Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
DBlacker12
Osiris
Level 36
God Stats
2W - 3L
1,371 SR
Queue Stats
106W - 113L
1,363 Elo+
Solo
Izanami
Izanami
Da Tea is spilt
Izanami
Level 101
God Stats
3W - 2L
1,545 SR
Queue Stats
48W - 44L
1,383 Elo+
Party 1
Hel
Hel
WackoJoker40355
Hel
Level 49
God Stats
22W - 14L
1,533 SR
Queue Stats
38W - 36L
1,374 Elo+
Party 1
Hades
Hades
freyaqueenluv
Hades
Level 48
God Stats
1W - 2L
1,224 SR
Queue Stats
76W - 85L
1,370 Elo+
Solo
Team Averages
Level 55
1,435 SR
1,398 Elo+

VS

Team Averages
Level 54
1,600 SR
1,366 Elo+
Cernunnos
Cernunnos
CBRTOCLAB66 RUS
Cernunnos
Level 42
God Stats
11W - 23L
1,313 SR
Queue Stats
115W - 199L
1,416 Elo+
Solo
Arachne
Arachne
HOWiSigma
Arachne
Level 44
God Stats
0W - 3L
1,469 SR
Queue Stats
32W - 42L
1,264 Elo+
Solo
Baron Samedi
Baron Samedi
The__FrostStorm
Baron Samedi
Level 29
God Stats
4W - 2L
1,619 SR
Queue Stats
37W - 39L
1,351 Elo+
Party 2
Achilles
Achilles
aless2119
Achilles
Level 68
God Stats
4W - 1L
1,905 SR
Queue Stats
76W - 69L
1,473 Elo+
Party 2
Mercury
Mercury
marcelooo2011
Mercury
Level 86
God Stats
1W - 1L
1,694 SR
Queue Stats
81W - 91L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
4
0 / 0 / 1
6,079
338
0
448
82
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Osiris
DBlacker12
Osiris
17
8 / 2 / 2
10,780
599
7,837
9,532
9,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
5 / 3 / 5
8,919
496
8,814
15,413
5,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 4 / 7
8,946
497
8,597
14,055
12,907
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

19
16 / 1 / 0
12,284
682
17,696
14,464
7,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CBRTOCLAB66 RUS
Cernunnos
13
2 / 7 / 5
8,244
458
8,562
13,685
4,091
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
HOWiSigma
Arachne
14
2 / 5 / 1
8,372
465
4,930
11,411
3,370
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
The__FrostStorm
Baron Samedi
11
1 / 10 / 4
7,405
411
7,435
11,759
4,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
aless2119
Achilles
12
4 / 8 / 4
8,926
496
11,301
17,397
9,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mercury
12
0 / 2 / 5
7,551
420
2,195
13,183
4,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
28
32
Kills
9
10
Deaths
32
15
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
0
0
1
0.5
L
Cernunnos
CBRTOCLAB66 RUS
Cernunnos
2
7
5
0.64
W
Osiris
DBlacker12
Osiris
8
2
2
4.5
W
5
3
5
2.5
L
Arachne
HOWiSigma
Arachne
2
5
1
0.5
L
Baron Samedi
The__FrostStorm
Baron Samedi
1
10
4
0.3
W
3
4
7
1.63
L
Achilles
aless2119
Achilles
4
8
4
0.75
W
16
1
0
16
L
Mercury
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,944
Damage
34,423
53,912
Taken
67,435
35,078
Mitigated
26,166
27,168
Healing
16,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
0
0
0
467
448
82
0
0
448
0
1,993
L
Cernunnos
CBRTOCLAB66 RUS
Cernunnos
8,562
4,488
0
4,744
13,685
4,091
235
6,105
7,530
0
39,967
W
Osiris
DBlacker12
Osiris
7,837
2,202
0
1,278
9,532
9,322
591
1,020
8,512
0
63,302
W
8,814
6,280
0
5,631
15,413
5,077
4,178
2,617
12,796
0
55,309
L
Arachne
HOWiSigma
Arachne
4,930
3,957
0
1,028
11,411
3,370
515
2,766
8,445
0
44,290
L
Baron Samedi
The__FrostStorm
Baron Samedi
7,435
706
284
1,680
11,759
4,531
0
6,960
4,774
33,632
0
W
8,597
1,064
3,173
6,563
14,055
12,907
791
1,058
12,997
35,904
0
L
Achilles
aless2119
Achilles
11,301
3,764
0
3,464
17,397
9,527
0
7,074
10,223
0
33,962
W
17,696
790
156
9,900
14,464
7,690
1,177
2,740
11,724
89,116
0
L
Mercury
2,195
958
0
5,726
13,183
4,647
0
3,388
9,670
0
39,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,008
Gold Earned
40,498
459
Minions Killed
323
0
Camps Cleared
0
1,282,985
Distance Traveled
1,566,792
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,079
338
8
0
0
41,134
0
L
Cernunnos
8,244
458
68
4
0
276,885
0
W
Osiris
10,780
599
136
8
0
309,837
10
W
Izanami
8,919
496
89
5
0
313,201
3
L
Arachne
8,372
465
91
5
0
330,699
0
L
Baron Samedi
7,405
411
52
3
0
287,689
1
W
Hel
8,946
497
74
4
0
295,529
1
L
Achilles
8,926
496
39
2
0
310,163
3
W
Hades
12,284
682
152
8
0
323,284
0
L
Mercury
7,551
420
73
4
0
361,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role