Player Matchup

Hera
Hera
PiggyGodRainbow
Hera
Level 30
God Stats
1W - 3L
1,429 SR
Queue Stats
89W - 97L
1,396 Elo+
Party 1
Fenrir
Fenrir
Yoichi_Yukimura0
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 74L
1,390 Elo+
Party 1
Jormungandr
Jormungandr
errorplzhelp130
Jormungandr
Level 12
God Stats
0W - 1L
1,735 SR
Queue Stats
0W - 2L
1,002 Elo+
Solo
Neith
Neith
illumiN8r
Neith
Level 10
God Stats
1W - 2L
1,431 SR
Queue Stats
5W - 4L
1,526 Elo+
Solo
Thoth
Thoth
sovietsolo
Thoth
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,333 Elo+
Solo
Team Averages
Level 19
1,519 SR
1,329 Elo+

VS

Team Averages
Level 16
1,544 SR
1,288 Elo+
Bakasura
Bakasura
Adel---774
Bakasura
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,373 Elo+
Solo
Aphrodite
Aphrodite
Athena__xoxo
Aphrodite
Level 18
God Stats
13W - 5L
1,685 SR
Queue Stats
40W - 34L
1,416 Elo+
Solo
Neith
Neith
BudgetedFire4
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
962 Elo+
Solo
Baba Yaga
Baba Yaga
NC_monovich789
Baba Yaga
Level 17
God Stats
1W - 2L
1,309 SR
Queue Stats
3W - 6L
1,184 Elo+
Solo
Hercules
Hercules
elperroac
Hercules
Level 26
God Stats
2W - 0L
1,723 SR
Queue Stats
92W - 75L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 2
10,554
459
10,736
11,286
3,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
5 / 6 / 0
10,686
465
7,648
18,488
7,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
errorplzhelp130
Jormungandr
15
6 / 3 / 4
11,692
508
9,451
14,011
11,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
illumiN8r
Neith
17
7 / 8 / 4
12,493
543
15,615
15,027
5,874
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thoth
7
0 / 5 / 0
7,308
318
415
3,887
854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Adel---774
Bakasura
20
12 / 1 / 2
13,362
581
15,071
16,677
11,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
Athena__xoxo
Aphrodite
17
0 / 0 / 8
10,880
473
5,541
11,476
11,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 9 / 2
7,481
325
1,377
9,087
3,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Baba Yaga
NC_monovich789
Baba Yaga
16
5 / 7 / 7
10,773
468
10,654
16,639
6,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
elperroac
Hercules
16
10 / 3 / 5
10,925
475
10,127
15,001
17,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
51
20
Kills
27
30
Deaths
20
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Adel---774
Bakasura
12
1
2
13
W
Aphrodite
Athena__xoxo
Aphrodite
0
0
8
4
W
0
9
2
0.11
W
Baba Yaga
NC_monovich789
Baba Yaga
5
7
7
1.21
L
2
8
2
0.38
L
5
6
0
0.83
W
Hercules
elperroac
Hercules
10
3
5
4.17
L
Jormungandr
errorplzhelp130
Jormungandr
6
3
4
2.67
L
Neith
illumiN8r
Neith
7
8
4
1.13
L
Thoth
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,865
Damage
42,770
62,699
Taken
68,880
29,548
Mitigated
50,781
10,493
Healing
23,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Adel---774
Bakasura
15,071
10,558
0
6,629
16,677
11,899
3,260
6,239
10,438
8,755
68,132
W
Aphrodite
Athena__xoxo
Aphrodite
5,541
849
2,911
6,870
11,476
11,630
3,200
3,703
7,773
63,222
0
W
1,377
464
0
300
9,087
3,289
0
3,374
5,713
0
8,797
W
Baba Yaga
NC_monovich789
Baba Yaga
10,654
520
346
4,189
16,639
6,955
153
3,984
12,655
59,530
0
L
10,736
2,657
0
801
11,286
3,683
1,139
5,402
4,997
67,276
0
L
7,648
2,201
0
5,184
18,488
7,357
279
3,997
13,514
0
53,714
W
Hercules
elperroac
Hercules
10,127
1,578
0
1,833
15,001
17,008
1,055
3,704
11,297
0
39,481
L
Jormungandr
errorplzhelp130
Jormungandr
9,451
1,375
0
1,045
14,011
11,780
86
3,237
8,954
35,388
0
L
Neith
illumiN8r
Neith
15,615
6,307
0
3,463
15,027
5,874
5,995
3,588
10,974
0
66,559
L
Thoth
415
0
0
0
3,887
854
218
399
3,438
7,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,733
Gold Earned
53,421
407
Minions Killed
414
0
Camps Cleared
0
1,655,207
Distance Traveled
1,802,717
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,362
581
163
7
0
452,557
0
W
Aphrodite
10,880
473
104
5
0
332,811
0
W
Neith
7,481
325
2
0
0
251,925
7
W
Baba Yaga
10,773
468
84
4
0
357,309
0
L
Hera
10,554
459
131
6
0
319,255
0
L
Fenrir
10,686
465
84
4
0
430,545
1
W
Hercules
10,925
475
61
3
0
408,115
2
L
Jormungandr
11,692
508
52
2
0
404,747
3
L
Neith
12,493
543
126
5
0
342,161
0
L
Thoth
7,308
318
14
1
0
158,499
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role