Player Matchup

Sobek
Sobek
AwfulSpy8944
Sobek
Level 88
God Stats
10W - 13L
1,471 SR
Queue Stats
200W - 242L
1,401 Elo+
Party 2
Fenrir
Fenrir
BABAYAGA_1904
Fenrir
Level 129
God Stats
5W - 11L
1,492 SR
Queue Stats
134W - 133L
1,505 Elo+
Party 4
Bellona
Bellona
DevilStitchdu17
Bellona
Level 106
God Stats
153W - 146L
1,505 SR
Queue Stats
640W - 657L
1,439 Elo+
Solo
Ullr
Ullr
Einsteinwj
Ullr
Level 114
God Stats
1W - 3L
1,755 SR
Queue Stats
100W - 103L
1,430 Elo+
Party 4
Thanatos
Thanatos
IceTea453
Thanatos
Level 67
God Stats
28W - 21L
1,558 SR
Queue Stats
198W - 245L
1,356 Elo+
Party 2
Team Averages
Level 101
1,556 SR
1,426 Elo+

VS

Team Averages
Level 70
1,507 SR
1,603 Elo+
Zeus
Zeus
AP3M4N
Zeus
Level 160
God Stats
3W - 6L
1,297 SR
Queue Stats
229W - 258L
1,547 Elo+
Party 3
Thor
Thor
Albrecde
Thor
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 52L
1,744 Elo+
Party 1
Xbalanque
Xbalanque
Blackman797
Xbalanque
Level 35
God Stats
2W - 1L
1,544 SR
Queue Stats
148W - 71L
1,636 Elo+
Party 1
Baron Samedi
Baron Samedi
DepressionGotMe
Baron Samedi
Level 44
God Stats
20W - 10L
1,692 SR
Queue Stats
154W - 62L
1,646 Elo+
Party 1
Cthulhu
Cthulhu
howitt0710
Cthulhu
Level 69
God Stats
3W - 2L
1,500 SR
Queue Stats
24W - 23L
1,443 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 9
9,128
456
5,918
18,748
17,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

17
4 / 5 / 5
10,731
537
10,131
19,994
10,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
0 / 2 / 1
10,156
508
2,299
12,094
8,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 5 / 3
9,312
466
5,380
10,617
3,958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
IceTea453
Thanatos
17
11 / 5 / 2
11,604
580
11,096
12,415
4,682
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
AP3M4N
Zeus
18
5 / 7 / 6
11,468
573
16,590
13,130
4,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
19
8 / 2 / 5
12,120
606
12,410
14,315
6,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
Blackman797
Xbalanque
16
4 / 7 / 4
10,247
512
7,242
11,903
3,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
DepressionGotMe
Baron Samedi
17
0 / 1 / 2
10,788
539
8,112
10,367
8,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
howitt0710
Cthulhu
14
0 / 3 / 7
9,391
470
5,806
11,549
8,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
41
20
Kills
17
17
Deaths
20
20
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Zeus
AP3M4N
Zeus
5
7
6
1.14
W
Thor
8
2
5
5.25
L
1
0
9
5.5
L
4
5
5
1.3
W
Xbalanque
Blackman797
Xbalanque
4
7
4
0.86
W
Baron Samedi
DepressionGotMe
Baron Samedi
0
1
2
1
L
0
2
1
0.25
L
4
5
3
1.1
L
Thanatos
IceTea453
Thanatos
11
5
2
2.4
W
Cthulhu
howitt0710
Cthulhu
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,824
Damage
50,160
73,868
Taken
61,264
45,377
Mitigated
30,299
28,118
Healing
21,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
AP3M4N
Zeus
16,590
2,172
0
4,823
13,130
4,065
1,908
670
12,460
79,306
0
W
Thor
12,410
5,549
0
5,538
14,315
6,003
1,409
1,092
13,223
0
88,646
L
5,918
355
0
7,374
18,748
17,459
0
9,173
9,299
26,250
0
L
10,131
2,548
0
6,290
19,994
10,531
0
8,089
11,529
0
78,121
W
Xbalanque
Blackman797
Xbalanque
7,242
4,628
0
3,039
11,903
3,458
2,919
948
10,955
0
46,005
W
Baron Samedi
DepressionGotMe
Baron Samedi
8,112
165
435
4,476
10,367
8,485
745
1,038
9,329
69,286
0
L
2,299
138
0
4,916
12,094
8,747
244
2,884
8,785
0
60,300
L
5,380
1,867
0
768
10,617
3,958
0
3,551
6,944
0
48,319
L
Thanatos
IceTea453
Thanatos
11,096
2,751
0
8,770
12,415
4,682
478
5,238
6,803
0
49,893
W
Cthulhu
howitt0710
Cthulhu
5,806
302
569
2,261
11,549
8,288
33
2,170
9,379
39,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,931
Gold Earned
54,014
478
Minions Killed
564
0
Camps Cleared
0
1,805,342
Distance Traveled
1,863,076
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,468
573
123
6
0
341,710
1
W
Thor
12,120
606
132
7
0
408,813
0
L
Sobek
9,128
456
30
2
0
401,448
0
L
Fenrir
10,731
537
131
7
0
375,544
0
W
Xbalanque
10,247
512
84
4
0
360,688
0
W
Baron Samedi
10,788
539
163
8
0
333,602
4
L
Bellona
10,156
508
141
7
0
352,065
4
L
Ullr
9,312
466
81
4
0
314,845
4
L
Thanatos
11,604
580
95
5
0
361,440
2
W
Cthulhu
9,391
470
62
3
0
418,263
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role