Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
I_L1k3_Kakashi
Odin
Level 29
God Stats
1W - 2L
1,476 SR
Queue Stats
44W - 35L
1,480 Elo+
Party 2
Khepri
Khepri
Question_3377
Khepri
Level 62
God Stats
90W - 75L
1,581 SR
Queue Stats
160W - 199L
1,418 Elo+
Party 2
Erlang Shen
Erlang Shen
Yojimbo_Himura
Erlang Shen
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
296W - 263L
1,539 Elo+
Party 1
Izanami
Izanami
Zivox_Himura
Izanami
Level 45
God Stats
22W - 26L
1,558 SR
Queue Stats
99W - 78L
1,530 Elo+
Party 1
Team Averages
Level 80
1,523 SR
1,493 Elo+

VS

Team Averages
Level 81
1,515 SR
1,442 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
RiiKkaz
King Arthur
Level 88
God Stats
1W - 0L
1,508 SR
Queue Stats
16W - 19L
1,451 Elo+
Solo
Yemoja
Yemoja
Sam Dragonborn1
Yemoja
Level 54
God Stats
40W - 42L
1,443 SR
Queue Stats
99W - 123L
1,270 Elo+
Solo
Hachiman
Hachiman
eliasncc
Hachiman
Level 121
God Stats
1W - 2L
1,591 SR
Queue Stats
128W - 108L
1,512 Elo+
Party 3
Ne Zha
Ne Zha
rubomontevil
Ne Zha
Level 103
God Stats
4W - 2L
1,531 SR
Queue Stats
51W - 52L
1,476 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
5
1 / 0 / 0
3,341
668
783
789
233
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

4
0 / 1 / 0
2,902
580
642
2,119
841
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

4
0 / 0 / 0
2,720
544
380
286
151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
Yojimbo_Himura
Erlang Shen
5
0 / 1 / 1
3,359
672
782
3,326
983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
Zivox_Himura
Izanami
4
0 / 1 / 0
2,883
577
194
1,436
262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
6
1 / 1 / 0
3,597
719
892
1,777
535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
RiiKkaz
King Arthur
6
1 / 0 / 0
3,681
736
803
2,182
635
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
0 / 0 / 1
3,133
627
45
1,728
458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
eliasncc
Hachiman
5
1 / 0 / 0
3,339
668
657
688
95
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ne Zha
6
0 / 0 / 1
3,371
674
770
2,732
597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
1
Kills
3
3
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
0
0
1
W
Baron Samedi
 
Baron Samedi
1
1
0
1
L
0
1
0
0
L
0
0
0
0
W
King Arthur
RiiKkaz
King Arthur
1
0
0
1
W
0
0
1
0.5
L
Erlang Shen
Yojimbo_Himura
Erlang Shen
0
1
1
0.5
L
Izanami
Zivox_Himura
Izanami
0
1
0
0
W
Hachiman
eliasncc
Hachiman
1
0
0
1
W
Ne Zha
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,781
Damage
3,167
7,956
Taken
9,107
2,470
Mitigated
2,320
3,337
Healing
4,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
783
278
107
670
789
233
0
187
582
7,982
0
W
Baron Samedi
 
Baron Samedi
892
222
22
633
1,777
535
0
537
1,240
13,328
0
L
642
285
0
210
2,119
841
0
0
2,119
0
7,896
L
380
0
0
2
286
151
0
45
241
4,394
0
W
King Arthur
RiiKkaz
King Arthur
803
0
0
700
2,182
635
0
0
2,182
0
11,689
W
45
0
115
1,052
1,728
458
0
300
1,428
8,625
0
L
Erlang Shen
Yojimbo_Himura
Erlang Shen
782
438
0
1,867
3,326
983
0
649
2,641
0
8,846
L
Izanami
Zivox_Himura
Izanami
194
184
0
481
1,436
262
0
0
1,436
0
6,512
W
Hachiman
eliasncc
Hachiman
657
294
0
422
688
95
0
80
608
0
11,128
W
Ne Zha
770
366
0
1,787
2,732
597
0
246
2,486
0
10,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,205
Gold Earned
17,121
81
Minions Killed
132
0
Camps Cleared
0
375,479
Distance Traveled
451,425
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
3,341
668
14
3
0
67,689
0
W
Baron Samedi
3,597
719
28
6
0
89,553
1
L
Odin
2,902
580
14
3
0
87,853
0
L
Khepri
2,720
544
6
1
0
67,773
0
W
King Arthur
3,681
736
30
6
0
98,808
1
W
Yemoja
3,133
627
21
4
0
69,603
1
L
Erlang Shen
3,359
672
33
7
0
94,377
0
L
Izanami
2,883
577
14
3
0
57,787
0
W
Hachiman
3,339
668
20
4
0
81,479
1
W
Ne Zha
3,371
674
33
7
0
111,982
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role