Player Matchup

Danzaburou
Danzaburou
Agent10007
Danzaburou
Level 160
God Stats
4W - 0L
1,759 SR
Queue Stats
23W - 21L
1,560 Elo+
Party 1
Guan Yu
Guan Yu
MizelNebunu
Guan Yu
Level 7
God Stats
3W - 0L
1,712 SR
Queue Stats
3W - 2L
1,396 Elo+
Party 1
Thoth
Thoth
PaststyleEdy
Thoth
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,589 Elo+
Party 1
Ares
Ares
shincheongg
Ares
Level 26
God Stats
2W - 0L
1,776 SR
Queue Stats
41W - 38L
1,486 Elo+
Party 2
Arachne
Arachne
zqyyang
Arachne
Level 27
God Stats
1W - 1L
1,280 SR
Queue Stats
47W - 44L
1,488 Elo+
Party 2
Team Averages
Level 49
1,605 SR
1,504 Elo+

VS

Team Averages
Level 15
1,500 SR
1,576 Elo+
Ah Puch
Ah Puch
Ningguang21
Ah Puch
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Nyrei
King Arthur
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,570 Elo+
Solo
Kali
Kali
Paluchh
Kali
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 51L
1,485 Elo+
Solo
Ra
Ra
S1m30n
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,696 Elo+
Solo
Neith
Neith
SeentyFake
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Agent10007
Danzaburou
14
18 / 1 / 4
9,722
694
16,055
11,286
4,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
MizelNebunu
Guan Yu
13
2 / 1 / 1
7,489
535
1,598
5,880
3,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
7 / 1 / 5
10,276
734
8,620
7,033
2,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
3 / 0 / 14
7,937
567
3,295
6,222
4,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
zqyyang
Arachne
10
1 / 2 / 3
6,698
478
2,786
10,321
2,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Ningguang21
Ah Puch
11
1 / 6 / 0
6,353
454
1,492
7,847
2,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Nyrei
King Arthur
6
0 / 7 / 1
5,084
363
3,683
10,442
5,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kali
Paluchh
Kali
12
3 / 3 / 0
7,523
537
2,524
9,281
2,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ra
10
1 / 6 / 2
6,236
445
4,620
7,113
1,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
8
0 / 9 / 1
5,365
383
2,835
9,123
2,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
9
31
Kills
5
5
Deaths
31
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Agent10007
Danzaburou
18
1
4
20
W
Guan Yu
MizelNebunu
Guan Yu
2
1
1
2.5
L
Ah Puch
Ningguang21
Ah Puch
1
6
0
0.17
L
King Arthur
Nyrei
King Arthur
0
7
1
0.07
L
Kali
Paluchh
Kali
3
3
0
1
W
7
1
5
9.5
L
Ra
1
6
2
0.33
L
Neith
0
9
1
0.06
W
3
0
14
10
W
Arachne
zqyyang
Arachne
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,354
Damage
15,154
40,742
Taken
43,806
18,655
Mitigated
14,799
15,327
Healing
8,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Agent10007
Danzaburou
16,055
9,194
0
5,155
11,286
4,171
1,337
1,470
9,591
0
58,183
W
Guan Yu
MizelNebunu
Guan Yu
1,598
67
0
1,146
5,880
3,972
884
1,650
4,230
0
21,905
L
Ah Puch
Ningguang21
Ah Puch
1,492
121
0
664
7,847
2,204
0
2,655
4,926
29,705
0
L
King Arthur
Nyrei
King Arthur
3,683
1,000
0
2,450
10,442
5,937
0
2,578
7,864
0
17,171
L
Kali
Paluchh
Kali
2,524
1,435
0
3,531
9,281
2,844
0
2,375
6,821
0
35,489
W
8,620
288
63
1,770
7,033
2,637
575
1,655
5,353
76,108
0
L
Ra
4,620
469
74
589
7,113
1,734
34
2,260
4,710
23,714
0
L
Neith
2,835
1,367
0
752
9,123
2,080
0
1,625
7,470
0
16,965
W
3,295
332
0
2,436
6,222
4,915
558
208
5,889
12,078
0
W
Arachne
zqyyang
Arachne
2,786
2,130
0
4,757
10,321
2,960
351
1,129
9,167
0
28,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,122
Gold Earned
30,561
365
Minions Killed
234
0
Camps Cleared
0
1,354,774
Distance Traveled
1,163,588
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,722
694
76
5
0
258,125
1
W
Guan Yu
7,489
535
46
3
0
274,626
0
L
Ah Puch
6,353
454
65
5
0
245,294
1
L
King Arthur
5,084
363
23
2
0
214,201
0
L
Kali
7,523
537
81
6
0
266,486
2
W
Thoth
10,276
734
162
12
0
281,722
2
L
Ra
6,236
445
40
3
0
210,869
4
L
Neith
5,365
383
25
2
0
226,738
1
W
Ares
7,937
567
22
2
0
266,753
4
W
Arachne
6,698
478
59
4
0
273,548
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role