Player Matchup

Bellona
Bellona
 
Bellona
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
Jakopel97
Baron Samedi
Level 109
God Stats
3W - 5L
1,472 SR
Queue Stats
399W - 421L
1,447 Elo+
Party 2
Janus
Janus
Psyc_Oray
Janus
Level 108
God Stats
9W - 9L
1,530 SR
Queue Stats
313W - 289L
1,526 Elo+
Party 3
Pele
Pele
Regis_is_life
Pele
Level 100
God Stats
33W - 22L
1,628 SR
Queue Stats
306W - 303L
1,458 Elo+
Party 3
Neith
Neith
defrog93
Neith
Level 156
God Stats
1W - 3L
1,487 SR
Queue Stats
247W - 236L
1,501 Elo+
Party 2
Team Averages
Level 120
1,523 SR
1,486 Elo+

VS

Team Averages
Level 115
1,476 SR
1,534 Elo+
Cu Chulainn
Cu Chulainn
AuTo3ahn
Cu Chulainn
Level 105
God Stats
32W - 31L
1,634 SR
Queue Stats
401W - 375L
1,523 Elo+
Solo
Kali
Kali
Reco Scooby
Kali
Level 124
God Stats
2W - 4L
1,385 SR
Queue Stats
340W - 318L
1,567 Elo+
Party 1
Freya
Freya
SgtCyber-
Freya
Level 127
God Stats
8W - 16L
1,423 SR
Queue Stats
169W - 185L
1,453 Elo+
Solo
Sylvanus
Sylvanus
Spambii
Sylvanus
Level 160
God Stats
2W - 6L
1,287 SR
Queue Stats
489W - 514L
1,569 Elo+
Party 1
Izanami
Izanami
Zett88
Izanami
Level 60
God Stats
27W - 12L
1,650 SR
Queue Stats
85W - 71L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
3 / 4 / 1
9,901
495
12,551
17,722
15,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
Jakopel97
Baron Samedi
14
1 / 5 / 5
9,100
455
3,537
11,260
6,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Janus
Psyc_Oray
Janus
13
1 / 2 / 4
8,793
440
5,453
6,327
2,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 8 / 4
9,648
482
7,816
17,302
6,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
defrog93
Neith
19
4 / 0 / 2
11,819
591
10,736
9,154
3,719
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AuTo3ahn
Cu Chulainn
19
3 / 4 / 4
11,988
599
14,816
17,828
15,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
9 / 4 / 2
12,569
628
12,097
17,592
13,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Freya
SgtCyber-
Freya
14
2 / 2 / 3
9,617
481
4,664
7,881
4,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
Spambii
Sylvanus
17
1 / 1 / 8
10,902
545
4,957
14,438
12,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Zett88
Izanami
19
4 / 1 / 0
12,083
604
5,671
13,171
4,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
36
12
Kills
19
19
Deaths
12
16
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
3
4
1
0.88
W
Cu Chulainn
AuTo3ahn
Cu Chulainn
3
4
4
1.25
L
Baron Samedi
Jakopel97
Baron Samedi
1
5
5
0.7
L
Janus
Psyc_Oray
Janus
1
2
4
1.5
W
9
4
2
2.5
L
3
8
4
0.63
W
Freya
SgtCyber-
Freya
2
2
3
1.75
W
Sylvanus
Spambii
Sylvanus
1
1
8
5
W
Izanami
Zett88
Izanami
4
1
0
4
L
Neith
defrog93
Neith
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,093
Damage
42,205
61,765
Taken
70,910
34,254
Mitigated
50,764
20,762
Healing
32,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
12,551
5,942
0
9,470
17,722
15,321
527
858
16,864
6
62,530
W
Cu Chulainn
AuTo3ahn
Cu Chulainn
14,816
2,851
0
6,584
17,828
15,333
2,134
2
17,826
7,315
77,074
L
Baron Samedi
Jakopel97
Baron Samedi
3,537
261
228
3,224
11,260
6,803
0
4,835
6,425
36,622
0
L
Janus
Psyc_Oray
Janus
5,453
275
0
1,042
6,327
2,032
0
2,725
3,602
46,650
0
W
12,097
5,089
0
5,213
17,592
13,832
824
3,088
14,504
13,527
86,884
L
7,816
1,196
0
1,948
17,302
6,379
0
2,349
14,953
0
70,667
W
Freya
SgtCyber-
Freya
4,664
1,512
0
3,284
7,881
4,820
0
3,560
4,321
50,532
0
W
Sylvanus
Spambii
Sylvanus
4,957
910
2,818
6,812
14,438
12,534
806
3,016
11,422
29,035
0
W
Izanami
Zett88
Izanami
5,671
4,177
0
7,919
13,171
4,245
0
1,645
11,526
0
110,860
L
Neith
defrog93
Neith
10,736
3,982
0
4,850
9,154
3,719
637
798
8,356
0
99,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,261
Gold Earned
57,159
565
Minions Killed
642
0
Camps Cleared
0
1,635,968
Distance Traveled
1,794,277
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,901
495
125
6
0
295,423
0
W
Cu Chulainn
11,988
599
167
8
0
403,847
1
L
Baron Samedi
9,100
455
61
3
0
319,113
3
L
Janus
8,793
440
89
4
0
285,396
4
W
Kali
12,569
628
150
8
0
394,822
4
L
Pele
9,648
482
108
5
0
379,588
2
W
Freya
9,617
481
95
5
0
235,166
5
W
Sylvanus
10,902
545
43
2
0
379,424
3
W
Izanami
12,083
604
187
9
0
381,018
3
L
Neith
11,819
591
182
9
0
356,448
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role