SR
Queue Stats
150W - 145L
1,510 Elo+
Solo
Pele
Pele
R1FTe
Pele
Level 51
God Stats
17W - 11L
1,626 SR
Queue Stats
220W - 247L
1,465 Elo+
Solo
Cu Chulainn
Cu Chulainn
XxBigDonkeyxX
Cu Chulainn
Level 138
God Stats
21W - 21L
1,572 SR
Queue Stats
671W - 585L
1,646 Elo+
Solo
Cernunnos
Cernunnos
littleMacn
Cernunnos
Level 88
God Stats
14W - 12L
1,548 SR
Queue Stats
354W - 326L
1,486 Elo+
Solo
Team Averages
Level 96
1,560 SR
1,521 Elo+

VS

Team Averages
Level 114
1,476 SR
1,519 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
Almighty Vitko
The Morrigan
Level 69
God Stats
0W - 1L
1,318 SR
Queue Stats
11W - 6L
1,532 Elo+
Party 1
Ymir
Ymir
For Tiffani
Ymir
Level 140
God Stats
4W - 3L
1,675 SR
Queue Stats
300W - 268L
1,588 Elo+
Party 1
Danzaburou
Danzaburou
LegendryBakasura
Danzaburou
Level 109
God Stats
2W - 3L
1,315 SR
Queue Stats
44W - 49L
1,479 Elo+
Party 1
Fenrir
Fenrir
XOxFoxsin
Fenrir
Level 93
God Stats
4W - 5L
1,573 SR
Queue Stats
84W - 101L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
12
3 / 5 / 5
8,494
472
3,891
17,267
9,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Aphrodite
BlueIcyWolf
Aphrodite
16
8 / 1 / 4
10,440
580
13,864
13,924
7,243
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
R1FTe
Pele
8
1 / 2 / 1
7,033
391
2,016
5,622
1,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
XxBigDonkeyxX
Cu Chulainn
18
5 / 1 / 0
11,182
621
18,803
12,024
15,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cernunnos
littleMacn
Cernunnos
16
6 / 2 / 0
9,924
551
11,779
10,711
3,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
16
2 / 3 / 0
9,434
524
7,038
22,270
14,089
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
Almighty Vitko
The Morrigan
13
1 / 7 / 2
8,029
446
8,384
8,000
2,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 5 / 6
6,986
388
4,773
16,069
6,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
LegendryBakasura
Danzaburou
14
7 / 6 / 1
8,918
495
8,287
12,319
7,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
XOxFoxsin
Fenrir
10
0 / 3 / 6
7,021
390
4,168
8,590
3,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
26
23
Kills
11
11
Deaths
24
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
3
5
5
1.1
L
Cu Chulainn
 
Cu Chulainn
2
3
0
0.67
L
The Morrigan
Almighty Vitko
The Morrigan
1
7
2
0.29
W
Aphrodite
BlueIcyWolf
Aphrodite
8
1
4
10
L
1
5
6
0.8
L
Danzaburou
LegendryBakasura
Danzaburou
7
6
1
1.25
W
Pele
R1FTe
Pele
1
2
1
0.75
L
Fenrir
XOxFoxsin
Fenrir
0
3
6
1
W
Cu Chulainn
XxBigDonkeyxX
Cu Chulainn
5
1
0
5
W
Cernunnos
littleMacn
Cernunnos
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,353
Damage
32,650
59,548
Taken
67,248
37,590
Mitigated
33,924
28,062
Healing
15,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
3,891
280
0
1,784
17,267
9,881
158
3,792
13,475
23,134
0
L
Cu Chulainn
 
Cu Chulainn
7,038
1,800
0
7,955
22,270
14,089
42
2,759
19,511
240
62,431
L
The Morrigan
Almighty Vitko
The Morrigan
8,384
2,595
125
664
8,000
2,885
225
4,971
2,968
49,671
1,848
W
Aphrodite
BlueIcyWolf
Aphrodite
13,864
1,277
3,691
10,379
13,924
7,243
0
6,480
7,444
62,195
0
L
4,773
784
0
2,581
16,069
6,679
0
7,669
8,400
22,237
0
L
Danzaburou
LegendryBakasura
Danzaburou
8,287
3,487
0
1,699
12,319
7,161
96
2,525
9,794
4,237
51,274
W
Pele
R1FTe
Pele
2,016
465
0
2,182
5,622
1,439
0
492
5,130
0
22,500
L
Fenrir
XOxFoxsin
Fenrir
4,168
1,571
0
2,858
8,590
3,110
0
1,090
7,500
0
32,809
W
Cu Chulainn
XxBigDonkeyxX
Cu Chulainn
18,803
5,379
0
4,107
12,024
15,504
0
958
11,066
5,730
79,391
W
Cernunnos
littleMacn
Cernunnos
11,779
5,843
0
5,919
10,711
3,523
2,818
957
9,754
0
70,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,073
Gold Earned
40,388
479
Minions Killed
435
0
Camps Cleared
0
1,501,588
Distance Traveled
1,413,093
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
8,494
472
26
1
0
335,161
8
L
Cu Chulainn
9,434
524
122
7
0
326,520
0
L
The Morrigan
8,029
446
110
6
0
286,294
5
W
Aphrodite
10,440
580
117
7
0
338,571
0
L
Ymir
6,986
388
43
2
0
282,952
4
L
Danzaburou
8,918
495
94
5
0
274,352
8
W
Pele
7,033
391
45
3
0
179,830
2
L
Fenrir
7,021
390
66
4
0
242,975
1
W
Cu Chulainn
11,182
621
164
9
0
350,864
1
W
Cernunnos
9,924
551
127
7
0
297,162
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role