Player Matchup

Geb
Geb
ESPEROredstar
Geb
Level 68
God Stats
2W - 2L
1,560 SR
Queue Stats
101W - 92L
1,487 Elo+
Party 1
Izanami
Izanami
XZelgadis84X
Izanami
Level 64
God Stats
18W - 6L
1,715 SR
Queue Stats
71W - 60L
1,470 Elo+
Party 1
Hel
Hel
darksky1920
Hel
Level 62
God Stats
37W - 54L
1,355 SR
Queue Stats
246W - 313L
1,388 Elo+
Solo
Team Averages
Level 65
1,543 SR
1,448 Elo+

VS

Team Averages
Level 41
1,673 SR
1,273 Elo+
Chang'e
Chang'e
CASTORMARINO
Chang'e
Level 44
God Stats
4W - 1L
1,929 SR
Queue Stats
152W - 146L
1,341 Elo+
Party 2
Ares
Ares
Kami no Dodo
Ares
Level 69
God Stats
16W - 9L
1,591 SR
Queue Stats
245W - 239L
1,410 Elo+
Party 2
Cthulhu
Cthulhu
rumslig-like
Cthulhu
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,068 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 3
9,444
726
4,096
12,819
12,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
XZelgadis84X
Izanami
11
1 / 4 / 3
8,339
641
8,712
11,190
4,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
3 / 3 / 3
9,224
710
11,080
10,521
5,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CASTORMARINO
Chang'e
12
3 / 3 / 3
8,371
644
7,037
11,557
5,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

13
6 / 1 / 2
9,606
739
9,278
17,933
21,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
rumslig-like
Cthulhu
7
0 / 2 / 2
6,914
532
1,395
4,335
1,883
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
16
6
Kills
9
9
Deaths
6
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chang'e
CASTORMARINO
Chang'e
3
3
3
1.5
W
2
2
3
1.75
L
6
1
2
7
W
Izanami
XZelgadis84X
Izanami
1
4
3
0.63
W
3
3
3
1.5
L
Cthulhu
rumslig-like
Cthulhu
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,888
Damage
17,710
34,530
Taken
33,825
22,361
Mitigated
28,108
17,564
Healing
8,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
CASTORMARINO
Chang'e
7,037
608
2,303
3,859
11,557
5,022
432
6,184
5,373
27,088
0
W
4,096
482
0
3,312
12,819
12,234
263
4,826
7,993
17,377
0
L
9,278
270
720
1,768
17,933
21,203
319
7,613
10,320
23,293
0
W
Izanami
XZelgadis84X
Izanami
8,712
7,197
0
3,817
11,190
4,758
1,758
5,952
5,238
0
37,719
W
11,080
859
5,134
5,301
10,521
5,369
890
6,999
3,522
39,223
0
L
Cthulhu
rumslig-like
Cthulhu
1,395
145
0
80
4,335
1,883
0
1,397
2,938
6,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,007
Gold Earned
24,891
138
Minions Killed
69
0
Camps Cleared
0
594,884
Distance Traveled
543,389
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,371
644
44
3
0
185,267
0
W
Geb
9,444
726
17
1
0
203,355
1
L
Ares
9,606
739
20
2
0
251,804
0
W
Izanami
8,339
641
60
5
0
174,886
0
W
Hel
9,224
710
61
5
0
216,643
0
L
Cthulhu
6,914
532
5
0
0
106,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role