Player Matchup

Agni
Agni
 
Agni
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Boefah
Heimdallr
Level 109
God Stats
11W - 11L
1,589 SR
Queue Stats
70W - 59L
1,553 Elo+
Party 2
Hun Batz
Hun Batz
ReMastered D3M0
Hun Batz
Level 118
God Stats
1W - 0L
1,529 SR
Queue Stats
13W - 14L
1,497 Elo+
Party 2
Bellona
Bellona
TankYuhLotzz
Bellona
Level 19
God Stats
15W - 6L
1,691 SR
Queue Stats
40W - 20L
1,641 Elo+
Party 2
Sylvanus
Sylvanus
XDivineHeroX
Sylvanus
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 149L
1,406 Elo+
Solo
Team Averages
Level 84
1,562 SR
1,519 Elo+

VS

Team Averages
Level 54
1,481 SR
1,391 Elo+
Hercules
Hercules
BabalooVan
Hercules
Level 33
God Stats
3W - 7L
1,336 SR
Queue Stats
59W - 80L
1,307 Elo+
Party 3
Scylla
Scylla
RuffTruff22
Scylla
Level 37
God Stats
5W - 7L
1,531 SR
Queue Stats
114W - 135L
1,423 Elo+
Party 1
Ymir
Ymir
Wildonedempsey
Ymir
Level 66
God Stats
2W - 2L
1,489 SR
Queue Stats
144W - 163L
1,406 Elo+
Party 3
Izanami
Izanami
kozydrew
Izanami
Level 66
God Stats
63W - 51L
1,506 SR
Queue Stats
230W - 242L
1,416 Elo+
Party 1
Danzaburou
Danzaburou
realwood
Danzaburou
Level 69
God Stats
14W - 12L
1,542 SR
Queue Stats
258W - 282L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
1 / 3 / 0
6,001
600
2,494
4,702
1,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
Boefah
Heimdallr
10
3 / 0 / 2
5,932
593
7,025
5,892
3,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hun Batz
11
3 / 3 / 0
5,995
600
3,054
6,899
2,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
TankYuhLotzz
Bellona
10
0 / 1 / 0
5,218
522
3,535
6,342
4,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
XDivineHeroX
Sylvanus
9
0 / 3 / 5
5,664
566
3,560
6,333
2,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BabalooVan
Hercules
9
1 / 0 / 0
5,167
517
2,449
6,379
4,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
11
3 / 1 / 0
6,094
609
3,202
4,324
1,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 2 / 3
5,002
500
2,074
8,159
3,114
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
kozydrew
Izanami
8
4 / 4 / 0
5,227
523
5,266
8,325
1,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Danzaburou
realwood
Danzaburou
9
1 / 0 / 0
5,336
534
1,776
3,766
1,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
12
7
Kills
9
10
Deaths
7
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
1
3
0
0.33
L
Hercules
BabalooVan
Hercules
1
0
0
1
W
Heimdallr
Boefah
Heimdallr
3
0
2
4
W
Hun Batz
3
3
0
1
L
Scylla
3
1
0
3
W
Bellona
TankYuhLotzz
Bellona
0
1
0
0
L
0
2
3
0.75
W
Sylvanus
XDivineHeroX
Sylvanus
0
3
5
0.83
L
Izanami
kozydrew
Izanami
4
4
0
1
L
Danzaburou
realwood
Danzaburou
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,668
Damage
14,767
30,168
Taken
30,953
15,188
Mitigated
11,737
10,596
Healing
9,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
2,494
56
0
710
4,702
1,546
0
2,211
2,337
35,053
0
L
Hercules
BabalooVan
Hercules
2,449
743
0
3,172
6,379
4,458
364
0
6,034
0
18,346
W
Heimdallr
Boefah
Heimdallr
7,025
4,161
0
2,145
5,892
3,615
307
309
5,583
5,624
28,712
W
Hun Batz
3,054
808
0
1,798
6,899
2,219
0
1,198
5,635
0
29,211
L
Scylla
3,202
250
0
810
4,324
1,205
0
1,904
2,310
27,663
0
W
Bellona
TankYuhLotzz
Bellona
3,535
2,018
0
2,438
6,342
4,861
558
0
6,043
155
19,563
L
2,074
543
0
0
8,159
3,114
0
2,911
5,248
10,281
0
W
Sylvanus
XDivineHeroX
Sylvanus
3,560
1,607
992
2,513
6,333
2,947
179
1,338
4,995
15,519
0
L
Izanami
kozydrew
Izanami
5,266
4,409
222
2,909
8,325
1,902
134
1,513
6,809
0
22,504
L
Danzaburou
realwood
Danzaburou
1,776
505
0
2,658
3,766
1,058
0
452
3,286
0
25,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,810
Gold Earned
26,826
280
Minions Killed
236
0
Camps Cleared
0
890,321
Distance Traveled
902,830
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,001
600
85
9
0
175,798
5
L
Hercules
5,167
517
37
4
0
198,080
2
W
Heimdallr
5,932
593
68
7
0
169,591
0
W
Hun Batz
5,995
600
59
6
0
195,061
4
L
Scylla
6,094
609
66
7
0
178,294
6
W
Bellona
5,218
522
49
5
0
207,036
1
L
Ymir
5,002
500
30
3
0
174,625
3
W
Sylvanus
5,664
566
19
2
0
142,835
0
L
Izanami
5,227
523
41
4
0
185,728
0
L
Danzaburou
5,336
534
62
6
0
166,103
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role