Player Matchup

Erlang Shen
Erlang Shen
ArchangeI AJ
Erlang Shen
Level 83
God Stats
2W - 4L
1,615 SR
Queue Stats
241W - 290L
1,376 Elo+
Party 2
Yemoja
Yemoja
CKONE2014
Yemoja
Level 57
God Stats
1W - 1L
1,742 SR
Queue Stats
60W - 47L
1,498 Elo+
Solo
Agni
Agni
Risumimi
Agni
Level 87
God Stats
0W - 2L
1,330 SR
Queue Stats
230W - 266L
1,361 Elo+
Party 2
Hachiman
Hachiman
Sheepeytom
Hachiman
Level 81
God Stats
2W - 2L
1,528 SR
Queue Stats
146W - 152L
1,386 Elo+
Party 2
Kali
Kali
afonsoajs
Kali
Level 103
God Stats
0W - 3L
1,300 SR
Queue Stats
220W - 221L
1,480 Elo+
Solo
Team Averages
Level 82
1,503 SR
1,420 Elo+

VS

Team Averages
Level 78
1,542 SR
1,499 Elo+
Anubis
Anubis
AkikamiYukiTora
Anubis
Level 130
God Stats
5W - 4L
1,536 SR
Queue Stats
42W - 40L
1,429 Elo+
Solo
Kuzenbo
Kuzenbo
BobbySossa1312
Kuzenbo
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,478 Elo+
Party 3
King Arthur
King Arthur
BuSh_CharanPlayz
King Arthur
Level 108
God Stats
5W - 4L
1,505 SR
Queue Stats
91W - 70L
1,483 Elo+
Party 1
Set
Set
BuSh_saru5394
Set
Level 85
God Stats
6W - 5L
1,453 SR
Queue Stats
113W - 94L
1,491 Elo+
Party 1
Izanami
Izanami
xTatsumi Oga
Izanami
Level 34
God Stats
2W - 0L
1,715 SR
Queue Stats
34W - 15L
1,614 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ArchangeI AJ
Erlang Shen
9
0 / 5 / 2
5,185
471
3,180
9,449
4,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
CKONE2014
Yemoja
6
0 / 3 / 0
4,656
423
1,402
8,275
2,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Agni
11
2 / 2 / 0
6,209
564
3,221
5,545
1,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hachiman
Sheepeytom
Hachiman
7
0 / 5 / 1
4,785
435
3,689
9,490
1,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kali
8
0 / 2 / 1
4,717
429
2,232
6,992
1,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 2
6,749
614
4,995
5,985
2,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
1 / 0 / 5
5,911
537
2,487
4,544
3,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
BuSh_CharanPlayz
King Arthur
12
5 / 1 / 1
6,585
599
6,182
7,059
3,973
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
3 / 1 / 5
6,584
599
4,060
5,302
3,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Izanami
xTatsumi Oga
Izanami
10
5 / 0 / 2
6,090
554
6,605
4,585
2,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
2
Kills
17
17
Deaths
3
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
L
Erlang Shen
ArchangeI AJ
Erlang Shen
0
5
2
0.2
W
1
0
5
3.5
W
King Arthur
BuSh_CharanPlayz
King Arthur
5
1
1
5.5
W
3
1
5
5.5
L
Yemoja
CKONE2014
Yemoja
0
3
0
0
L
Agni
2
2
0
1
L
Hachiman
Sheepeytom
Hachiman
0
5
1
0.1
L
Kali
0
2
1
0.25
W
Izanami
xTatsumi Oga
Izanami
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,724
Damage
24,329
39,751
Taken
27,475
11,880
Mitigated
15,632
12,156
Healing
7,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,995
744
0
3,093
5,985
2,704
486
2,276
3,709
39,801
0
L
Erlang Shen
ArchangeI AJ
Erlang Shen
3,180
2,151
0
3,054
9,449
4,049
338
226
9,223
0
21,447
W
2,487
1,172
0
1,008
4,544
3,260
56
671
3,873
12,128
0
W
King Arthur
BuSh_CharanPlayz
King Arthur
6,182
1,267
0
500
7,059
3,973
0
310
6,749
98
32,941
W
4,060
1,828
0
797
5,302
3,175
0
1,195
4,107
4,307
35,134
L
Yemoja
CKONE2014
Yemoja
1,402
382
1,458
2,877
8,275
2,770
0
1,925
6,350
9,885
0
L
Agni
3,221
209
0
1,390
5,545
1,398
0
2,338
3,207
35,649
0
L
Hachiman
Sheepeytom
Hachiman
3,689
1,466
0
2,756
9,490
1,797
38
2,788
6,702
0
24,399
L
Kali
2,232
1,366
0
621
6,992
1,866
0
1,449
5,543
0
20,168
W
Izanami
xTatsumi Oga
Izanami
6,605
4,301
0
1,766
4,585
2,520
135
171
4,414
5,135
38,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,552
Gold Earned
31,919
216
Minions Killed
300
0
Camps Cleared
0
946,525
Distance Traveled
1,083,464
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,749
614
74
7
0
178,661
5
L
Erlang Shen
5,185
471
44
4
0
181,527
0
W
Kuzenbo
5,911
537
12
1
0
233,128
2
W
King Arthur
6,585
599
61
6
0
230,143
0
W
Set
6,584
599
69
6
0
245,715
0
L
Yemoja
4,656
423
20
2
0
160,686
4
L
Agni
6,209
564
73
7
0
211,173
4
L
Hachiman
4,785
435
41
4
0
164,750
0
L
Kali
4,717
429
38
3
0
228,389
3
W
Izanami
6,090
554
84
8
0
195,817
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role