Player Matchup

Xing Tian
Xing Tian
Aplomino
Xing Tian
Level 57
God Stats
4W - 3L
1,590 SR
Queue Stats
16W - 32L
1,368 Elo+
Party 1
Sylvanus
Sylvanus
Villius
Sylvanus
Level 45
God Stats
2W - 1L
1,699 SR
Queue Stats
8W - 20L
1,330 Elo+
Party 1
Neith
Neith
VoidPrison
Neith
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 20L
1,387 Elo+
Party 1
Team Averages
Level 57
1,596 SR
1,362 Elo+

VS

Team Averages
Level 54
1,410 SR
1,299 Elo+
Nemesis
Nemesis
Axoryst
Nemesis
Level 12
God Stats
0W - 2L
1,325 SR
Queue Stats
1W - 9L
1,162 Elo+
Party 2
Sobek
Sobek
RardTex
Sobek
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 20L
1,259 Elo+
Party 2
Sol
Sol
SPASTIC24
Sol
Level 128
God Stats
3W - 6L
1,405 SR
Queue Stats
177W - 161L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Aplomino
Xing Tian
12
3 / 3 / 15
9,768
888
6,626
15,053
15,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
Villius
Sylvanus
13
5 / 3 / 11
8,985
817
10,430
9,651
4,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
13
10 / 1 / 8
9,831
894
14,924
9,784
4,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Axoryst
Nemesis
9
1 / 7 / 1
7,019
638
3,870
9,697
2,965
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
RardTex
Sobek
10
0 / 7 / 3
7,180
653
3,711
13,605
8,873
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
6 / 4 / 1
9,263
842
18,087
14,690
4,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
12
18
Kills
7
7
Deaths
18
34
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Aplomino
Xing Tian
3
3
15
3.5
L
Nemesis
Axoryst
Nemesis
1
7
1
0.21
L
Sobek
RardTex
Sobek
0
7
3
0.21
L
6
4
1
1.63
W
Sylvanus
Villius
Sylvanus
5
3
11
3.5
W
Neith
10
1
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,980
Damage
25,668
34,488
Taken
37,992
24,431
Mitigated
15,954
12,781
Healing
11,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Aplomino
Xing Tian
6,626
843
0
1,516
15,053
15,393
100
8,573
6,480
13,978
0
L
Nemesis
Axoryst
Nemesis
3,870
1,293
0
1,253
9,697
2,965
0
4,723
4,974
0
13,422
L
Sobek
RardTex
Sobek
3,711
602
0
1,173
13,605
8,873
0
6,357
7,248
11,117
0
L
18,087
5,993
0
9,275
14,690
4,116
452
6,028
8,662
53,294
0
W
Sylvanus
Villius
Sylvanus
10,430
2,374
3,656
3,435
9,651
4,785
291
5,983
3,668
30,625
0
W
Neith
14,924
5,534
0
4,174
9,784
4,253
2,423
7,278
2,506
0
52,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,584
Gold Earned
23,462
148
Minions Killed
121
0
Camps Cleared
0
594,865
Distance Traveled
577,621
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,768
888
10
1
0
216,952
0
L
Nemesis
7,019
638
25
2
0
208,401
0
L
Sobek
7,180
653
10
1
0
193,670
0
L
Sol
9,263
842
86
8
0
175,550
0
W
Sylvanus
8,985
817
36
3
0
174,619
3
W
Neith
9,831
894
102
9
0
203,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role