Player Matchup

Hou Yi
Hou Yi
SilentGanks
Hou Yi
Level 139
God Stats
4W - 1L
1,663 SR
Queue Stats
66W - 60L
1,596 Elo+
Party 1
Ares
Ares
Stopelephant705
Ares
Level 125
God Stats
2W - 0L
1,814 SR
Queue Stats
39W - 27L
1,601 Elo+
Party 1
Vulcan
Vulcan
xAZERIALx
Vulcan
Level 128
God Stats
1W - 0L
1,733 SR
Queue Stats
16W - 5L
1,937 Elo+
Party 1
Team Averages
Level 131
1,737 SR
1,711 Elo+

VS

Team Averages
Level 106
1,557 SR
1,532 Elo+
Danzaburou
Danzaburou
JJgetsLIT
Danzaburou
Level 60
God Stats
7W - 14L
1,387 SR
Queue Stats
72W - 100L
1,311 Elo+
Solo
Ares
Ares
Mysterio8992
Ares
Level 99
God Stats
10W - 11L
1,523 SR
Queue Stats
629W - 558L
1,490 Elo+
Solo
Zeus
Zeus
Oblivaeon
Zeus
Level 160
God Stats
45W - 19L
1,761 SR
Queue Stats
1,751W - 1,071L
1,795 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
10 / 5 / 3
11,603
774
13,728
12,530
4,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
5 / 1 / 9
11,945
796
7,874
14,707
14,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
xAZERIALx
Vulcan
13
1 / 4 / 9
9,655
644
9,543
7,890
2,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JJgetsLIT
Danzaburou
10
1 / 7 / 3
8,507
567
4,951
11,186
3,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 4 / 7
10,124
675
8,433
17,742
12,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zeus
15
8 / 5 / 1
11,522
768
13,187
9,070
2,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
21
16
Kills
10
10
Deaths
16
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
JJgetsLIT
Danzaburou
1
7
3
0.36
L
1
4
7
1.13
L
Zeus
8
5
1
1.7
W
Hou Yi
10
5
3
2.3
W
5
1
9
9.5
W
Vulcan
xAZERIALx
Vulcan
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,145
Damage
26,571
35,127
Taken
37,998
21,598
Mitigated
19,441
7,229
Healing
6,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
JJgetsLIT
Danzaburou
4,951
1,234
270
1,604
11,186
3,898
0
5,049
5,921
0
28,006
L
8,433
341
0
1,974
17,742
12,734
0
9,358
8,086
16,420
0
L
Zeus
13,187
1,052
0
2,322
9,070
2,809
172
3,081
5,887
58,796
0
W
Hou Yi
13,728
5,290
0
3,880
12,530
4,743
1,198
8,538
3,702
0
55,907
W
7,874
203
0
2,178
14,707
14,009
105
7,702
6,837
22,500
0
W
Vulcan
xAZERIALx
Vulcan
9,543
2,850
0
1,171
7,890
2,846
144
5,455
2,211
40,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,203
Gold Earned
30,153
153
Minions Killed
159
0
Camps Cleared
0
772,901
Distance Traveled
696,013
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,507
567
38
3
0
201,421
3
L
Ares
10,124
675
7
0
0
277,949
7
L
Zeus
11,522
768
114
8
0
216,643
5
W
Hou Yi
11,603
774
58
4
0
233,808
1
W
Ares
11,945
796
24
2
0
271,594
1
W
Vulcan
9,655
644
71
5
0
267,499
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role