Player Matchup

Anubis
Anubis
Alone69
Anubis
Level 21
God Stats
1W - 1L
1,734 SR
Queue Stats
6W - 10L
1,334 Elo+
Party 1
Cerberus
Cerberus
DewottXP
Cerberus
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,593 Elo+
Solo
Cupid
Cupid
NotAvailable333
Cupid
Level 22
God Stats
5W - 2L
1,691 SR
Queue Stats
26W - 17L
1,637 Elo+
Solo
Ymir
Ymir
Thoggins
Ymir
Level 25
God Stats
9W - 7L
1,605 SR
Queue Stats
16W - 10L
1,554 Elo+
Party 1
Set
Set
epheral
Set
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 13L
1,659 Elo+
Solo
Team Averages
Level 21
1,606 SR
1,555 Elo+

VS

Team Averages
Level 20
1,550 SR
1,563 Elo+
Ares
Ares
Artyf3x
Ares
Level 2
God Stats
1W - 1L
1,664 SR
Queue Stats
1W - 1L
1,627 Elo+
Solo
Apollo
Apollo
Forgottenzs
Apollo
Level 13
God Stats
1W - 2L
1,503 SR
Queue Stats
9W - 5L
1,628 Elo+
Solo
Arachne
Arachne
KingTaco3078
Arachne
Level 29
God Stats
1W - 1L
1,709 SR
Queue Stats
79W - 53L
1,580 Elo+
Solo
Anubis
Anubis
NibbaYeeterson
Anubis
Level 25
God Stats
1W - 3L
1,502 SR
Queue Stats
3W - 7L
1,412 Elo+
Solo
Sun Wukong
Sun Wukong
PhuffMaster
Sun Wukong
Level 31
God Stats
0W - 2L
1,374 SR
Queue Stats
72W - 53L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Alone69
Anubis
14
2 / 7 / 3
8,971
498
5,901
10,900
4,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
DewottXP
Cerberus
17
3 / 1 / 2
10,595
589
6,169
15,297
18,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
4 / 2 / 4
10,734
596
11,411
11,515
4,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
13
3 / 3 / 8
9,257
514
4,745
13,412
9,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Set
16
6 / 4 / 6
10,281
571
13,665
11,964
8,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Artyf3x
Ares
8
0 / 3 / 5
6,550
364
1,018
6,511
2,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Apollo
16
5 / 4 / 3
9,482
527
14,483
17,738
7,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
KingTaco3078
Arachne
16
6 / 3 / 4
10,021
557
10,431
17,248
6,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
4 / 6 / 3
9,251
514
11,427
10,948
3,832
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
PhuffMaster
Sun Wukong
14
2 / 3 / 1
8,694
483
6,396
11,273
7,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
33
18
Kills
17
17
Deaths
19
23
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Anubis
Alone69
Anubis
2
7
3
0.5
L
Ares
Artyf3x
Ares
0
3
5
0.83
W
Cerberus
DewottXP
Cerberus
3
1
2
4
L
Apollo
5
4
3
1.63
L
Arachne
KingTaco3078
Arachne
6
3
4
2.67
L
4
6
3
0.92
W
4
2
4
3
L
Sun Wukong
PhuffMaster
Sun Wukong
2
3
1
0.83
W
Ymir
3
3
8
2.33
W
Set
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,891
Damage
43,755
63,088
Taken
63,718
43,714
Mitigated
28,019
19,311
Healing
23,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Alone69
Anubis
5,901
625
0
2,253
10,900
4,068
0
5,704
5,196
45,259
0
L
Ares
Artyf3x
Ares
1,018
245
0
1,019
6,511
2,918
501
2,556
3,873
6,309
0
W
Cerberus
DewottXP
Cerberus
6,169
678
0
6,901
15,297
18,099
971
557
14,395
76,506
0
L
Apollo
14,483
9,816
0
8,643
17,738
7,084
348
2,160
15,566
0
69,035
L
Arachne
KingTaco3078
Arachne
10,431
8,006
0
7,761
17,248
6,400
21
4,259
12,830
0
58,890
L
11,427
939
0
2,717
10,948
3,832
580
3,790
6,925
52,508
0
W
11,411
6,265
492
5,634
11,515
4,340
1,959
120
11,370
0
79,141
L
Sun Wukong
PhuffMaster
Sun Wukong
6,396
1,137
0
3,360
11,273
7,785
0
3,708
7,302
0
40,861
W
Ymir
4,745
886
0
2,283
13,412
9,079
238
3,250
10,112
20,285
0
W
Set
13,665
5,667
0
1,748
11,964
8,128
1,043
2,814
9,106
5,358
59,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,838
Gold Earned
43,998
547
Minions Killed
409
0
Camps Cleared
0
1,530,715
Distance Traveled
1,489,206
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,971
498
82
5
0
300,693
0
L
Ares
6,550
364
11
1
0
221,697
2
W
Cerberus
10,595
589
198
11
0
275,390
0
L
Apollo
9,482
527
105
6
0
308,669
5
L
Arachne
10,021
557
108
6
0
383,039
3
L
Anubis
9,251
514
99
6
0
251,290
3
W
Cupid
10,734
596
130
7
0
280,866
0
L
Sun Wukong
8,694
483
86
5
0
324,511
5
W
Ymir
9,257
514
36
2
0
330,685
4
W
Set
10,281
571
101
6
0
343,081
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role