Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Gctf-CleptoMaNe
Hercules
Level 122
God Stats
261W - 277L
1,441 SR
Queue Stats
265W - 283L
1,379 Elo+
Solo
Fenrir
Fenrir
HaWk NiNj4s
Fenrir
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,615 Elo+
Party 2
Chiron
Chiron
NattyPlayZ
Chiron
Level 124
God Stats
1W - 0L
1,307 SR
Queue Stats
10W - 8L
1,482 Elo+
Party 2
Team Averages
Level 112
1,449 SR
1,495 Elo+

VS

Team Averages
Level 105
1,521 SR
1,461 Elo+
Khepri
Khepri
Fiedler-Felix
Khepri
Level 160
God Stats
14W - 13L
1,521 SR
Queue Stats
267W - 261L
1,445 Elo+
Party 1
Sol
Sol
NigerianPr1nce
Sol
Level 84
God Stats
10W - 7L
1,640 SR
Queue Stats
54W - 49L
1,427 Elo+
Solo
Fenrir
Fenrir
Pani_Fiedler
Fenrir
Level 93
God Stats
3W - 1L
1,458 SR
Queue Stats
142W - 154L
1,416 Elo+
Party 1
Ullr
Ullr
Yankss13
Ullr
Level 112
God Stats
1W - 2L
1,529 SR
Queue Stats
144W - 135L
1,531 Elo+
Solo
King Arthur
King Arthur
YanoThatGuy
King Arthur
Level 78
God Stats
8W - 15L
1,459 SR
Queue Stats
373W - 353L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
4 / 1 / 8
8,705
544
9,083
8,772
3,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
 
Cupid
13
3 / 1 / 3
7,653
478
2,949
7,190
2,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
14
2 / 0 / 3
8,159
510
3,747
15,046
15,876
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
13
7 / 1 / 5
8,674
542
9,380
12,344
5,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
NattyPlayZ
Chiron
13
2 / 2 / 8
7,799
487
10,273
11,990
4,382
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 1
7,591
474
3,000
7,616
4,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 9 / 0
6,623
414
5,316
10,874
3,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
10
1 / 5 / 2
6,546
409
2,656
10,768
3,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ullr
12
1 / 3 / 2
7,415
463
5,571
8,803
3,168
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
YanoThatGuy
King Arthur
14
1 / 1 / 2
8,320
520
11,226
13,444
11,536
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
18
Kills
5
5
Deaths
19
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
1
8
8
W
Cupid
 
Cupid
3
1
3
4.5
L
2
1
1
2.5
W
Hercules
2
0
3
3.5
W
Fenrir
7
1
5
9.5
W
Chiron
NattyPlayZ
Chiron
2
2
8
3
L
0
9
0
0
L
Fenrir
1
5
2
0.4
L
Ullr
1
3
2
0.67
L
King Arthur
YanoThatGuy
King Arthur
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,432
Damage
27,769
55,342
Taken
51,505
31,691
Mitigated
26,376
25,883
Healing
13,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
9,083
295
898
3,402
8,772
3,839
1,336
3,148
5,624
49,894
0
W
Cupid
 
Cupid
2,949
1,716
138
3,379
7,190
2,551
1,464
1,395
5,795
0
29,174
L
3,000
0
0
2,144
7,616
4,622
0
485
7,131
21,725
0
W
Hercules
3,747
1,484
0
7,508
15,046
15,876
1,000
539
14,507
0
39,627
W
Fenrir
9,380
2,300
0
5,676
12,344
5,043
0
1,258
11,086
0
50,174
W
Chiron
NattyPlayZ
Chiron
10,273
5,210
878
4,004
11,990
4,382
2,647
2,465
9,525
0
59,511
L
5,316
2,382
0
2,416
10,874
3,116
0
4,609
6,265
32,381
0
L
Fenrir
2,656
615
0
1,300
10,768
3,934
0
1,104
9,664
0
26,278
L
Ullr
5,571
2,450
0
2,375
8,803
3,168
0
1,214
7,589
0
45,631
L
King Arthur
YanoThatGuy
King Arthur
11,226
1,257
0
5,270
13,444
11,536
0
1,671
11,773
557
50,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,990
Gold Earned
36,495
408
Minions Killed
336
0
Camps Cleared
0
1,395,919
Distance Traveled
1,340,916
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,705
544
76
5
0
295,023
3
W
Cupid
7,653
478
64
4
0
229,370
1
L
Khepri
7,591
474
35
2
0
306,586
3
W
Hercules
8,159
510
90
6
0
235,594
0
W
Fenrir
8,674
542
81
5
0
351,897
1
W
Chiron
7,799
487
97
6
0
284,035
3
L
Sol
6,623
414
60
4
0
190,796
1
L
Fenrir
6,546
409
54
3
0
294,307
0
L
Ullr
7,415
463
100
6
0
284,324
3
L
King Arthur
8,320
520
87
5
0
264,903
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role