Player Matchup

Loki
Loki
KodenKoden
Loki
Level 18
God Stats
14W - 17L
1,443 SR
Queue Stats
39W - 39L
1,425 Elo+
Solo
Kali
Kali
KrasuRyuu
Kali
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 41L
1,411 Elo+
Solo
Danzaburou
Danzaburou
Mandis6
Danzaburou
Level 25
God Stats
0W - 2L
1,226 SR
Queue Stats
74W - 101L
1,238 Elo+
Solo
Neith
Neith
dok61
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,344 Elo+
Solo
Ao Kuang
Ao Kuang
wojtasxdwitek
Ao Kuang
Level 19
God Stats
0W - 2L
1,305 SR
Queue Stats
1W - 3L
1,537 Elo+
Solo
Team Averages
Level 18
1,395 SR
1,391 Elo+

VS

Team Averages
Level 27
1,591 SR
1,432 Elo+
Nu Wa
Nu Wa
Akpicoshka
Nu Wa
Level 16
God Stats
3W - 1L
1,698 SR
Queue Stats
9W - 8L
1,341 Elo+
Party 1
Kuzenbo
Kuzenbo
ArsMorr
Kuzenbo
Level 13
God Stats
2W - 0L
1,698 SR
Queue Stats
10W - 4L
1,505 Elo+
Party 1
Yemoja
Yemoja
BroProF
Yemoja
Level 29
God Stats
4W - 5L
1,359 SR
Queue Stats
21W - 21L
1,310 Elo+
Solo
Hades
Hades
ToSuckToSoack
Hades
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,713 Elo+
Solo
Kukulkan
Kukulkan
Ykows
Kukulkan
Level 69
God Stats
4W - 1L
1,698 SR
Queue Stats
9W - 10L
1,292 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 3
9,810
981
6,657
13,730
4,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kali
14
1 / 7 / 2
8,748
875
7,404
15,726
5,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Mandis6
Danzaburou
15
1 / 1 / 3
9,392
939
4,700
8,768
2,999
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
dok61
Neith
15
1 / 5 / 4
9,367
937
6,199
12,403
4,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
wojtasxdwitek
Ao Kuang
16
2 / 8 / 4
9,347
935
11,618
17,544
5,697
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

114

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
16
1 / 1 / 14
9,458
946
13,705
7,796
2,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
ArsMorr
Kuzenbo
17
5 / 1 / 13
11,369
1,137
5,830
5,870
6,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Yemoja
BroProF
Yemoja
17
3 / 4 / 12
10,165
1,017
5,526
11,835
9,656
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
12 / 1 / 9
12,162
1,216
19,770
10,420
5,453
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
Ykows
Kukulkan
17
7 / 0 / 14
11,112
1,111
16,876
4,067
2,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
90
7
Kills
28
28
Deaths
7
16
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
1
1
14
8
W
Kuzenbo
ArsMorr
Kuzenbo
5
1
13
11.5
W
Yemoja
BroProF
Yemoja
3
4
12
2.25
L
2
7
3
0.5
L
Kali
1
7
2
0.29
L
Danzaburou
Mandis6
Danzaburou
1
1
3
2.5
W
12
1
9
16.5
W
Kukulkan
Ykows
Kukulkan
7
0
14
14
L
Neith
dok61
Neith
1
5
4
0.6
L
Ao Kuang
wojtasxdwitek
Ao Kuang
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,578
Damage
61,707
68,171
Taken
39,988
23,762
Mitigated
26,396
9,355
Healing
7,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
13,705
3,968
76
716
7,796
2,545
0
2,557
5,239
30,995
0
W
Kuzenbo
ArsMorr
Kuzenbo
5,830
2,806
0
711
5,870
6,738
0
733
5,137
9,020
0
W
Yemoja
BroProF
Yemoja
5,526
1,335
947
89
11,835
9,656
0
4,181
7,654
18,123
0
L
6,657
860
0
906
13,730
4,938
0
12,337
1,393
0
31,509
L
Kali
7,404
3,883
0
1,627
15,726
5,820
0
14,643
1,083
0
17,813
L
Danzaburou
Mandis6
Danzaburou
4,700
609
0
602
8,768
2,999
0
7,689
1,079
0
27,355
W
19,770
3,217
312
4,067
10,420
5,453
0
2,710
7,710
34,660
0
W
Kukulkan
Ykows
Kukulkan
16,876
1,658
0
888
4,067
2,004
0
1,437
2,630
38,646
0
L
Neith
dok61
Neith
6,199
3,565
0
2,569
12,403
4,308
0
11,062
1,341
0
29,421
L
Ao Kuang
wojtasxdwitek
Ao Kuang
11,618
3,731
0
3,651
17,544
5,697
0
15,976
1,568
18,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,664
Gold Earned
54,266
191
Minions Killed
180
8
Camps Cleared
7
918,938
Distance Traveled
910,833
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,458
946
32
3
0
175,555
1
W
Kuzenbo
11,369
1,137
9
1
0
203,526
0
W
Yemoja
10,165
1,017
23
2
1
165,254
0
L
Loki
9,810
981
29
3
5
213,775
1
L
Kali
8,748
875
23
2
1
171,646
0
L
Danzaburou
9,392
939
48
5
1
209,911
1
W
Hades
12,162
1,216
44
4
5
174,903
1
W
Kukulkan
11,112
1,111
72
7
1
191,595
1
L
Neith
9,367
937
72
7
1
148,000
0
L
Ao Kuang
9,347
935
19
2
0
175,606
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role