Player Matchup

Medusa
Medusa
Volième
Medusa
Level 28
God Stats
3W - 8L
1,319 SR
Queue Stats
38W - 84L
1,183 Elo+
Party 2
Chaac
Chaac
VoltMRS
Chaac
Level 82
God Stats
2W - 1L
1,851 SR
Queue Stats
5W - 4L
1,498 Elo+
Solo
Nox
Nox
stevex1234
Nox
Level 62
God Stats
4W - 10L
1,291 SR
Queue Stats
77W - 115L
1,299 Elo+
Party 2
Team Averages
Level 57
1,487 SR
1,326 Elo+

VS

Team Averages
Level 14
1,497 SR
1,416 Elo+
Fafnir
Fafnir
Juaniico
Fafnir
Level 11
God Stats
10W - 5L
1,630 SR
Queue Stats
11W - 7L
1,490 Elo+
Party 1
Olorun
Olorun
gines9777
Olorun
Level 17
God Stats
1W - 0L
1,568 SR
Queue Stats
1W - 1L
1,253 Elo+
Party 1
Tsukuyomi
Tsukuyomi
juanikox
Tsukuyomi
Level 13
God Stats
1W - 1L
1,293 SR
Queue Stats
12W - 7L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Volième
Medusa
18
1 / 6 / 11
14,835
593
14,817
16,931
6,414
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
VoltMRS
Chaac
17
3 / 9 / 7
14,619
585
9,704
22,455
10,477
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
10 / 6 / 3
17,032
681
17,969
15,470
5,715
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Juaniico
Fafnir
18
3 / 3 / 14
16,440
658
10,160
18,376
24,175
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Olorun
gines9777
Olorun
17
3 / 5 / 8
15,088
604
9,421
18,003
6,963
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tsukuyomi
juanikox
Tsukuyomi
20
15 / 6 / 3
18,506
740
24,897
22,443
13,826
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
46
14
Kills
21
21
Deaths
14
21
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Juaniico
Fafnir
3
3
14
3.33
L
Medusa
Volième
Medusa
1
6
11
1.08
L
Chaac
VoltMRS
Chaac
3
9
7
0.72
W
Olorun
gines9777
Olorun
3
5
8
1.4
W
Tsukuyomi
juanikox
Tsukuyomi
15
6
3
2.75
L
10
6
3
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,490
Damage
44,478
54,856
Taken
58,822
22,606
Mitigated
44,964
11,822
Healing
15,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Juaniico
Fafnir
10,160
2,669
0
2,475
18,376
24,175
347
5,744
12,264
27,848
0
L
Medusa
Volième
Medusa
14,817
4,689
0
1,857
16,931
6,414
1,155
5,896
11,035
0
60,880
L
Chaac
VoltMRS
Chaac
9,704
2,877
819
6,748
22,455
10,477
72
7,383
15,072
0
65,930
W
Olorun
gines9777
Olorun
9,421
2,567
532
5,072
18,003
6,963
1,654
7,570
10,139
52,699
0
W
Tsukuyomi
juanikox
Tsukuyomi
24,897
6,488
0
7,496
22,443
13,826
1,720
5,518
16,751
0
136,497
L
17,969
806
606
1,792
15,470
5,715
790
6,384
9,086
97,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,486
Gold Earned
50,034
278
Minions Killed
208
0
Camps Cleared
0
1,289,500
Distance Traveled
1,276,534
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
16,440
658
18
1
0
419,271
6
L
Medusa
14,835
593
92
4
0
461,622
0
L
Chaac
14,619
585
56
2
0
413,733
9
W
Olorun
15,088
604
66
3
0
397,293
3
W
Tsukuyomi
18,506
740
124
5
0
459,970
3
L
Nox
17,032
681
130
5
0
414,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role