Player Matchup

Ao Kuang
Ao Kuang
Ernith
Ao Kuang
Level 47
God Stats
19W - 15L
1,494 SR
Queue Stats
70W - 93L
1,372 Elo+
Solo
Bacchus
Bacchus
Friedrichsen
Bacchus
Level 78
God Stats
37W - 34L
1,524 SR
Queue Stats
409W - 420L
1,500 Elo+
Solo
Susano
Susano
Gsg_Elfer
Susano
Level 69
God Stats
39W - 52L
1,433 SR
Queue Stats
201W - 290L
1,409 Elo+
Party 1
Janus
Janus
baxedakis69
Janus
Level 29
God Stats
1W - 2L
1,186 SR
Queue Stats
40W - 44L
1,429 Elo+
Party 1
Hou Yi
Hou Yi
grayparker
Hou Yi
Level 152
God Stats
4W - 2L
1,544 SR
Queue Stats
128W - 147L
1,372 Elo+
Solo
Team Averages
Level 75
1,436 SR
1,417 Elo+

VS

Team Averages
Level 56
1,439 SR
1,379 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
DZoskmAlter
Artemis
Level 41
God Stats
2W - 5L
1,377 SR
Queue Stats
96W - 116L
1,307 Elo+
Solo
Loki
Loki
OblioN1
Loki
Level 27
God Stats
0W - 2L
1,317 SR
Queue Stats
53W - 64L
1,476 Elo+
Party 2
Sol
Sol
ThexTrap
Sol
Level 68
God Stats
2W - 3L
1,529 SR
Queue Stats
98W - 105L
1,410 Elo+
Solo
Bellona
Bellona
mrlegameur
Bellona
Level 61
God Stats
0W - 3L
1,472 SR
Queue Stats
15W - 45L
1,201 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Ernith
Ao Kuang
14
6 / 1 / 0
8,568
612
8,448
10,927
3,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
Friedrichsen
Bacchus
11
2 / 1 / 5
6,767
483
4,625
8,610
6,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Susano
Gsg_Elfer
Susano
11
1 / 1 / 7
6,685
478
3,275
8,054
2,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
1 / 4 / 3
6,824
487
2,101
6,166
1,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
grayparker
Hou Yi
11
5 / 1 / 2
7,091
507
6,576
7,388
3,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
1 / 3 / 1
6,479
463
5,001
9,051
5,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
DZoskmAlter
Artemis
9
0 / 4 / 1
5,318
380
5,045
7,853
2,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Loki
OblioN1
Loki
10
5 / 1 / 1
6,945
496
4,614
6,552
3,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 4 / 0
6,657
476
4,476
7,819
2,135
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
mrlegameur
Bellona
12
1 / 3 / 0
6,565
469
5,138
10,518
6,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
15
Kills
8
8
Deaths
15
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
3
1
0.5
L
Artemis
DZoskmAlter
Artemis
0
4
1
0.13
W
Ao Kuang
Ernith
Ao Kuang
6
1
0
6
W
Bacchus
Friedrichsen
Bacchus
2
1
5
4.5
W
Susano
Gsg_Elfer
Susano
1
1
7
4.5
L
Loki
OblioN1
Loki
5
1
1
5.5
L
1
4
0
0.25
W
1
4
3
0.63
W
Hou Yi
grayparker
Hou Yi
5
1
2
6
L
Bellona
mrlegameur
Bellona
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,025
Damage
24,274
41,145
Taken
41,793
17,972
Mitigated
19,524
16,761
Healing
14,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
5,001
1,084
844
3,431
9,051
5,483
336
2,275
6,734
27,183
0
L
Artemis
DZoskmAlter
Artemis
5,045
1,489
0
1,114
7,853
2,300
370
3,241
4,570
0
18,389
W
Ao Kuang
Ernith
Ao Kuang
8,448
2,684
0
5,668
10,927
3,571
33
1,313
9,614
46,631
0
W
Bacchus
Friedrichsen
Bacchus
4,625
697
453
3,401
8,610
6,555
0
2,006
6,604
17,264
0
W
Susano
Gsg_Elfer
Susano
3,275
514
0
4,221
8,054
2,444
0
2,387
5,667
0
28,549
L
Loki
OblioN1
Loki
4,614
426
0
1,820
6,552
3,529
468
1,979
4,536
2,101
29,619
L
4,476
933
0
3,578
7,819
2,135
212
2,292
5,385
33,438
0
W
2,101
45
0
490
6,166
1,717
115
1,903
4,263
34,582
0
W
Hou Yi
grayparker
Hou Yi
6,576
3,263
0
2,528
7,388
3,685
900
1,911
5,477
4,929
39,160
L
Bellona
mrlegameur
Bellona
5,138
1,491
0
3,879
10,518
6,077
468
5,703
4,815
0
33,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,935
Gold Earned
31,964
339
Minions Killed
270
0
Camps Cleared
0
1,291,892
Distance Traveled
1,236,573
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,479
463
47
3
0
209,407
5
L
Artemis
5,318
380
27
2
0
214,221
0
W
Ao Kuang
8,568
612
99
7
0
273,607
3
W
Bacchus
6,767
483
32
2
0
255,158
3
W
Susano
6,685
478
50
4
0
278,525
6
L
Loki
6,945
496
60
4
0
314,084
4
L
Sol
6,657
476
74
5
0
199,292
4
W
Janus
6,824
487
79
6
0
264,702
3
W
Hou Yi
7,091
507
79
6
0
219,900
0
L
Bellona
6,565
469
62
4
0
299,569
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role