Player Matchup

Chiron
Chiron
 
Chiron
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
Top_Spin620
Anubis
Level 34
God Stats
9W - 16L
1,420 SR
Queue Stats
86W - 103L
1,311 Elo+
Solo
Bakasura
Bakasura
ZG0182
Bakasura
Level 34
God Stats
17W - 14L
1,448 SR
Queue Stats
116W - 99L
1,391 Elo+
Solo
Cthulhu
Cthulhu
csrgp
Cthulhu
Level 29
God Stats
14W - 19L
1,557 SR
Queue Stats
48W - 54L
1,409 Elo+
Party 3
Bellona
Bellona
zoniiryan
Bellona
Level 38
God Stats
1W - 1L
1,721 SR
Queue Stats
128W - 123L
1,434 Elo+
Solo
Team Averages
Level 36
1,529 SR
1,409 Elo+

VS

Team Averages
Level 57
1,571 SR
1,406 Elo+
Neith
Neith
AoT-RuleZz
Neith
Level 32
God Stats
12W - 5L
1,752 SR
Queue Stats
78W - 50L
1,569 Elo+
Solo
Geb
Geb
I Chukwu
Geb
Level 147
God Stats
4W - 6L
1,387 SR
Queue Stats
266W - 265L
1,457 Elo+
Party 1
Arachne
Arachne
byalvarohack
Arachne
Level 28
God Stats
11W - 4L
1,666 SR
Queue Stats
42W - 36L
1,392 Elo+
Party 2
Osiris
Osiris
oFlay
Osiris
Level 29
God Stats
4W - 0L
1,847 SR
Queue Stats
33W - 36L
1,315 Elo+
Party 1
Olorun
Olorun
redshark003
Olorun
Level 47
God Stats
1W - 1L
1,202 SR
Queue Stats
88W - 101L
1,297 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
1 / 7 / 3
7,065
416
8,144
13,481
4,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
12
1 / 10 / 2
7,364
433
6,167
11,606
5,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
ZG0182
Bakasura
13
1 / 6 / 2
8,029
472
6,001
15,591
6,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
csrgp
Cthulhu
10
0 / 6 / 1
5,971
351
2,810
11,599
6,457
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
zoniiryan
Bellona
13
3 / 8 / 0
8,373
493
8,842
17,356
11,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
9 / 0 / 2
9,995
588
15,690
9,428
3,588
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
2 / 2 / 6
8,615
507
3,955
11,474
12,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Arachne
byalvarohack
Arachne
15
9 / 0 / 7
9,951
585
10,886
11,718
4,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
oFlay
Osiris
14
6 / 1 / 5
9,051
532
10,536
10,915
11,004
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
17
11 / 3 / 6
11,259
662
11,712
14,190
5,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
63
6
Kills
37
37
Deaths
6
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
7
3
0.36
W
Neith
9
0
2
10
W
2
2
6
2.5
L
Anubis
1
10
2
0.2
L
Bakasura
ZG0182
Bakasura
1
6
2
0.33
W
Arachne
byalvarohack
Arachne
9
0
7
12.5
L
Cthulhu
csrgp
Cthulhu
0
6
1
0.08
W
Osiris
oFlay
Osiris
6
1
5
8.5
W
Olorun
11
3
6
4.67
L
Bellona
zoniiryan
Bellona
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,964
Damage
52,779
69,633
Taken
57,725
34,558
Mitigated
36,574
17,257
Healing
25,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
8,144
3,226
824
2,888
13,481
4,403
0
3,821
9,652
0
26,990
W
Neith
15,690
5,775
0
2,928
9,428
3,588
1,125
1,229
8,144
0
74,352
W
3,955
578
906
2,473
11,474
12,503
865
826
10,573
21,660
0
L
Anubis
6,167
229
0
2,041
11,606
5,725
0
6,413
5,193
39,860
0
L
Bakasura
ZG0182
Bakasura
6,001
5,130
0
5,906
15,591
6,021
0
1,547
14,044
0
44,718
W
Arachne
byalvarohack
Arachne
10,886
7,429
99
7,861
11,718
4,476
370
1,547
10,171
0
55,886
L
Cthulhu
csrgp
Cthulhu
2,810
352
226
718
11,599
6,457
0
2,042
9,557
22,420
0
W
Osiris
oFlay
Osiris
10,536
4,443
292
1,870
10,915
11,004
1,345
298
10,562
216
38,342
W
Olorun
11,712
5,445
386
8,211
14,190
5,003
2,656
5,077
9,003
73,999
0
L
Bellona
zoniiryan
Bellona
8,842
3,834
0
4,654
17,356
11,952
430
2,053
15,303
0
41,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,802
Gold Earned
48,871
325
Minions Killed
446
0
Camps Cleared
0
1,432,009
Distance Traveled
1,578,933
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,065
416
38
2
0
295,716
1
W
Neith
9,995
588
121
7
0
306,762
7
W
Geb
8,615
507
28
2
0
316,495
6
L
Anubis
7,364
433
62
4
0
234,874
5
L
Bakasura
8,029
472
111
7
0
305,390
0
W
Arachne
9,951
585
93
5
0
352,777
3
L
Cthulhu
5,971
351
34
2
0
319,693
1
W
Osiris
9,051
532
65
4
0
305,930
2
W
Olorun
11,259
662
139
8
0
296,969
1
L
Bellona
8,373
493
80
5
0
276,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role