Player Matchup

Zeus
Zeus
Absrakt
Zeus
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 144L
1,378 Elo+
Solo
Cerberus
Cerberus
Suirenjr
Cerberus
Level 126
God Stats
2W - 2L
1,410 SR
Queue Stats
148W - 116L
1,526 Elo+
Solo
Fenrir
Fenrir
TheMoisture
Fenrir
Level 40
God Stats
10W - 9L
1,497 SR
Queue Stats
79W - 92L
1,375 Elo+
Solo
Izanami
Izanami
Trakner2
Izanami
Level 123
God Stats
17W - 10L
1,554 SR
Queue Stats
65W - 59L
1,517 Elo+
Solo
Ratatoskr
Ratatoskr
WhitewingPhanta
Ratatoskr
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 80
1,492 SR
1,459 Elo+

VS

Team Averages
Level 70
1,446 SR
1,466 Elo+
Cerberus
Cerberus
AbsolutehZero
Cerberus
Level 70
God Stats
3W - 7L
1,381 SR
Queue Stats
135W - 158L
1,432 Elo+
Solo
Ra
Ra
BigBoiWarbucks50
Ra
Level 47
God Stats
3W - 2L
1,665 SR
Queue Stats
81W - 91L
1,431 Elo+
Solo
Set
Set
CaptBuckfast
Set
Level 46
God Stats
0W - 2L
1,113 SR
Queue Stats
21W - 18L
1,432 Elo+
Solo
Danzaburou
Danzaburou
CrowleyZ
Danzaburou
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
OccamsShavingKit
Amaterasu
Level 49
God Stats
24W - 25L
1,572 SR
Queue Stats
153W - 131L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Absrakt
Zeus
14
0 / 1 / 6
8,555
611
5,801
7,598
2,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Suirenjr
Cerberus
12
7 / 0 / 4
8,472
605
5,116
8,519
4,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
12
7 / 2 / 5
8,260
590
6,350
8,740
2,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
Trakner2
Izanami
14
6 / 2 / 6
9,005
643
9,818
8,758
2,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ratatoskr
WhitewingPhanta
Ratatoskr
16
5 / 0 / 5
9,542
682
9,515
8,018
6,841
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AbsolutehZero
Cerberus
11
0 / 5 / 5
6,162
440
4,630
12,272
6,300
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
0 / 5 / 3
7,194
514
4,528
9,236
3,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 6 / 2
6,940
496
4,416
13,008
3,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
CrowleyZ
Danzaburou
11
1 / 4 / 2
6,820
487
3,964
7,741
2,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
13
2 / 5 / 0
7,113
508
3,122
14,792
7,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
17
25
Kills
5
5
Deaths
25
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AbsolutehZero
Cerberus
0
5
5
0.5
W
Zeus
Absrakt
Zeus
0
1
6
3
L
0
5
3
0.3
L
2
6
2
0.5
L
Danzaburou
CrowleyZ
Danzaburou
1
4
2
0.5
L
Amaterasu
2
5
0
0.4
W
Cerberus
Suirenjr
Cerberus
7
0
4
9
W
Fenrir
7
2
5
4.75
W
Izanami
Trakner2
Izanami
6
2
6
4.5
W
Ratatoskr
WhitewingPhanta
Ratatoskr
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,600
Damage
20,660
41,633
Taken
57,049
19,354
Mitigated
22,841
17,617
Healing
20,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AbsolutehZero
Cerberus
4,630
328
0
2,631
12,272
6,300
144
3,138
9,096
27,794
0
W
Zeus
Absrakt
Zeus
5,801
631
0
2,998
7,598
2,492
317
3,857
3,741
43,406
0
L
4,528
703
125
3,347
9,236
3,098
0
3,635
5,367
49,027
0
L
4,416
2,616
0
4,596
13,008
3,886
0
1,773
11,203
0
30,831
L
Danzaburou
CrowleyZ
Danzaburou
3,964
1,411
592
2,575
7,741
2,064
252
1,715
6,020
0
41,176
L
Amaterasu
3,122
1,912
0
6,899
14,792
7,493
0
1,136
13,650
0
35,187
W
Cerberus
Suirenjr
Cerberus
5,116
37
0
3,814
8,519
4,362
277
1,747
6,772
23,752
0
W
Fenrir
6,350
1,136
0
2,751
8,740
2,784
0
899
7,841
0
28,558
W
Izanami
Trakner2
Izanami
9,818
6,132
0
4,287
8,758
2,875
1,714
2,131
6,627
0
70,169
W
Ratatoskr
WhitewingPhanta
Ratatoskr
9,515
2,698
0
3,767
8,018
6,841
0
524
7,494
6,873
58,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,834
Gold Earned
34,229
478
Minions Killed
378
0
Camps Cleared
0
1,368,982
Distance Traveled
1,275,650
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,162
440
65
5
0
287,069
3
W
Zeus
8,555
611
109
8
0
246,458
2
L
Ra
7,194
514
106
8
0
246,330
3
L
Set
6,940
496
56
4
0
240,712
0
L
Danzaburou
6,820
487
83
6
0
251,265
0
L
Amaterasu
7,113
508
68
5
0
250,274
7
W
Cerberus
8,472
605
67
5
0
283,896
9
W
Fenrir
8,260
590
51
4
0
296,456
0
W
Izanami
9,005
643
118
8
0
246,639
4
W
Ratatoskr
9,542
682
133
10
0
295,533
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role