Player Matchup

Neith
Neith
Cdavis1108
Neith
Level 18
God Stats
22W - 21L
1,436 SR
Queue Stats
24W - 24L
1,324 Elo+
Solo
Yemoja
Yemoja
ORgaymer
Yemoja
Level 28
God Stats
1W - 0L
1,466 SR
Queue Stats
48W - 51L
1,340 Elo+
Solo
Tsukuyomi
Tsukuyomi
Reekai
Tsukuyomi
Level 26
God Stats
2W - 3L
1,300 SR
Queue Stats
32W - 21L
1,402 Elo+
Solo
Fenrir
Fenrir
ShellingDwarf10
Fenrir
Level 16
God Stats
1W - 0L
1,941 SR
Queue Stats
4W - 8L
1,170 Elo+
Solo
Bellona
Bellona
flyingdeath219
Bellona
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,680 Elo+
Solo
Team Averages
Level 21
1,529 SR
1,383 Elo+

VS

Team Averages
Level 22
1,370 SR
1,382 Elo+
Bellona
Bellona
D1noch6de
Bellona
Level 14
God Stats
0W - 3L
1,281 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Hel
Hel
Slonu
Hel
Level 24
God Stats
4W - 3L
1,281 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Apollo
Apollo
VDUB64
Apollo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 30L
1,322 Elo+
Solo
Ymir
Ymir
guydolf
Ymir
Level 28
God Stats
15W - 11L
1,608 SR
Queue Stats
61W - 64L
1,399 Elo+
Solo
Hera
Hera
icecavani
Hera
Level 25
God Stats
3W - 11L
1,178 SR
Queue Stats
33W - 56L
1,188 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
10 / 0 / 4
13,650
546
17,248
19,944
9,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
ORgaymer
Yemoja
17
2 / 4 / 9
12,137
485
8,009
19,270
16,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
Reekai
Tsukuyomi
20
12 / 6 / 6
14,433
577
17,493
22,653
10,686
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
1 / 9 / 1
10,175
407
5,372
18,461
13,224
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
7 / 10 / 5
12,090
484
10,476
21,158
17,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
D1noch6de
Bellona
15
5 / 7 / 4
9,543
382
11,822
24,114
17,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hel
Slonu
Hel
17
6 / 5 / 8
11,216
449
20,284
14,246
9,782
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
VDUB64
Apollo
10
1 / 3 / 2
8,699
348
2,517
9,186
2,790
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
guydolf
Ymir
15
10 / 5 / 6
11,613
465
20,631
20,061
21,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hera
18
6 / 13 / 1
12,273
491
12,093
15,031
5,393
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
49
32
Kills
28
29
Deaths
33
25
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Neith
10
0
4
12
L
Bellona
D1noch6de
Bellona
5
7
4
1
W
Yemoja
ORgaymer
Yemoja
2
4
9
1.63
W
Tsukuyomi
Reekai
Tsukuyomi
12
6
6
2.5
W
1
9
1
0.17
L
Hel
Slonu
Hel
6
5
8
2
L
Apollo
VDUB64
Apollo
1
3
2
0.67
W
7
10
5
0.95
L
Ymir
guydolf
Ymir
10
5
6
2.6
L
Hera
6
13
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,598
Damage
67,347
101,486
Taken
82,638
67,318
Mitigated
56,702
29,685
Healing
22,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
17,248
11,376
0
12,163
19,944
9,340
4,743
10,450
9,494
0
92,636
L
Bellona
D1noch6de
Bellona
11,822
3,124
0
4,697
24,114
17,339
667
3,306
20,783
502
24,845
W
Yemoja
ORgaymer
Yemoja
8,009
1,298
4,049
2,174
19,270
16,819
757
11,145
8,125
37,739
0
W
Tsukuyomi
Reekai
Tsukuyomi
17,493
5,347
255
5,981
22,653
10,686
3,536
11,322
11,331
0
100,193
W
5,372
2,004
441
3,221
18,461
13,224
1,530
6,336
12,125
0
38,366
L
Hel
Slonu
Hel
20,284
2,093
2,315
2,839
14,246
9,782
514
1,914
12,307
76,894
0
L
Apollo
VDUB64
Apollo
2,517
966
0
3,962
9,186
2,790
0
830
8,356
0
29,976
W
10,476
4,036
0
1,401
21,158
17,249
4,096
14,241
6,917
0
43,656
L
Ymir
guydolf
Ymir
20,631
4,643
367
7,142
20,061
21,398
0
1,472
18,305
50,366
0
L
Hera
12,093
4,317
67
811
15,031
5,393
831
487
14,223
65,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,485
Gold Earned
53,344
495
Minions Killed
365
0
Camps Cleared
0
2,203,467
Distance Traveled
1,679,039
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,650
546
167
7
0
425,037
0
L
Bellona
9,543
382
26
1
0
432,742
4
W
Yemoja
12,137
485
58
2
0
457,575
0
W
Tsukuyomi
14,433
577
152
6
0
463,186
0
W
Fenrir
10,175
407
61
2
0
440,849
8
L
Hel
11,216
449
98
4
0
395,876
0
L
Apollo
8,699
348
58
2
0
222,009
4
W
Bellona
12,090
484
57
2
0
416,820
2
L
Ymir
11,613
465
71
3
0
296,737
0
L
Hera
12,273
491
112
4
0
331,675
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role