Player Matchup

Yemoja
Yemoja
AnMaz
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
Helltron
Baba Yaga
Level 26
God Stats
1W - 2L
1,527 SR
Queue Stats
23W - 24L
1,427 Elo+
Solo
Hercules
Hercules
Zatarito
Hercules
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
992 Elo+
Solo
Izanami
Izanami
infoxion
Izanami
Level 25
God Stats
2W - 4L
1,404 SR
Queue Stats
14W - 20L
1,455 Elo+
Party 1
Set
Set
oblivonking
Set
Level 23
God Stats
0W - 3L
1,143 SR
Queue Stats
32W - 41L
1,311 Elo+
Solo
Team Averages
Level 16
1,415 SR
1,337 Elo+

VS

Team Averages
Level 30
1,603 SR
1,398 Elo+
Ymir
Ymir
Abbie_kuala
Ymir
Level 8
God Stats
1W - 0L
1,586 SR
Queue Stats
2W - 2L
1,424 Elo+
Party 2
King Arthur
King Arthur
Ginnbhoy
King Arthur
Level 25
God Stats
5W - 1L
1,808 SR
Queue Stats
11W - 7L
1,459 Elo+
Solo
Bakasura
Bakasura
Jakers411
Bakasura
Level 82
God Stats
4W - 2L
1,713 SR
Queue Stats
88W - 86L
1,521 Elo+
Party 2
Xing Tian
Xing Tian
Karloval
Xing Tian
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 35L
1,336 Elo+
Solo
Izanami
Izanami
TTPOCTA4EK
Izanami
Level 14
God Stats
3W - 2L
1,410 SR
Queue Stats
5W - 7L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AnMaz
Yemoja
13
0 / 14 / 4
9,183
367
4,758
28,808
28,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
Helltron
Baba Yaga
12
1 / 9 / 2
9,162
366
12,670
15,141
7,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
Zatarito
Hercules
16
1 / 9 / 2
10,222
409
6,874
26,256
22,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
infoxion
Izanami
16
3 / 9 / 2
10,662
426
9,727
22,114
8,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
4 / 9 / 3
11,580
463
14,273
23,493
10,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 19
12,751
510
6,426
14,367
13,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

King Arthur
Ginnbhoy
King Arthur
17
4 / 1 / 6
12,735
509
10,493
11,578
8,892
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bakasura
Jakers411
Bakasura
20
27 / 0 / 7
17,608
704
40,509
19,777
16,504
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Xing Tian
Karloval
Xing Tian
20
4 / 3 / 14
13,165
527
9,878
21,253
14,859
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
TTPOCTA4EK
Izanami
20
12 / 4 / 11
14,177
567
29,894
24,264
9,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
107
9
Kills
50
50
Deaths
9
13
Assists
57
Player
Kills
Deaths
Assists
KDA
W
3
1
19
12.5
L
Yemoja
AnMaz
Yemoja
0
14
4
0.14
W
King Arthur
Ginnbhoy
King Arthur
4
1
6
7
L
Baba Yaga
Helltron
Baba Yaga
1
9
2
0.22
W
Bakasura
Jakers411
Bakasura
27
0
7
30.5
W
Xing Tian
Karloval
Xing Tian
4
3
14
3.67
W
Izanami
TTPOCTA4EK
Izanami
12
4
11
4.38
L
Hercules
Zatarito
Hercules
1
9
2
0.22
L
Izanami
infoxion
Izanami
3
9
2
0.44
L
4
9
3
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,302
Damage
97,200
115,812
Taken
91,239
77,166
Mitigated
63,329
19,057
Healing
28,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,426
1,457
0
1,513
14,367
13,241
1,213
3,609
10,758
31,842
0
L
Yemoja
AnMaz
Yemoja
4,758
1,889
1,477
986
28,808
28,003
712
4,852
23,184
19,690
0
W
King Arthur
Ginnbhoy
King Arthur
10,493
1,456
0
709
11,578
8,892
1,064
110
11,125
0
52,823
L
Baba Yaga
Helltron
Baba Yaga
12,670
1,067
0
1,796
15,141
7,356
688
3,606
11,175
49,533
0
W
Bakasura
Jakers411
Bakasura
40,509
29,368
0
7,322
19,777
16,504
2,850
3,648
16,068
13,608
176,506
W
Xing Tian
Karloval
Xing Tian
9,878
467
822
4,605
21,253
14,859
993
7,596
13,607
57,055
0
W
Izanami
TTPOCTA4EK
Izanami
29,894
24,179
0
14,006
24,264
9,833
4,708
2,465
21,774
0
139,418
L
Hercules
Zatarito
Hercules
6,874
3,347
0
3,372
26,256
22,292
719
1,171
24,004
0
44,583
L
Izanami
infoxion
Izanami
9,727
5,886
0
5,310
22,114
8,707
2,025
2,324
18,629
0
69,223
L
14,273
6,348
0
6,116
23,493
10,808
0
5,621
17,515
0
71,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,809
Gold Earned
70,436
389
Minions Killed
621
0
Camps Cleared
0
1,847,692
Distance Traveled
2,285,120
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,751
510
48
2
0
436,708
3
L
Yemoja
9,183
367
30
1
0
340,559
0
W
King Arthur
12,735
509
103
4
0
374,518
0
L
Baba Yaga
9,162
366
73
3
0
301,270
0
W
Bakasura
17,608
704
213
9
0
588,129
0
W
Xing Tian
13,165
527
88
4
0
499,482
2
W
Izanami
14,177
567
169
7
0
386,283
1
L
Hercules
10,222
409
76
3
0
390,285
1
L
Izanami
10,662
426
107
4
0
363,422
5
L
Set
11,580
463
103
4
0
452,156
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role