Player Matchup

Thanatos
Thanatos
CLAVEL10_4
Thanatos
Level 88
God Stats
14W - 19L
1,407 SR
Queue Stats
259W - 283L
1,393 Elo+
Solo
Terra
Terra
EXOPANDA1510
Terra
Level 60
God Stats
2W - 1L
1,741 SR
Queue Stats
73W - 61L
1,403 Elo+
Solo
Raijin
Raijin
Moandas
Raijin
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
TMPR Vivi PR
Aphrodite
Level 100
God Stats
12W - 2L
1,701 SR
Queue Stats
389W - 386L
1,414 Elo+
Solo
Medusa
Medusa
xl ASS4SSIN lx
Medusa
Level 70
God Stats
15W - 15L
1,496 SR
Queue Stats
350W - 352L
1,381 Elo+
Solo
Team Averages
Level 86
1,569 SR
1,418 Elo+

VS

Team Averages
Level 106
1,360 SR
1,434 Elo+
Merlin
Merlin
MADvillain00
Merlin
Level 120
God Stats
58W - 52L
1,569 SR
Queue Stats
930W - 1,018L
1,437 Elo+
Solo
Tyr
Tyr
OhThatsMac
Tyr
Level 103
God Stats
1W - 4L
1,085 SR
Queue Stats
421W - 414L
1,518 Elo+
Solo
Ymir
Ymir
StolenJules
Ymir
Level 69
God Stats
117W - 102L
1,476 SR
Queue Stats
196W - 222L
1,413 Elo+
Party 1
Artio
Artio
TeaTooHot
Artio
Level 112
God Stats
0W - 3L
1,091 SR
Queue Stats
392W - 414L
1,420 Elo+
Party 1
Rama
Rama
krassniii
Rama
Level 126
God Stats
5W - 6L
1,581 SR
Queue Stats
358W - 344L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CLAVEL10_4
Thanatos
16
6 / 2 / 4
9,533
530
8,568
9,997
3,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 1 / 4
8,402
467
4,118
7,836
5,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Raijin
Moandas
Raijin
16
1 / 3 / 2
9,659
537
8,948
13,007
9,054
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
TMPR Vivi PR
Aphrodite
17
5 / 2 / 5
10,311
573
13,568
17,077
7,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 2 / 2
9,201
511
8,299
8,920
2,904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
0 / 5 / 1
8,366
465
6,088
10,049
3,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
0 / 3 / 3
9,720
540
8,191
17,102
16,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
7 / 0 / 1
8,732
485
7,300
4,811
1,957
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artio
TeaTooHot
Artio
8
0 / 4 / 2
6,550
364
3,680
12,825
6,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
13
1 / 4 / 3
8,088
449
6,566
13,498
3,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
16
Kills
8
10
Deaths
16
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thanatos
CLAVEL10_4
Thanatos
6
2
4
4
W
1
1
4
3
L
Merlin
0
5
1
0.1
W
Raijin
Moandas
Raijin
1
3
2
0.67
L
0
3
3
0.5
L
7
0
1
7.5
W
Aphrodite
TMPR Vivi PR
Aphrodite
5
2
5
3.75
L
Artio
TeaTooHot
Artio
0
4
2
0.25
L
Rama
1
4
3
0.63
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,501
Damage
31,825
56,837
Taken
58,285
27,823
Mitigated
32,577
33,775
Healing
21,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
CLAVEL10_4
Thanatos
8,568
2,323
0
8,260
9,997
3,669
603
1,146
8,801
0
63,944
W
4,118
866
1,443
2,893
7,836
5,009
225
2,889
4,947
23,814
0
L
Merlin
6,088
428
0
1,426
10,049
3,614
0
7,381
2,668
49,610
0
W
Raijin
Moandas
Raijin
8,948
1,427
0
4,006
13,007
9,054
0
2,571
9,861
58,525
0
L
8,191
1,868
0
7,381
17,102
16,677
0
9,486
7,616
0
61,584
L
7,300
387
0
2,716
4,811
1,957
0
1,290
3,521
35,306
0
W
Aphrodite
TMPR Vivi PR
Aphrodite
13,568
1,607
890
12,938
17,077
7,187
769
7,828
9,199
71,572
0
L
Artio
TeaTooHot
Artio
3,680
333
635
3,013
12,825
6,582
0
4,666
8,159
12,030
0
L
Rama
6,566
4,821
0
5,901
13,498
3,747
0
3,811
9,687
0
54,224
W
8,299
4,055
0
3,345
8,920
2,904
1,902
2,634
6,286
0
61,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,106
Gold Earned
41,456
498
Minions Killed
426
0
Camps Cleared
0
1,585,508
Distance Traveled
1,417,763
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,533
530
100
6
0
334,334
2
W
Terra
8,402
467
36
2
0
352,471
0
L
Merlin
8,366
465
110
6
0
301,951
0
W
Raijin
9,659
537
121
7
0
271,678
6
L
Tyr
9,720
540
126
7
0
316,004
8
L
Ymir
8,732
485
67
4
0
230,746
0
W
Aphrodite
10,311
573
128
7
0
316,829
3
L
Artio
6,550
364
9
1
0
288,941
8
L
Rama
8,088
449
114
6
0
280,121
6
W
Medusa
9,201
511
113
6
0
310,196
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role