Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
CVD-19LolXD
Geb
Level 28
God Stats
8W - 6L
1,575 SR
Queue Stats
71W - 64L
1,482 Elo+
Solo
Ra
Ra
CleverColt14357
Ra
Level 23
God Stats
3W - 2L
1,486 SR
Queue Stats
40W - 19L
1,630 Elo+
Solo
Hachiman
Hachiman
GGL0sian
Hachiman
Level 16
God Stats
1W - 0L
1,290 SR
Queue Stats
26W - 13L
1,679 Elo+
Party 1
Bellona
Bellona
Johnyboy1313131
Bellona
Level 18
God Stats
2W - 0L
1,478 SR
Queue Stats
29W - 9L
1,662 Elo+
Party 1
Team Averages
Level 39
1,466 SR
1,591 Elo+

VS

Team Averages
Level 19
1,672 SR
1,545 Elo+
Thor
Thor
MrCorvoi
Thor
Level 24
God Stats
4W - 5L
1,589 SR
Queue Stats
53W - 38L
1,629 Elo+
Solo
Ra
Ra
Pro302
Ra
Level 16
God Stats
0W - 1L
1,979 SR
Queue Stats
16W - 13L
1,446 Elo+
Solo
Hou Yi
Hou Yi
gfc_araiyb
Hou Yi
Level 25
God Stats
7W - 5L
1,641 SR
Queue Stats
78W - 51L
1,618 Elo+
Solo
Hades
Hades
iBurstFox
Hades
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,445 Elo+
Solo
Danzaburou
Danzaburou
skull459
Danzaburou
Level 16
God Stats
26W - 21L
1,651 SR
Queue Stats
35W - 28L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
14
2 / 1 / 6
8,193
546
2,997
9,153
3,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 1 / 6
7,604
507
2,129
6,275
3,175
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
4 / 3 / 1
9,372
625
5,619
9,114
3,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
GGL0sian
Hachiman
15
3 / 1 / 3
8,649
577
8,111
11,933
3,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
10 / 1 / 1
9,598
640
10,024
13,273
7,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
2 / 3 / 2
8,124
542
5,157
9,012
5,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ra
12
2 / 5 / 0
7,386
492
5,797
10,825
3,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
gfc_araiyb
Hou Yi
7
0 / 2 / 0
5,385
359
2,406
4,682
2,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hades
iBurstFox
Hades
9
0 / 4 / 0
6,015
401
3,004
8,410
2,889
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Danzaburou
skull459
Danzaburou
12
2 / 5 / 0
7,715
514
3,895
9,752
5,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
19
Kills
6
7
Deaths
19
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
2
1
6
5
W
0
1
6
3
W
4
3
1
1.5
W
Hachiman
GGL0sian
Hachiman
3
1
3
4.5
W
10
1
1
10.5
L
Thor
2
3
2
1
L
Ra
2
5
0
0.4
L
Hou Yi
gfc_araiyb
Hou Yi
0
2
0
0
L
Hades
iBurstFox
Hades
0
4
0
0
L
Danzaburou
skull459
Danzaburou
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,880
Damage
20,259
49,748
Taken
42,681
20,938
Mitigated
19,395
24,566
Healing
8,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
2,997
1,271
0
4,859
9,153
3,247
3
778
8,375
0
47,417
W
2,129
417
0
375
6,275
3,175
0
673
5,602
18,810
0
W
5,619
647
1,446
4,505
9,114
3,486
26
855
8,259
66,582
0
W
Hachiman
GGL0sian
Hachiman
8,111
4,207
0
5,806
11,933
3,641
2,202
3,864
8,069
0
57,593
W
10,024
5,042
0
7,575
13,273
7,389
897
3,400
9,873
0
53,819
L
Thor
5,157
2,217
0
500
9,012
5,975
0
110
8,902
6,364
55,954
L
Ra
5,797
621
607
2,903
10,825
3,294
29
990
9,835
43,827
0
L
Hou Yi
gfc_araiyb
Hou Yi
2,406
1,097
111
961
4,682
2,224
318
620
4,062
3,896
15,299
L
Hades
iBurstFox
Hades
3,004
771
0
2,015
8,410
2,889
160
186
8,224
21,064
0
L
Danzaburou
skull459
Danzaburou
3,895
1,375
0
1,336
9,752
5,013
0
5,842
3,910
3,655
44,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,416
Gold Earned
34,625
426
Minions Killed
372
0
Camps Cleared
0
1,510,935
Distance Traveled
1,079,957
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,193
546
91
6
0
332,765
1
W
Geb
7,604
507
33
2
0
287,875
0
W
Ra
9,372
625
124
8
0
311,542
3
W
Hachiman
8,649
577
90
6
0
262,988
6
W
Bellona
9,598
640
88
6
0
315,765
2
L
Thor
8,124
542
112
7
0
288,305
2
L
Ra
7,386
492
82
5
0
242,707
0
L
Hou Yi
5,385
359
39
3
0
105,288
1
L
Hades
6,015
401
51
3
0
207,492
1
L
Danzaburou
7,715
514
88
6
0
236,165
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role