Player Matchup

Artemis
Artemis
Cishmor
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Scylla
Scylla
Mmmm123
Scylla
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,051 Elo+
Party 1
Kukulkan
Kukulkan
PrettycooIguy
Kukulkan
Level 25
God Stats
2W - 2L
1,501 SR
Queue Stats
30W - 40L
1,367 Elo+
Solo
Guan Yu
Guan Yu
TripHiro999
Guan Yu
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Ymir
Ymir
Weirdome
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,051 Elo+
Party 1
Team Averages
Level 8
1,500 SR
1,294 Elo+

VS

Team Averages
Level 20
1,463 SR
1,359 Elo+
Anhur
Anhur
CarsonIron
Anhur
Level 9
God Stats
5W - 2L
1,635 SR
Queue Stats
13W - 11L
1,394 Elo+
Solo
Ra
Ra
Lokerboy10
Ra
Level 26
God Stats
1W - 4L
1,225 SR
Queue Stats
14W - 30L
1,210 Elo+
Solo
Set
Set
spideronashtick
Set
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,703 Elo+
Solo
Fenrir
Fenrir
thehunterer
Fenrir
Level 23
God Stats
5W - 2L
1,650 SR
Queue Stats
47W - 65L
1,273 Elo+
Solo
Yemoja
Yemoja
zxcv100
Yemoja
Level 13
God Stats
1W - 3L
1,305 SR
Queue Stats
6W - 18L
1,213 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Cishmor
Artemis
7
1 / 1 / 1
4,373
547
1,666
2,211
658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Scylla
Mmmm123
Scylla
6
1 / 3 / 1
4,024
503
647
3,043
917
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kukulkan
PrettycooIguy
Kukulkan
8
2 / 4 / 1
4,801
600
1,831
4,555
1,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Guan Yu
TripHiro999
Guan Yu
6
0 / 1 / 1
3,754
469
736
3,031
1,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ymir
6
0 / 1 / 0
3,692
462
1,807
3,450
962
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
9
1 / 0 / 0
5,048
631
2,542
3,301
948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
3 / 2 / 5
5,797
725
2,762
2,917
973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 0 / 1
4,727
591
958
3,873
1,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
8
4 / 2 / 2
5,338
667
3,300
4,782
1,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
zxcv100
Yemoja
6
0 / 0 / 1
4,366
546
1,013
1,327
477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
4
Kills
8
10
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anhur
1
0
0
1
L
Artemis
Cishmor
Artemis
1
1
1
1.5
W
3
2
5
2.75
L
Scylla
Mmmm123
Scylla
1
3
1
0.5
L
Kukulkan
PrettycooIguy
Kukulkan
2
4
1
0.63
L
Guan Yu
TripHiro999
Guan Yu
0
1
1
0.5
L
Ymir
0
1
0
0
W
0
0
1
0.5
W
Fenrir
4
2
2
2.5
W
Yemoja
zxcv100
Yemoja
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,687
Damage
10,575
16,290
Taken
16,200
5,386
Mitigated
5,885
3,294
Healing
6,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
2,542
1,589
0
2,076
3,301
948
812
1,159
2,117
0
23,508
L
Artemis
Cishmor
Artemis
1,666
760
0
757
2,211
658
306
204
1,957
0
11,385
W
2,762
175
296
790
2,917
973
489
1,567
1,264
28,327
0
L
Scylla
Mmmm123
Scylla
647
190
0
704
3,043
917
628
1,667
1,376
6,963
0
L
Kukulkan
PrettycooIguy
Kukulkan
1,831
275
0
760
4,555
1,342
0
1,117
3,438
19,703
0
L
Guan Yu
TripHiro999
Guan Yu
736
74
35
538
3,031
1,507
0
439
2,500
0
6,182
L
Ymir
1,807
841
0
500
3,450
962
0
348
3,102
8,422
0
W
958
170
0
1,346
3,873
1,916
624
0
3,804
0
19,514
W
Fenrir
3,300
875
0
1,442
4,782
1,571
0
808
3,944
0
16,791
W
Yemoja
zxcv100
Yemoja
1,013
276
492
251
1,327
477
0
605
692
9,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,644
Gold Earned
25,276
120
Minions Killed
211
0
Camps Cleared
0
663,016
Distance Traveled
671,610
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,048
631
52
7
0
109,135
0
L
Artemis
4,373
547
27
3
0
117,641
0
W
Ra
5,797
725
60
8
0
152,705
5
L
Scylla
4,024
503
16
2
0
111,089
0
L
Kukulkan
4,801
600
46
6
0
126,818
1
L
Guan Yu
3,754
469
19
2
0
162,670
2
L
Ymir
3,692
462
12
2
0
144,798
3
W
Set
4,727
591
51
6
0
131,750
0
W
Fenrir
5,338
667
30
4
0
149,638
0
W
Yemoja
4,366
546
18
2
0
128,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role