Player Matchup

Mercury
Mercury
AiM-31-sweazy
Mercury
Level 27
God Stats
2W - 2L
1,695 SR
Queue Stats
47W - 66L
1,317 Elo+
Solo
Ra
Ra
MilkManWill
Ra
Level 27
God Stats
1W - 2L
1,210 SR
Queue Stats
60W - 68L
1,354 Elo+
Solo
Hel
Hel
TheStoryteller94
Hel
Level 29
God Stats
13W - 7L
1,602 SR
Queue Stats
66W - 66L
1,291 Elo+
Solo
Neith
Neith
Wee__Jo
Neith
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,511 Elo+
Solo
Mulan
Mulan
rasen1727
Mulan
Level 25
God Stats
7W - 4L
1,566 SR
Queue Stats
22W - 30L
1,278 Elo+
Solo
Team Averages
Level 27
1,515 SR
1,350 Elo+

VS

Team Averages
Level 16
1,457 SR
1,340 Elo+
Chiron
Chiron
DeanAndSam_001
Chiron
Level 27
God Stats
15W - 12L
1,576 SR
Queue Stats
37W - 43L
1,417 Elo+
Party 1
Achilles
Achilles
IxJoke_
Achilles
Level 10
God Stats
0W - 5L
1,136 SR
Queue Stats
7W - 13L
1,279 Elo+
Party 1
Cthulhu
Cthulhu
XV Sangoku
Cthulhu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,358 Elo+
Party 2
Sol
Sol
XV VAL
Sol
Level 26
God Stats
5W - 6L
1,572 SR
Queue Stats
11W - 20L
1,240 Elo+
Party 2
Ra
Ra
lJulius-CaesarI
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
17
8 / 2 / 2
10,413
651
7,736
10,137
4,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
7 / 0 / 3
9,800
613
9,425
7,835
3,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 1 / 4
7,164
448
2,858
8,044
2,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Wee__Jo
Neith
12
2 / 1 / 2
7,427
464
4,248
7,095
2,448
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
rasen1727
Mulan
15
5 / 0 / 4
9,196
575
4,295
6,587
5,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
1 / 1 / 0
5,238
327
1,680
2,053
532
Boots

Boots

+6%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
IxJoke_
Achilles
5
0 / 1 / 0
5,103
319
324
3,140
1,647
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Boots

Boots

+6%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
XV Sangoku
Cthulhu
10
0 / 8 / 1
6,557
410
2,959
13,212
5,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sol
XV VAL
Sol
9
0 / 8 / 1
5,990
374
3,741
10,118
1,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
3 / 6 / 0
8,003
500
6,002
10,468
3,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
23
Kills
4
4
Deaths
24
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mercury
8
2
2
4.5
L
1
1
0
1
L
Achilles
IxJoke_
Achilles
0
1
0
0
W
7
0
3
8.5
W
1
1
4
3
W
Neith
Wee__Jo
Neith
2
1
2
3
L
Cthulhu
XV Sangoku
Cthulhu
0
8
1
0.06
L
Sol
XV VAL
Sol
0
8
1
0.06
L
3
6
0
0.5
W
Mulan
rasen1727
Mulan
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,562
Damage
14,706
39,698
Taken
38,991
18,748
Mitigated
13,187
18,627
Healing
5,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
7,736
5,207
51
1,511
10,137
4,921
0
2,252
7,885
0
80,954
L
1,680
485
0
1,139
2,053
532
21
749
1,304
0
5,867
L
Achilles
IxJoke_
Achilles
324
113
0
1,127
3,140
1,647
0
772
2,368
0
8,464
W
9,425
1,395
3,073
3,405
7,835
3,374
4,004
4,229
3,606
62,938
0
W
2,858
191
3,295
4,925
8,044
2,643
1,452
2,627
5,417
20,873
0
W
Neith
Wee__Jo
Neith
4,248
1,972
0
1,169
7,095
2,448
2,511
1,525
5,570
0
28,923
L
Cthulhu
XV Sangoku
Cthulhu
2,959
253
0
376
13,212
5,808
0
3,094
9,978
17,707
0
L
Sol
XV VAL
Sol
3,741
483
0
1,916
10,118
1,806
1,018
497
9,471
24,290
0
L
6,002
641
178
1,086
10,468
3,394
0
7,171
3,297
40,582
0
W
Mulan
rasen1727
Mulan
4,295
600
0
1,198
6,587
5,362
1,460
2,069
4,518
0
39,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,000
Gold Earned
30,891
419
Minions Killed
162
0
Camps Cleared
0
1,510,664
Distance Traveled
955,602
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,413
651
138
9
0
396,801
0
L
Chiron
5,238
327
11
1
0
66,498
0
L
Achilles
5,103
319
20
1
0
108,219
0
W
Ra
9,800
613
110
7
0
282,217
6
W
Hel
7,164
448
33
2
0
267,212
4
W
Neith
7,427
464
64
4
0
268,575
1
L
Cthulhu
6,557
410
25
2
0
268,874
0
L
Sol
5,990
374
38
2
0
267,215
3
L
Ra
8,003
500
68
4
0
244,796
0
W
Mulan
9,196
575
74
5
0
295,859
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role