Player Matchup

Nemesis
Nemesis
BakasuraMainBot
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 27L
1,676 Elo+
Solo
Bastet
Bastet
DeadAngell4
Bastet
Level 27
God Stats
4W - 15L
1,360 SR
Queue Stats
15W - 34L
1,261 Elo+
Solo
Kukulkan
Kukulkan
OctaaaV1
Kukulkan
Level 8
God Stats
2W - 3L
1,387 SR
Queue Stats
5W - 7L
1,334 Elo+
Solo
Cupid
Cupid
TommyBNDZ
Cupid
Level 27
God Stats
1W - 2L
1,283 SR
Queue Stats
53W - 49L
1,501 Elo+
Solo
Yemoja
Yemoja
kingmidas34
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,228 Elo+
Solo
Team Averages
Level 20
1,406 SR
1,400 Elo+

VS

Team Averages
Level 19
1,425 SR
1,476 Elo+
Anubis
Anubis
Ateni555
Anubis
Level 18
God Stats
2W - 2L
1,762 SR
Queue Stats
17W - 11L
1,571 Elo+
Solo
Ymir
Ymir
Gimblelittletoes
Ymir
Level 8
God Stats
2W - 2L
1,443 SR
Queue Stats
3W - 2L
1,505 Elo+
Solo
Guan Yu
Guan Yu
Loobinator
Guan Yu
Level 16
God Stats
2W - 2L
1,109 SR
Queue Stats
17W - 23L
1,309 Elo+
Solo
Kuzenbo
Kuzenbo
Rtiky
Kuzenbo
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 90L
1,449 Elo+
Solo
Thanatos
Thanatos
riqkardio
Thanatos
Level 25
God Stats
4W - 2L
1,309 SR
Queue Stats
49W - 38L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,846
531
1,970
8,926
2,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Bastet
7
1 / 6 / 0
4,929
448
2,374
7,859
1,889
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
OctaaaV1
Kukulkan
9
0 / 4 / 0
5,219
474
2,377
4,646
978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
TommyBNDZ
Cupid
12
3 / 1 / 0
6,833
621
6,996
5,770
1,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
8
0 / 2 / 0
5,097
463
2,249
5,346
1,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ateni555
Anubis
12
4 / 0 / 0
6,985
635
4,010
4,720
2,428
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 1 / 2
5,999
545
2,564
7,558
3,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
Loobinator
Guan Yu
7
0 / 2 / 1
4,904
446
195
4,018
1,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kuzenbo
Rtiky
Kuzenbo
11
5 / 1 / 2
7,195
654
6,355
7,383
6,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
riqkardio
Thanatos
12
4 / 0 / 1
7,026
639
6,404
7,890
2,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
4
Kills
14
14
Deaths
4
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
Ateni555
Anubis
4
0
0
4
L
0
1
0
0
L
Bastet
1
6
0
0.17
W
1
1
2
2
W
Guan Yu
Loobinator
Guan Yu
0
2
1
0.25
L
Kukulkan
OctaaaV1
Kukulkan
0
4
0
0
W
Kuzenbo
Rtiky
Kuzenbo
5
1
2
6
L
Cupid
TommyBNDZ
Cupid
3
1
0
3
L
Yemoja
0
2
0
0
W
Thanatos
riqkardio
Thanatos
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,966
Damage
19,528
32,547
Taken
31,569
8,947
Mitigated
17,342
9,593
Healing
16,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Ateni555
Anubis
4,010
128
0
3,124
4,720
2,428
42
1,998
2,722
42,028
0
L
1,970
1,028
0
3,941
8,926
2,405
0
1,311
7,615
0
33,308
L
Bastet
2,374
873
222
503
7,859
1,889
0
5,366
2,093
0
10,042
W
2,564
473
0
737
7,558
3,835
0
267
7,291
25,974
0
W
Guan Yu
Loobinator
Guan Yu
195
43
100
424
4,018
1,997
0
0
4,018
0
8,189
L
Kukulkan
OctaaaV1
Kukulkan
2,377
349
0
500
4,646
978
0
2,703
1,943
23,431
0
W
Kuzenbo
Rtiky
Kuzenbo
6,355
2,165
0
1,552
7,383
6,363
5
1,371
6,012
31,789
0
L
Cupid
TommyBNDZ
Cupid
6,996
3,347
0
3,571
5,770
1,818
722
2,176
3,544
0
42,100
L
Yemoja
2,249
876
376
480
5,346
1,857
180
923
4,373
9,884
0
W
Thanatos
riqkardio
Thanatos
6,404
1,699
0
10,185
7,890
2,719
61
990
6,900
0
42,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,924
Gold Earned
32,109
257
Minions Killed
285
0
Camps Cleared
0
980,842
Distance Traveled
936,648
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,985
635
81
7
0
168,701
4
L
Nemesis
5,846
531
85
8
0
231,662
1
L
Bastet
4,929
448
14
1
0
199,008
0
W
Ymir
5,999
545
32
3
0
184,327
0
W
Guan Yu
4,904
446
21
2
0
140,790
0
L
Kukulkan
5,219
474
56
5
0
198,118
1
W
Kuzenbo
7,195
654
57
5
0
223,990
0
L
Cupid
6,833
621
86
8
0
181,991
5
L
Yemoja
5,097
463
16
1
0
170,063
0
W
Thanatos
7,026
639
94
9
0
218,840
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role