Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Heyyeahh
Ah Muzen Cab
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 31L
1,435 Elo+
Party 2
Sol
Sol
RxJANGO
Sol
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
7W - 12L
1,306 Elo+
Solo
Cthulhu
Cthulhu
Supreme_glo43
Cthulhu
Level 29
God Stats
13W - 15L
1,586 SR
Queue Stats
31W - 33L
1,436 Elo+
Party 2
Team Averages
Level 61
1,529 SR
1,392 Elo+

VS

Team Averages
Level 47
1,515 SR
1,262 Elo+
Danzaburou
Danzaburou
BAR-anon
Danzaburou
Level 117
God Stats
1W - 1L
1,668 SR
Queue Stats
15W - 21L
1,401 Elo+
Party 1
Ravana
Ravana
Grey247
Ravana
Level 18
God Stats
1W - 9L
1,377 SR
Queue Stats
13W - 35L
1,147 Elo+
Party 1
Agni
Agni
Scooby41913
Agni
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,239 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Heyyeahh
Ah Muzen Cab
10
3 / 2 / 7
7,688
769
4,323
6,626
1,799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
11
5 / 2 / 7
8,245
825
6,089
4,153
1,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
12
6 / 0 / 7
8,447
845
6,180
8,481
4,239
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BAR-anon
Danzaburou
11
3 / 3 / 1
7,485
749
8,803
7,181
3,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
Grey247
Ravana
10
1 / 4 / 2
6,906
691
2,670
7,644
2,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 7 / 2
6,180
618
2,610
5,830
1,740
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
14
Kills
4
4
Deaths
14
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BAR-anon
Danzaburou
3
3
1
1.17
L
Ravana
Grey247
Ravana
1
4
2
0.5
W
Ah Muzen Cab
Heyyeahh
Ah Muzen Cab
3
2
7
3.25
W
Sol
5
2
7
4.25
L
0
7
2
0.14
W
Cthulhu
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,592
Damage
14,083
19,260
Taken
20,655
7,297
Mitigated
7,946
7,810
Healing
2,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BAR-anon
Danzaburou
8,803
2,447
0
1,337
7,181
3,626
0
4,113
2,920
1,271
30,642
L
Ravana
Grey247
Ravana
2,670
704
465
1,039
7,644
2,580
0
4,171
3,277
0
24,748
W
Ah Muzen Cab
Heyyeahh
Ah Muzen Cab
4,323
2,314
588
2,154
6,626
1,799
879
784
5,842
0
16,646
W
Sol
6,089
2,437
0
827
4,153
1,259
1,637
364
3,789
15,953
0
L
2,610
289
0
0
5,830
1,740
0
3,497
2,181
8,494
0
W
Cthulhu
6,180
718
581
3,660
8,481
4,239
242
1,843
6,638
26,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,380
Gold Earned
20,571
107
Minions Killed
111
0
Camps Cleared
0
546,493
Distance Traveled
454,304
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,485
749
67
7
0
158,942
2
L
Ravana
6,906
691
32
3
0
160,934
0
W
Ah Muzen Cab
7,688
769
30
3
0
142,351
3
W
Sol
8,245
825
38
4
0
177,730
0
L
Agni
6,180
618
12
1
0
134,428
3
W
Cthulhu
8,447
845
39
4
0
226,412
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role