Player Matchup

Ganesha
Ganesha
EpicMiyagi
Ganesha
Level 85
God Stats
3W - 1L
1,600 SR
Queue Stats
298W - 482L
1,414 Elo+
Party 1
Pele
Pele
SBPyama
Pele
Level 87
God Stats
23W - 34L
1,433 SR
Queue Stats
319W - 551L
1,389 Elo+
Party 1
Discordia
Discordia
adderley
Discordia
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,244 Elo+
Party 1
Skadi
Skadi
okocchi
Skadi
Level 97
God Stats
2W - 1L
1,546 SR
Queue Stats
245W - 427L
1,405 Elo+
Party 1
Cu Chulainn
Cu Chulainn
speace34
Cu Chulainn
Level 68
God Stats
4W - 10L
1,334 SR
Queue Stats
176W - 361L
1,302 Elo+
Party 1
Team Averages
Level 69
1,482 SR
1,351 Elo+

VS

Team Averages
Level 70
1,549 SR
1,453 Elo+
Merlin
Merlin
 
Merlin
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
CesarCM
Hou Yi
Level 146
God Stats
7W - 2L
1,745 SR
Queue Stats
91W - 91L
1,517 Elo+
Solo
Cthulhu
Cthulhu
Emeprysh_44x
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,388 Elo+
Party 2
Chaac
Chaac
ITSYABOI
Chaac
Level 85
God Stats
6W - 11L
1,495 SR
Queue Stats
73W - 102L
1,370 Elo+
Solo
Cerberus
Cerberus
Uniper73
Cerberus
Level 37
God Stats
1W - 2L
1,506 SR
Queue Stats
126W - 121L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
EpicMiyagi
Ganesha
15
0 / 0 / 12
9,818
517
6,646
11,980
12,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
SBPyama
Pele
19
9 / 2 / 1
11,747
618
7,224
12,540
4,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
adderley
Discordia
16
3 / 2 / 4
9,968
525
7,012
6,649
2,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
okocchi
Skadi
18
5 / 1 / 5
11,485
604
9,079
9,397
3,732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
speace34
Cu Chulainn
17
1 / 4 / 0
10,425
549
10,521
14,243
11,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
0 / 5 / 2
8,210
432
3,023
7,397
2,422
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
CesarCM
Hou Yi
15
1 / 4 / 1
8,567
451
9,082
14,900
4,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Emeprysh_44x
Cthulhu
13
1 / 5 / 0
7,831
412
3,024
11,701
9,211
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
ITSYABOI
Chaac
18
3 / 1 / 2
11,064
582
8,609
16,480
8,560
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
Uniper73
Cerberus
13
3 / 3 / 0
8,380
441
7,421
13,655
5,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
18
Kills
8
9
Deaths
18
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
5
2
0.2
L
Hou Yi
CesarCM
Hou Yi
1
4
1
0.38
L
Cthulhu
Emeprysh_44x
Cthulhu
1
5
0
0.2
W
Ganesha
EpicMiyagi
Ganesha
0
0
12
6
L
Chaac
ITSYABOI
Chaac
3
1
2
4
W
Pele
SBPyama
Pele
9
2
1
4.75
L
Cerberus
Uniper73
Cerberus
3
3
0
1
W
Discordia
adderley
Discordia
3
2
4
2.5
W
Skadi
okocchi
Skadi
5
1
5
7.5
W
Cu Chulainn
speace34
Cu Chulainn
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,482
Damage
31,159
54,809
Taken
64,133
33,813
Mitigated
29,996
24,057
Healing
20,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,023
111
0
430
7,397
2,422
0
2,675
4,322
40,841
0
L
Hou Yi
CesarCM
Hou Yi
9,082
4,985
0
6,019
14,900
4,687
104
3,852
10,901
0
61,246
L
Cthulhu
Emeprysh_44x
Cthulhu
3,024
303
0
0
11,701
9,211
0
2,242
9,459
25,152
0
W
Ganesha
EpicMiyagi
Ganesha
6,646
863
0
3,364
11,980
12,026
21
4,172
7,808
27,679
0
L
Chaac
ITSYABOI
Chaac
8,609
1,956
0
7,753
16,480
8,560
414
984
14,857
0
71,650
W
Pele
SBPyama
Pele
7,224
926
0
8,837
12,540
4,138
1,845
2,686
9,854
0
97,339
L
Cerberus
Uniper73
Cerberus
7,421
162
0
6,525
13,655
5,116
0
3,158
10,336
57,109
0
W
Discordia
adderley
Discordia
7,012
246
0
2,525
6,649
2,677
280
2,047
4,602
55,796
0
W
Skadi
okocchi
Skadi
9,079
4,686
0
4,666
9,397
3,732
734
2,250
7,147
0
90,734
W
Cu Chulainn
speace34
Cu Chulainn
10,521
2,778
0
4,665
14,243
11,240
1,440
2,313
11,930
0
74,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,443
Gold Earned
44,052
632
Minions Killed
549
0
Camps Cleared
0
1,935,150
Distance Traveled
1,665,803
26
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,210
432
90
5
0
274,389
1
L
Hou Yi
8,567
451
100
5
0
317,292
2
L
Cthulhu
7,831
412
44
2
0
327,381
0
W
Ganesha
9,818
517
12
1
0
403,231
4
L
Chaac
11,064
582
154
8
0
375,942
5
W
Pele
11,747
618
163
9
0
432,687
6
L
Cerberus
8,380
441
161
8
0
370,799
5
W
Discordia
9,968
525
130
7
0
380,000
5
W
Skadi
11,485
604
172
9
0
347,577
5
W
Cu Chulainn
10,425
549
155
8
0
371,655
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role