Player Matchup

Raijin
Raijin
Meatyourbeet762
Raijin
Level 89
God Stats
4W - 3L
1,768 SR
Queue Stats
150W - 142L
1,449 Elo+
Solo
Nike
Nike
Neo-NobleNoir
Nike
Level 128
God Stats
5W - 7L
1,426 SR
Queue Stats
34W - 41L
1,420 Elo+
Solo
Ares
Ares
Shreepmeister
Ares
Level 49
God Stats
2W - 3L
1,421 SR
Queue Stats
154W - 193L
1,413 Elo+
Solo
Cernunnos
Cernunnos
TNRMN8
Cernunnos
Level 73
God Stats
22W - 15L
1,621 SR
Queue Stats
138W - 134L
1,434 Elo+
Solo
Da Ji
Da Ji
jayuoii
Da Ji
Level 104
God Stats
3W - 2L
1,751 SR
Queue Stats
245W - 236L
1,425 Elo+
Solo
Team Averages
Level 89
1,598 SR
1,428 Elo+

VS

Team Averages
Level 85
1,534 SR
1,421 Elo+
Danzaburou
Danzaburou
DarthViking820
Danzaburou
Level 140
God Stats
11W - 2L
1,723 SR
Queue Stats
166W - 152L
1,551 Elo+
Solo
Chang'e
Chang'e
Iunb45
Chang'e
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 164L
1,261 Elo+
Solo
Tsukuyomi
Tsukuyomi
RawSkidz420
Tsukuyomi
Level 54
God Stats
10W - 10L
1,494 SR
Queue Stats
77W - 103L
1,315 Elo+
Party 1
Chiron
Chiron
Simply Gnashty7
Chiron
Level 116
God Stats
5W - 2L
1,622 SR
Queue Stats
193W - 172L
1,489 Elo+
Party 1
Sobek
Sobek
XeroGuns
Sobek
Level 67
God Stats
1W - 1L
1,332 SR
Queue Stats
78W - 64L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 6
12,094
605
14,449
12,644
5,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 2 / 5
10,603
530
5,715
13,209
11,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 7 / 3
8,738
437
5,531
15,449
11,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
TNRMN8
Cernunnos
13
0 / 4 / 6
8,856
443
7,546
12,233
4,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
jayuoii
Da Ji
19
14 / 2 / 3
12,428
621
15,095
16,701
7,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DarthViking820
Danzaburou
17
2 / 5 / 2
11,400
570
9,377
13,613
7,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
Iunb45
Chang'e
15
1 / 7 / 1
10,045
502
4,123
11,887
3,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
RawSkidz420
Tsukuyomi
17
10 / 3 / 4
11,340
567
11,908
14,294
6,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
4 / 3 / 9
10,552
528
13,722
10,410
3,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
XeroGuns
Sobek
14
1 / 5 / 8
9,777
489
5,296
19,127
18,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
42
23
Kills
18
18
Deaths
23
23
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DarthViking820
Danzaburou
2
5
2
0.6
W
Chang'e
Iunb45
Chang'e
1
7
1
0.21
L
7
3
6
3.33
L
1
2
5
1.75
W
Tsukuyomi
RawSkidz420
Tsukuyomi
10
3
4
4
L
1
7
3
0.36
W
4
3
9
2.83
L
Cernunnos
TNRMN8
Cernunnos
0
4
6
0.75
W
Sobek
XeroGuns
Sobek
1
5
8
1
L
Da Ji
jayuoii
Da Ji
14
2
3
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,336
Damage
44,426
70,236
Taken
69,331
41,030
Mitigated
39,566
16,061
Healing
19,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DarthViking820
Danzaburou
9,377
1,975
0
3,437
13,613
7,809
3,362
648
12,685
0
74,463
W
Chang'e
Iunb45
Chang'e
4,123
737
106
2,621
11,887
3,930
1,058
5,504
6,026
36,736
0
L
14,449
1,107
0
1,797
12,644
5,753
0
3,270
9,349
90,428
0
L
5,715
275
0
3,248
13,209
11,994
2,608
147
12,717
0
58,541
W
Tsukuyomi
RawSkidz420
Tsukuyomi
11,908
3,548
0
4,129
14,294
6,097
949
3,735
10,419
382
64,767
L
5,531
275
0
1,763
15,449
11,617
0
2,406
13,043
24,417
0
W
13,722
5,592
1,264
2,997
10,410
3,554
3,227
4,466
5,796
0
51,138
L
Cernunnos
TNRMN8
Cernunnos
7,546
3,702
0
5,073
12,233
4,164
694
1,612
10,621
0
45,878
W
Sobek
XeroGuns
Sobek
5,296
639
231
5,107
19,127
18,176
508
5,007
14,023
18,450
0
L
Da Ji
jayuoii
Da Ji
15,095
4,523
0
4,180
16,701
7,502
182
2,538
14,018
0
73,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,719
Gold Earned
53,114
515
Minions Killed
437
0
Camps Cleared
0
1,780,270
Distance Traveled
1,736,778
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,400
570
136
7
0
328,373
6
W
Chang'e
10,045
502
69
3
0
297,971
0
L
Raijin
12,094
605
163
8
0
341,646
6
L
Nike
10,603
530
135
7
0
356,212
9
W
Tsukuyomi
11,340
567
111
6
0
408,832
6
L
Ares
8,738
437
27
1
0
401,650
8
W
Chiron
10,552
528
93
5
0
359,053
2
L
Cernunnos
8,856
443
94
5
0
261,478
0
W
Sobek
9,777
489
28
1
0
342,549
4
L
Da Ji
12,428
621
96
5
0
419,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role