Player Matchup

Hachiman
Hachiman
Furious_Mike_D
Hachiman
Level 102
God Stats
3W - 4L
1,465 SR
Queue Stats
54W - 59L
1,476 Elo+
Party 1
Yemoja
Yemoja
JaySantos60
Yemoja
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,501 Elo+
Party 1
Nemesis
Nemesis
grandeur8590
Nemesis
Level 153
God Stats
56W - 103L
1,532 SR
Queue Stats
899W - 932L
1,496 Elo+
Solo
Merlin
Merlin
iag0b1t3nc0urt
Merlin
Level 138
God Stats
18W - 20L
1,517 SR
Queue Stats
112W - 119L
1,509 Elo+
Solo
Nike
Nike
itchingflesh
Nike
Level 83
God Stats
2W - 4L
1,378 SR
Queue Stats
401W - 407L
1,502 Elo+
Solo
Team Averages
Level 120
1,478 SR
1,497 Elo+

VS

Team Averages
Level 83
1,397 SR
1,498 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LaFlair45
Ah Muzen Cab
Level 129
God Stats
1W - 1L
1,148 SR
Queue Stats
104W - 120L
1,547 Elo+
Solo
Cabrakan
Cabrakan
Smoovyzaddy
Cabrakan
Level 50
God Stats
11W - 7L
1,593 SR
Queue Stats
230W - 227L
1,459 Elo+
Solo
Freya
Freya
mtizle
Freya
Level 100
God Stats
2W - 9L
1,241 SR
Queue Stats
424W - 415L
1,509 Elo+
Solo
Hun Batz
Hun Batz
o6Buckets
Hun Batz
Level 67
God Stats
3W - 2L
1,503 SR
Queue Stats
182W - 179L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
15
1 / 1 / 3
9,507
864
4,881
5,251
1,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
14
0 / 0 / 2
9,494
863
2,018
3,312
1,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Nemesis
grandeur8590
Nemesis
16
1 / 4 / 5
10,040
913
11,879
17,353
8,033
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
2 / 2 / 2
10,568
961
9,901
6,566
2,546
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 4 / 2
10,616
965
14,548
25,397
18,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

175

VS

Team 2 Tickets

248

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
2 / 2 / 5
10,621
966
9,472
5,669
2,755
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
LaFlair45
Ah Muzen Cab
16
1 / 0 / 4
10,041
913
5,307
4,377
1,859
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
Smoovyzaddy
Cabrakan
17
2 / 1 / 7
10,543
958
16,242
19,622
20,040
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Freya
mtizle
Freya
17
4 / 0 / 5
10,891
990
10,514
5,795
2,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
o6Buckets
Hun Batz
16
2 / 4 / 5
10,321
938
12,743
14,633
6,377
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
37
7
Kills
11
11
Deaths
7
14
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
2
5
2.25
L
Hachiman
1
1
3
2.5
L
Yemoja
0
0
2
1
W
Ah Muzen Cab
LaFlair45
Ah Muzen Cab
1
0
4
3
W
Cabrakan
Smoovyzaddy
Cabrakan
2
1
7
5.5
L
Nemesis
grandeur8590
Nemesis
1
4
5
0.88
L
2
2
2
1.5
L
3
4
2
1
W
Freya
mtizle
Freya
4
0
5
6.5
W
Hun Batz
o6Buckets
Hun Batz
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,227
Damage
54,278
57,879
Taken
50,096
32,256
Mitigated
33,467
9,738
Healing
10,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
9,472
417
1,782
1,951
5,669
2,755
0
1,019
4,502
32,314
0
L
Hachiman
4,881
2,204
438
673
5,251
1,538
0
1,727
3,524
0
10,270
L
Yemoja
2,018
846
4,006
1,480
3,312
1,463
0
1,773
1,539
9,211
0
W
Ah Muzen Cab
LaFlair45
Ah Muzen Cab
5,307
1,863
0
1,444
4,377
1,859
0
1,161
3,141
0
36,965
W
Cabrakan
Smoovyzaddy
Cabrakan
16,242
1,516
1,066
2,217
19,622
20,040
0
6,224
13,086
30,123
0
L
Nemesis
grandeur8590
Nemesis
11,879
5,495
0
2,104
17,353
8,033
0
9,729
7,624
0
22,856
L
9,901
233
422
175
6,566
2,546
0
4,587
1,979
57,768
0
L
14,548
1,198
0
440
25,397
18,676
0
18,412
6,985
771
25,532
W
Freya
mtizle
Freya
10,514
4,545
0
1,833
5,795
2,436
0
1,670
4,050
19,396
0
W
Hun Batz
o6Buckets
Hun Batz
12,743
5,537
0
0
14,633
6,377
0
2,609
11,925
0
27,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,225
Gold Earned
52,417
207
Minions Killed
234
7
Camps Cleared
7
834,688
Distance Traveled
1,049,020
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,621
966
61
6
1
183,942
0
L
Hachiman
9,507
864
10
1
2
110,383
0
L
Yemoja
9,494
863
16
1
1
113,037
2
W
Ah Muzen Cab
10,041
913
86
8
3
188,029
0
W
Cabrakan
10,543
958
29
3
0
239,632
1
L
Nemesis
10,040
913
14
1
4
218,736
0
L
Merlin
10,568
961
123
11
0
162,523
0
L
Nike
10,616
965
44
4
0
230,009
0
W
Freya
10,891
990
23
2
0
196,755
0
W
Hun Batz
10,321
938
35
3
3
240,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role