Player Matchup

Sun Wukong
Sun Wukong
DaBeastlyA
Sun Wukong
Level 28
God Stats
27W - 23L
1,444 SR
Queue Stats
128W - 166L
1,090 Elo+
Solo
Vamana
Vamana
Echo2875
Vamana
Level 13
God Stats
16W - 17L
1,451 SR
Queue Stats
17W - 28L
1,183 Elo+
Solo
Nemesis
Nemesis
cypres_nocturne
Nemesis
Level 17
God Stats
0W - 2L
1,170 SR
Queue Stats
19W - 26L
1,165 Elo+
Solo
Yemoja
Yemoja
fezzenator79
Yemoja
Level 27
God Stats
0W - 2L
1,227 SR
Queue Stats
0W - 4L
1,029 Elo+
Solo
Ra
Ra
hapees4
Ra
Level 17
God Stats
2W - 9L
1,192 SR
Queue Stats
34W - 53L
1,173 Elo+
Solo
Team Averages
Level 20
1,297 SR
1,128 Elo+

VS

Team Averages
Level 20
1,426 SR
1,141 Elo+
Cthulhu
Cthulhu
SG8prl
Cthulhu
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,280 Elo+
Solo
Pele
Pele
Sadgrlkyle
Pele
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 37L
1,116 Elo+
Solo
Baron Samedi
Baron Samedi
SpoolWhip
Baron Samedi
Level 21
God Stats
2W - 2L
1,338 SR
Queue Stats
19W - 26L
1,150 Elo+
Solo
Hachiman
Hachiman
combsy89
Hachiman
Level 16
God Stats
7W - 12L
1,295 SR
Queue Stats
19W - 31L
1,107 Elo+
Solo
Hercules
Hercules
samuca130307
Hercules
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 17L
1,052 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DaBeastlyA
Sun Wukong
19
1 / 8 / 7
13,295
1,023
13,373
31,841
25,153
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vamana
Echo2875
Vamana
18
4 / 10 / 4
12,598
969
20,169
23,742
12,662
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
4 / 8 / 5
12,810
985
12,705
14,093
5,777
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
17
3 / 5 / 4
11,906
916
6,313
12,797
11,691
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
3 / 8 / 7
12,803
985
11,092
12,595
5,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

175

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
SG8prl
Cthulhu
20
9 / 2 / 18
14,356
1,104
17,414
16,868
23,707
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
15 / 8 / 14
15,994
1,230
26,646
25,434
12,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
SpoolWhip
Baron Samedi
19
7 / 4 / 14
13,477
1,037
13,003
12,134
6,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hachiman
combsy89
Hachiman
20
8 / 1 / 23
15,500
1,192
30,588
19,438
9,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
samuca130307
Hercules
13
0 / 0 / 0
8,290
638
0
0
0

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
108
15
Kills
39
39
Deaths
15
27
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DaBeastlyA
Sun Wukong
1
8
7
0.56
L
Vamana
Echo2875
Vamana
4
10
4
0.6
W
Cthulhu
SG8prl
Cthulhu
9
2
18
9
W
15
8
14
2.75
W
Baron Samedi
SpoolWhip
Baron Samedi
7
4
14
3.5
W
Hachiman
combsy89
Hachiman
8
1
23
19.5
L
4
8
5
0.81
L
Yemoja
3
5
4
1
L
3
8
7
0.81
W
Hercules
samuca130307
Hercules
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,652
Damage
87,651
95,068
Taken
73,874
60,609
Mitigated
52,246
10,818
Healing
22,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DaBeastlyA
Sun Wukong
13,373
4,685
0
943
31,841
25,153
0
7,746
24,095
146
65,988
L
Vamana
Echo2875
Vamana
20,169
13,771
0
4,528
23,742
12,662
0
6,473
17,269
0
37,912
W
Cthulhu
SG8prl
Cthulhu
17,414
4,310
86
0
16,868
23,707
0
3,977
12,891
34,535
0
W
26,646
11,888
0
9,068
25,434
12,060
0
7,455
17,979
0
65,071
W
Baron Samedi
SpoolWhip
Baron Samedi
13,003
2,210
2,532
2,114
12,134
6,811
0
2,569
9,565
22,738
0
W
Hachiman
combsy89
Hachiman
30,588
22,545
0
8,577
19,438
9,668
0
3,550
15,888
0
73,689
L
12,705
9,499
485
1,527
14,093
5,777
0
7,753
6,340
0
16,922
L
Yemoja
6,313
2,707
1,073
156
12,797
11,691
0
4,981
7,816
15,990
0
L
11,092
2,204
2,086
20
12,595
5,326
0
3,464
9,131
34,112
0
W
Hercules
samuca130307
Hercules
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,412
Gold Earned
67,617
225
Minions Killed
248
4
Camps Cleared
3
802,074
Distance Traveled
886,815
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
13,295
1,023
110
8
2
210,029
3
L
Vamana
12,598
969
30
2
1
169,828
0
W
Cthulhu
14,356
1,104
36
3
1
243,711
0
W
Pele
15,994
1,230
82
6
0
227,616
0
W
Baron Samedi
13,477
1,037
26
2
0
182,947
1
W
Hachiman
15,500
1,192
104
8
2
232,541
0
L
Nemesis
12,810
985
4
0
1
121,986
0
L
Yemoja
11,906
916
24
2
0
125,554
0
L
Ra
12,803
985
57
4
0
174,677
3
W
Hercules
8,290
638
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role