Player Matchup

Cu Chulainn
Cu Chulainn
Hjaiss
Cu Chulainn
Level 25
God Stats
9W - 6L
1,661 SR
Queue Stats
69W - 75L
1,362 Elo+
Solo
Heimdallr
Heimdallr
Raulresende
Heimdallr
Level 18
God Stats
0W - 2L
1,284 SR
Queue Stats
34W - 32L
1,410 Elo+
Solo
Ra
Ra
TwitchGothGT
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,643 Elo+
Solo
Mercury
Mercury
leoix123
Mercury
Level 26
God Stats
11W - 6L
1,674 SR
Queue Stats
20W - 12L
1,507 Elo+
Solo
Yemoja
Yemoja
miaux01
Yemoja
Level 8
God Stats
0W - 1L
1,688 SR
Queue Stats
2W - 2L
1,767 Elo+
Solo
Team Averages
Level 17
1,561 SR
1,538 Elo+

VS

Team Averages
Level 14
1,504 SR
1,500 Elo+
Neith
Neith
ElReyJungla
Neith
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 3L
1,703 Elo+
Party 1
Cthulhu
Cthulhu
HypeRedzudo
Cthulhu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,204 Elo+
Solo
Hel
Hel
Kalisti
Hel
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,665 Elo+
Party 1
Chaac
Chaac
TickBecker
Chaac
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,518 Elo+
Solo
Thanatos
Thanatos
Verrael
Thanatos
Level 27
God Stats
39W - 34L
1,519 SR
Queue Stats
41W - 36L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Hjaiss
Cu Chulainn
10
1 / 1 / 1
5,442
544
4,971
6,874
4,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
Raulresende
Heimdallr
7
1 / 4 / 1
4,531
453
3,401
8,577
2,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 4 / 1
4,891
489
1,026
4,874
1,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
leoix123
Mercury
10
1 / 2 / 0
5,485
549
1,888
7,744
2,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
miaux01
Yemoja
8
1 / 2 / 0
4,958
496
2,241
3,181
1,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 6
6,320
632
8,804
7,101
1,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
HypeRedzudo
Cthulhu
6
0 / 2 / 3
4,374
437
789
4,502
1,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hel
11
3 / 0 / 4
6,760
676
4,144
5,487
1,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Chaac
10
1 / 2 / 0
5,690
569
3,994
7,897
6,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Verrael
Thanatos
11
6 / 0 / 0
6,529
653
2,722
6,271
1,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
4
Kills
13
13
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
0
6
6
L
Cu Chulainn
Hjaiss
Cu Chulainn
1
1
1
1.5
W
Cthulhu
HypeRedzudo
Cthulhu
0
2
3
0.75
W
Hel
3
0
4
5
L
Heimdallr
Raulresende
Heimdallr
1
4
1
0.38
W
Chaac
1
2
0
0.5
L
0
4
1
0.13
W
Thanatos
Verrael
Thanatos
6
0
0
6
L
Mercury
leoix123
Mercury
1
2
0
0.5
L
Yemoja
miaux01
Yemoja
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,527
Damage
20,453
31,250
Taken
31,258
11,332
Mitigated
14,015
11,117
Healing
17,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,804
3,099
0
3,582
7,101
1,953
1,046
1,509
5,592
0
36,348
L
Cu Chulainn
Hjaiss
Cu Chulainn
4,971
1,742
0
2,124
6,874
4,286
0
0
6,559
0
25,063
W
Cthulhu
HypeRedzudo
Cthulhu
789
147
0
43
4,502
1,998
120
730
3,772
4,126
0
W
Hel
4,144
215
1,937
3,648
5,487
1,919
577
905
4,582
40,390
0
L
Heimdallr
Raulresende
Heimdallr
3,401
2,191
0
3,098
8,577
2,398
0
1,157
7,420
0
18,682
W
Chaac
3,994
1,221
0
3,161
7,897
6,226
0
0
7,621
0
26,762
L
1,026
367
103
636
4,874
1,543
0
2,321
2,553
25,883
0
W
Thanatos
Verrael
Thanatos
2,722
805
0
5,299
6,271
1,919
0
123
6,073
0
35,341
L
Mercury
leoix123
Mercury
1,888
933
0
3,709
7,744
2,028
0
1,203
6,516
0
26,708
L
Yemoja
miaux01
Yemoja
2,241
1,035
821
626
3,181
1,077
0
252
2,929
12,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,307
Gold Earned
29,673
223
Minions Killed
275
0
Camps Cleared
0
961,640
Distance Traveled
918,470
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,320
632
57
6
0
175,527
8
L
Cu Chulainn
5,442
544
47
5
0
199,155
1
W
Cthulhu
4,374
437
9
1
0
159,300
0
W
Hel
6,760
676
77
8
0
201,836
3
L
Heimdallr
4,531
453
41
4
0
164,406
2
W
Chaac
5,690
569
56
6
0
172,005
0
L
Ra
4,891
489
45
5
0
203,027
0
W
Thanatos
6,529
653
76
8
0
209,802
0
L
Mercury
5,485
549
70
7
0
217,448
3
L
Yemoja
4,958
496
20
2
0
177,604
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role