Player Matchup

Danzaburou
Danzaburou
CHISGRAFF666
Danzaburou
Level 9
God Stats
0W - 3L
1,220 SR
Queue Stats
4W - 15L
1,248 Elo+
Solo
Mercury
Mercury
DFVOGS56
Mercury
Level 27
God Stats
2W - 4L
1,377 SR
Queue Stats
25W - 28L
1,325 Elo+
Solo
Olorun
Olorun
Limthir
Olorun
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ullr
Ullr
Rndless12
Ullr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 30L
1,154 Elo+
Solo
Cthulhu
Cthulhu
Secocuston
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 13
1,419 SR
1,345 Elo+

VS

Team Averages
Level 16
1,372 SR
1,157 Elo+
Artemis
Artemis
ChicaCsablasms
Artemis
Level 19
God Stats
1W - 1L
1,193 SR
Queue Stats
13W - 29L
1,137 Elo+
Solo
Scylla
Scylla
Mmmm123
Scylla
Level 6
God Stats
1W - 1L
1,256 SR
Queue Stats
2W - 3L
1,002 Elo+
Party 1
Ravana
Ravana
Rantarokiwi
Ravana
Level 26
God Stats
1W - 0L
1,214 SR
Queue Stats
26W - 35L
1,275 Elo+
Solo
Anhur
Anhur
TreCappin
Anhur
Level 23
God Stats
2W - 0L
1,696 SR
Queue Stats
45W - 52L
1,367 Elo+
Solo
Vamana
Vamana
Weirdome
Vamana
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 3L
1,002 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CHISGRAFF666
Danzaburou
17
4 / 9 / 1
11,302
435
11,104
24,452
18,373
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mercury
DFVOGS56
Mercury
20
12 / 7 / 7
14,489
557
23,305
24,730
9,228
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Olorun
Limthir
Olorun
20
11 / 7 / 7
13,893
534
28,378
32,033
13,443
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ullr
12
1 / 19 / 7
8,872
341
4,666
21,857
5,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Secocuston
Cthulhu
2
0 / 1 / 0
6,500
250
0
715
296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 10 / 14
11,407
439
9,633
17,192
6,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Scylla
Mmmm123
Scylla
16
8 / 7 / 5
12,464
479
18,238
13,622
5,018
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
18
3 / 4 / 9
12,228
470
8,574
15,362
8,700
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Anhur
TreCappin
Anhur
20
25 / 3 / 3
15,433
594
22,562
19,530
10,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Vamana
Weirdome
Vamana
19
5 / 5 / 9
13,430
517
20,253
27,879
22,917
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
83
28
Kills
43
43
Deaths
29
22
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CHISGRAFF666
Danzaburou
4
9
1
0.5
W
2
10
14
0.9
L
Mercury
DFVOGS56
Mercury
12
7
7
2.21
L
Olorun
Limthir
Olorun
11
7
7
2.07
W
Scylla
Mmmm123
Scylla
8
7
5
1.5
W
Ravana
3
4
9
1.88
L
Ullr
1
19
7
0.24
L
Cthulhu
Secocuston
Cthulhu
0
1
0
0
W
Anhur
TreCappin
Anhur
25
3
3
8.83
W
Vamana
Weirdome
Vamana
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,453
Damage
79,260
103,787
Taken
93,585
46,411
Mitigated
54,281
28,320
Healing
26,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CHISGRAFF666
Danzaburou
11,104
4,249
677
3,803
24,452
18,373
129
9,822
14,430
0
58,291
W
9,633
5,933
0
3,320
17,192
6,699
2,645
4,769
12,423
0
35,901
L
Mercury
DFVOGS56
Mercury
23,305
12,559
0
4,596
24,730
9,228
83
143
24,312
0
99,049
L
Olorun
Limthir
Olorun
28,378
17,484
348
17,793
32,033
13,443
670
5,619
26,039
79,497
0
W
Scylla
Mmmm123
Scylla
18,238
1,580
0
2,735
13,622
5,018
1,084
4,020
9,602
46,566
0
W
Ravana
8,574
3,169
0
2,854
15,362
8,700
2,994
3,468
11,894
0
69,091
L
Ullr
4,666
2,571
0
1,079
21,857
5,071
0
2,823
19,009
0
18,587
L
Cthulhu
Secocuston
Cthulhu
0
0
0
24
715
296
0
294
421
226
0
W
Anhur
TreCappin
Anhur
22,562
12,582
0
7,589
19,530
10,947
5,553
7,078
12,452
0
69,728
W
Vamana
Weirdome
Vamana
20,253
11,859
0
10,233
27,879
22,917
1,017
9,043
18,836
658
90,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,056
Gold Earned
64,962
356
Minions Killed
455
0
Camps Cleared
0
1,767,961
Distance Traveled
2,083,662
5
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,302
435
83
3
0
388,891
1
W
Artemis
11,407
439
57
2
0
344,335
6
L
Mercury
14,489
557
156
6
0
540,639
3
L
Olorun
13,893
534
101
4
0
395,868
0
W
Scylla
12,464
479
69
3
0
327,606
1
W
Ravana
12,228
470
98
4
0
489,753
7
L
Ullr
8,872
341
15
1
0
409,682
1
L
Cthulhu
6,500
250
1
0
0
32,881
0
W
Anhur
15,433
594
118
5
0
449,579
0
W
Vamana
13,430
517
113
4
0
472,389
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role