Player Matchup

Serqet
Serqet
 
Serqet
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
DevinTT
Poseidon
Level 40
God Stats
2W - 1L
1,539 SR
Queue Stats
77W - 60L
1,524 Elo+
Party 1
Achilles
Achilles
Fossels
Achilles
Level 65
God Stats
2W - 2L
1,400 SR
Queue Stats
196W - 184L
1,549 Elo+
Party 1
Yemoja
Yemoja
freakstreats
Yemoja
Level 88
God Stats
1W - 2L
1,499 SR
Queue Stats
243W - 224L
1,505 Elo+
Party 1
Apollo
Apollo
vShmo
Apollo
Level 88
God Stats
14W - 5L
1,643 SR
Queue Stats
326W - 278L
1,570 Elo+
Party 1
Team Averages
Level 68
1,516 SR
1,530 Elo+

VS

Team Averages
Level 72
1,593 SR
1,418 Elo+
Fafnir
Fafnir
DoubleAbomb
Fafnir
Level 85
God Stats
7W - 9L
1,495 SR
Queue Stats
388W - 392L
1,452 Elo+
Solo
Loki
Loki
HeatherSparkles
Loki
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cupid
Cupid
SOLOWRECKER
Cupid
Level 33
God Stats
2W - 4L
1,688 SR
Queue Stats
3W - 8L
1,334 Elo+
Party 2
Chronos
Chronos
VolitiveMeteorX
Chronos
Level 123
God Stats
6W - 2L
1,755 SR
Queue Stats
212W - 204L
1,441 Elo+
Solo
Hercules
Hercules
silenfest04
Hercules
Level 79
God Stats
0W - 2L
1,527 SR
Queue Stats
8W - 15L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
2 / 3 / 5
8,382
524
3,032
12,098
4,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
DevinTT
Poseidon
13
5 / 3 / 5
8,262
516
9,947
8,262
3,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
Fossels
Achilles
14
6 / 2 / 6
8,620
539
12,473
15,310
13,531
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Yemoja
13
3 / 0 / 12
8,600
538
8,937
9,557
9,799
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Apollo
vShmo
Apollo
17
10 / 1 / 4
10,861
679
11,255
11,368
4,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
9
0 / 7 / 2
6,763
423
3,170
13,058
6,396
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 6 / 1
7,196
450
5,185
12,618
3,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 6 / 2
7,400
463
8,146
9,238
2,705
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
3 / 4 / 0
7,486
468
11,438
14,193
5,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
silenfest04
Hercules
13
2 / 3 / 2
7,994
500
8,503
14,080
10,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
14
26
Kills
7
9
Deaths
26
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
2
3
5
1.5
W
Poseidon
DevinTT
Poseidon
5
3
5
2.5
L
Fafnir
0
7
2
0.14
W
Achilles
Fossels
Achilles
6
2
6
4.5
L
2
6
1
0.42
L
0
6
2
0.17
L
3
4
0
0.75
W
Yemoja
3
0
12
9
L
Hercules
silenfest04
Hercules
2
3
2
1
W
Apollo
vShmo
Apollo
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,644
Damage
36,442
56,595
Taken
63,187
35,405
Mitigated
28,814
20,809
Healing
16,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
3,032
613
0
4,748
12,098
4,572
0
1,810
10,288
0
55,136
W
Poseidon
DevinTT
Poseidon
9,947
464
0
2,342
8,262
3,013
54
3,848
4,389
48,213
0
L
Fafnir
3,170
963
0
2,242
13,058
6,396
0
6,024
6,461
11,124
0
W
Achilles
Fossels
Achilles
12,473
4,830
0
3,513
15,310
13,531
49
3,548
11,234
0
42,837
L
5,185
1,845
0
2,230
12,618
3,685
152
2,161
10,231
0
31,814
L
8,146
4,361
87
2,444
9,238
2,705
630
848
8,390
0
42,301
L
11,438
4,155
0
5,941
14,193
5,173
307
6,526
7,217
53,474
0
W
Yemoja
8,937
2,042
2,197
1,571
9,557
9,799
20
3,838
5,644
22,134
0
L
Hercules
silenfest04
Hercules
8,503
3,873
0
3,781
14,080
10,855
126
2,437
11,212
0
43,020
W
Apollo
vShmo
Apollo
11,255
8,307
0
6,438
11,368
4,490
1,496
1,564
9,804
0
73,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,725
Gold Earned
36,839
402
Minions Killed
349
0
Camps Cleared
0
1,597,313
Distance Traveled
1,486,168
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,382
524
98
6
0
367,234
0
W
Poseidon
8,262
516
76
5
0
309,938
0
L
Fafnir
6,763
423
17
1
0
297,397
3
W
Achilles
8,620
539
70
4
0
338,595
3
L
Loki
7,196
450
56
4
0
323,323
1
L
Cupid
7,400
463
87
5
0
259,646
0
L
Chronos
7,486
468
93
6
0
307,189
4
W
Yemoja
8,600
538
24
2
0
287,823
2
L
Hercules
7,994
500
96
6
0
298,613
4
W
Apollo
10,861
679
134
8
0
293,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role