Player Matchup

Heimdallr
Heimdallr
Dnvrxx
Heimdallr
Level 83
God Stats
1W - 2L
1,519 SR
Queue Stats
59W - 66L
1,346 Elo+
Solo
Hera
Hera
MintLight7514
Hera
Level 66
God Stats
17W - 18L
1,509 SR
Queue Stats
106W - 104L
1,374 Elo+
Solo
Cu Chulainn
Cu Chulainn
SpoiceMarines
Cu Chulainn
Level 67
God Stats
0W - 1L
1,832 SR
Queue Stats
19W - 29L
1,350 Elo+
Solo
Fenrir
Fenrir
f3r123
Fenrir
Level 57
God Stats
0W - 3L
1,522 SR
Queue Stats
56W - 72L
1,376 Elo+
Solo
The Morrigan
The Morrigan
gratefulroses
The Morrigan
Level 144
God Stats
2W - 1L
1,703 SR
Queue Stats
39W - 40L
1,475 Elo+
Solo
Team Averages
Level 83
1,617 SR
1,384 Elo+

VS

Team Averages
Level 116
1,586 SR
1,443 Elo+
King Arthur
King Arthur
DocSpinY0blocK
King Arthur
Level 104
God Stats
4W - 3L
1,552 SR
Queue Stats
399W - 414L
1,404 Elo+
Solo
Discordia
Discordia
Dyerlion
Discordia
Level 107
God Stats
7W - 2L
1,677 SR
Queue Stats
298W - 306L
1,472 Elo+
Solo
Ymir
Ymir
ElBiny01
Ymir
Level 102
God Stats
70W - 78L
1,595 SR
Queue Stats
179W - 240L
1,439 Elo+
Solo
Da Ji
Da Ji
Plagu3dProphet
Da Ji
Level 147
God Stats
29W - 19L
1,590 SR
Queue Stats
500W - 489L
1,519 Elo+
Solo
Medusa
Medusa
PyraSamsas
Medusa
Level 119
God Stats
15W - 8L
1,518 SR
Queue Stats
115W - 116L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dnvrxx
Heimdallr
13
1 / 3 / 3
8,416
401
5,732
11,649
4,290
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
4 / 4 / 4
10,060
479
9,640
11,542
3,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cu Chulainn
SpoiceMarines
Cu Chulainn
14
1 / 7 / 2
8,946
426
8,246
14,596
13,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fenrir
f3r123
Fenrir
17
4 / 8 / 2
10,876
518
6,887
19,425
7,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Morrigan
gratefulroses
The Morrigan
14
1 / 7 / 5
9,270
441
5,995
8,819
3,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DocSpinY0blocK
King Arthur
16
5 / 2 / 6
10,320
491
11,347
16,512
13,028
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Discordia
Dyerlion
Discordia
19
6 / 2 / 9
11,957
569
7,947
10,099
3,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
15
6 / 1 / 8
10,005
476
6,943
12,401
8,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
6 / 5 / 6
10,729
511
11,043
16,243
6,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
PyraSamsas
Medusa
18
5 / 1 / 1
10,871
518
6,317
12,651
4,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
58
11
Kills
28
29
Deaths
11
16
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Dnvrxx
Heimdallr
1
3
3
0.83
W
King Arthur
DocSpinY0blocK
King Arthur
5
2
6
4
W
Discordia
Dyerlion
Discordia
6
2
9
5.25
W
Ymir
6
1
8
10
L
4
4
4
1.5
W
6
5
6
1.8
W
Medusa
PyraSamsas
Medusa
5
1
1
5.5
L
Cu Chulainn
SpoiceMarines
Cu Chulainn
1
7
2
0.29
L
Fenrir
f3r123
Fenrir
4
8
2
0.63
L
The Morrigan
gratefulroses
The Morrigan
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,500
Damage
43,597
66,031
Taken
67,906
32,049
Mitigated
36,379
10,531
Healing
23,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Dnvrxx
Heimdallr
5,732
1,116
0
1,928
11,649
4,290
49
1,754
9,855
0
51,566
W
King Arthur
DocSpinY0blocK
King Arthur
11,347
1,484
0
4,005
16,512
13,028
505
1,846
14,295
213
55,707
W
Discordia
Dyerlion
Discordia
7,947
203
0
2,211
10,099
3,885
0
2,821
7,278
93,636
0
W
Ymir
6,943
1,070
0
3,576
12,401
8,873
0
2,673
9,607
32,576
0
L
9,640
2,801
185
3,720
11,542
3,791
215
1,805
9,735
36,772
0
W
11,043
4,806
0
6,688
16,243
6,215
0
3,080
13,113
0
69,223
W
Medusa
PyraSamsas
Medusa
6,317
2,942
246
6,671
12,651
4,378
680
4,119
8,532
0
72,457
L
Cu Chulainn
SpoiceMarines
Cu Chulainn
8,246
1,641
0
1,394
14,596
13,092
0
2,306
12,042
0
47,775
L
Fenrir
f3r123
Fenrir
6,887
1,738
0
2,614
19,425
7,830
367
3,831
15,500
0
61,660
L
The Morrigan
gratefulroses
The Morrigan
5,995
1,575
0
690
8,819
3,046
159
4,561
3,748
46,270
2,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,568
Gold Earned
53,882
427
Minions Killed
509
0
Camps Cleared
0
1,635,977
Distance Traveled
1,936,370
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,416
401
89
4
0
312,476
3
W
King Arthur
10,320
491
94
4
0
399,217
4
W
Discordia
11,957
569
163
8
0
406,525
4
W
Ymir
10,005
476
45
2
0
362,918
2
L
Hera
10,060
479
70
3
0
373,088
4
W
Da Ji
10,729
511
92
4
0
435,483
3
W
Medusa
10,871
518
115
5
0
332,227
4
L
Cu Chulainn
8,946
426
78
4
0
344,420
0
L
Fenrir
10,876
518
113
5
0
320,896
3
L
The Morrigan
9,270
441
77
4
0
285,097
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role