Player Matchup

Ra
Ra
J0XH
Ra
Level 19
God Stats
3W - 5L
1,408 SR
Queue Stats
33W - 44L
1,215 Elo+
Solo
Cerberus
Cerberus
PhantonBrawl
Cerberus
Level 7
God Stats
4W - 7L
1,496 SR
Queue Stats
4W - 14L
1,244 Elo+
Solo
Ullr
Ullr
tommysmokes
Ullr
Level 124
God Stats
18W - 27L
1,375 SR
Queue Stats
961W - 1,035L
1,300 Elo+
Solo
Team Averages
Level 50
1,426 SR
1,253 Elo+

VS

Team Averages
Level 46
1,573 SR
1,342 Elo+
Anubis
Anubis
KraVat17
Anubis
Level 25
God Stats
3W - 2L
1,685 SR
Queue Stats
5W - 3L
1,607 Elo+
Solo
Izanami
Izanami
e1enex678
Izanami
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 45L
1,142 Elo+
Solo
Ymir
Ymir
twinkletoes8
Ymir
Level 94
God Stats
35W - 25L
1,534 SR
Queue Stats
378W - 492L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
J0XH
Ra
13
3 / 5 / 4
10,137
634
13,004
13,444
5,644
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
PhantonBrawl
Cerberus
11
2 / 7 / 3
9,229
577
9,547
21,094
11,787
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
2 / 8 / 1
9,294
581
7,043
14,364
4,780
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
KraVat17
Anubis
14
4 / 3 / 10
10,743
671
15,576
16,113
6,377
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Izanami
e1enex678
Izanami
12
2 / 1 / 6
10,386
649
5,602
9,686
3,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
14 / 3 / 6
13,134
821
17,792
15,911
7,135
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
7
Kills
20
20
Deaths
7
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ra
J0XH
Ra
3
5
4
1
W
Anubis
KraVat17
Anubis
4
3
10
3
L
Cerberus
PhantonBrawl
Cerberus
2
7
3
0.5
W
Izanami
e1enex678
Izanami
2
1
6
5
L
2
8
1
0.31
W
14
3
6
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,594
Damage
38,970
48,902
Taken
41,710
22,211
Mitigated
16,996
10,713
Healing
10,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
J0XH
Ra
13,004
2,298
870
5,600
13,444
5,644
0
8,721
4,723
43,499
0
W
Anubis
KraVat17
Anubis
15,576
1,802
0
3,159
16,113
6,377
853
10,262
5,851
36,529
0
L
Cerberus
PhantonBrawl
Cerberus
9,547
1,186
0
3,495
21,094
11,787
0
14,546
6,548
21,184
0
W
Izanami
e1enex678
Izanami
5,602
3,836
441
1,662
9,686
3,484
1,002
4,594
5,092
0
24,882
L
7,043
3,235
0
748
14,364
4,780
31
10,138
4,226
0
27,638
W
17,792
4,329
589
4,956
15,911
7,135
705
7,791
8,120
71,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,660
Gold Earned
34,263
131
Minions Killed
131
0
Camps Cleared
0
760,480
Distance Traveled
824,888
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,137
634
60
4
0
276,238
4
W
Anubis
10,743
671
34
2
0
246,994
1
L
Cerberus
9,229
577
36
2
0
264,577
3
W
Izanami
10,386
649
26
2
0
305,177
2
L
Ullr
9,294
581
35
2
0
219,665
4
W
Ymir
13,134
821
71
4
0
272,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role