Player Matchup

Anubis
Anubis
ARC Eclypse
Anubis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Loki
Loki
DAVEhuty
Loki
Level 16
God Stats
4W - 1L
1,601 SR
Queue Stats
23W - 29L
1,360 Elo+
Solo
Heimdallr
Heimdallr
JAHH HEDZ
Heimdallr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 25L
1,299 Elo+
Solo
Ymir
Ymir
sweetyfire
Ymir
Level 25
God Stats
1W - 1L
1,247 SR
Queue Stats
34W - 47L
1,371 Elo+
Solo
Achilles
Achilles
wetsspaghet
Achilles
Level 13
God Stats
1W - 0L
1,055 SR
Queue Stats
4W - 3L
1,397 Elo+
Solo
Team Averages
Level 16
1,381 SR
1,385 Elo+

VS

Team Averages
Level 23
1,467 SR
1,428 Elo+
Geb
Geb
CVD-19LolXD
Geb
Level 28
God Stats
8W - 6L
1,629 SR
Queue Stats
71W - 64L
1,495 Elo+
Solo
Sol
Sol
FriarFax
Sol
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,375 Elo+
Party 1
Hachiman
Hachiman
andreiluga
Hachiman
Level 29
God Stats
4W - 5L
1,513 SR
Queue Stats
89W - 92L
1,378 Elo+
Solo
Loki
Loki
gnilrets7
Loki
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 48L
1,459 Elo+
Party 1
King Arthur
King Arthur
iBurstFox
King Arthur
Level 16
God Stats
3W - 2L
1,192 SR
Queue Stats
19W - 18L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
7 / 0 / 1
8,622
719
5,803
5,299
2,961
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Loki
9
4 / 1 / 0
6,269
522
5,586
7,751
2,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heimdallr
JAHH HEDZ
Heimdallr
10
0 / 1 / 2
5,670
473
3,910
7,344
2,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

9
0 / 1 / 1
5,940
495
2,389
7,741
5,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
wetsspaghet
Achilles
8
0 / 3 / 0
5,219
435
1,920
5,131
5,418
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 4
5,903
492
4,436
6,554
2,160
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
0 / 2 / 0
4,295
358
287
2,603
937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
andreiluga
Hachiman
8
3 / 3 / 0
5,755
480
3,210
7,263
1,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Loki
11
1 / 5 / 1
6,090
508
2,969
8,511
2,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
iBurstFox
King Arthur
10
2 / 2 / 0
5,791
483
3,970
8,359
6,138
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
11
11
Kills
6
6
Deaths
12
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
7
0
1
7.5
L
0
0
4
2
W
Loki
4
1
0
4
L
0
2
0
0
W
Heimdallr
JAHH HEDZ
Heimdallr
0
1
2
1
L
Hachiman
andreiluga
Hachiman
3
3
0
1
L
Loki
1
5
1
0.3
L
King Arthur
iBurstFox
King Arthur
2
2
0
1
W
0
1
1
0.5
W
Achilles
wetsspaghet
Achilles
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,608
Damage
14,872
33,266
Taken
33,290
18,954
Mitigated
13,137
13,137
Healing
5,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
5,803
464
0
3,484
5,299
2,961
591
542
4,757
66,076
0
L
4,436
622
0
375
6,554
2,160
0
2,154
4,375
19,153
0
W
Loki
5,586
2,328
183
3,977
7,751
2,233
881
313
7,438
0
29,060
L
287
190
0
221
2,603
937
0
1,424
1,179
8,776
0
W
Heimdallr
JAHH HEDZ
Heimdallr
3,910
2,165
246
4,128
7,344
2,877
400
1,109
5,935
0
20,236
L
Hachiman
andreiluga
Hachiman
3,210
1,524
0
2,300
7,263
1,694
778
1,098
6,115
0
15,756
L
Loki
2,969
532
0
2,226
8,511
2,208
0
2,522
5,939
0
31,144
L
King Arthur
iBurstFox
King Arthur
3,970
444
0
748
8,359
6,138
0
994
7,365
0
22,513
W
2,389
569
0
888
7,741
5,465
552
1,805
5,769
21,856
0
W
Achilles
wetsspaghet
Achilles
1,920
769
0
231
5,131
5,418
941
954
4,177
0
11,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,720
Gold Earned
27,834
259
Minions Killed
184
0
Camps Cleared
0
1,090,956
Distance Traveled
1,001,798
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,622
719
133
11
0
213,594
2
L
Geb
5,903
492
27
2
0
236,192
3
W
Loki
6,269
522
59
5
0
250,862
0
L
Sol
4,295
358
16
1
0
79,398
0
W
Heimdallr
5,670
473
23
2
0
194,521
0
L
Hachiman
5,755
480
36
3
0
176,626
1
L
Loki
6,090
508
61
5
0
237,727
0
L
King Arthur
5,791
483
44
4
0
271,855
0
W
Ymir
5,940
495
30
3
0
225,981
0
W
Achilles
5,219
435
14
1
0
205,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role