Player Matchup

Medusa
Medusa
Chonders
Medusa
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 2L
1,675 Elo+
Solo
Anubis
Anubis
ForTheH0n0r
Anubis
Level 28
God Stats
3W - 0L
1,968 SR
Queue Stats
70W - 54L
1,582 Elo+
Solo
Tsukuyomi
Tsukuyomi
MonKeeeeee
Tsukuyomi
Level 26
God Stats
7W - 4L
1,568 SR
Queue Stats
27W - 26L
1,438 Elo+
Party 1
Ymir
Ymir
Nebula43
Ymir
Level 17
God Stats
4W - 0L
1,863 SR
Queue Stats
20W - 24L
1,275 Elo+
Party 1
Hachiman
Hachiman
адаптация
Hachiman
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,282 Elo+
Solo
Team Averages
Level 17
1,680 SR
1,450 Elo+

VS

Team Averages
Level 19
1,601 SR
1,495 Elo+
Ymir
Ymir
DofoG
Ymir
Level 29
God Stats
3W - 1L
1,714 SR
Queue Stats
64W - 87L
1,340 Elo+
Solo
Scylla
Scylla
HidingSniper
Scylla
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,489 Elo+
Solo
Bellona
Bellona
JamacainBanana67
Bellona
Level 23
God Stats
11W - 3L
1,790 SR
Queue Stats
50W - 23L
1,648 Elo+
Solo
Hachiman
Hachiman
Otherside10
Hachiman
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
PaperMan914
Thanatos
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Chonders
Medusa
16
3 / 2 / 1
10,032
590
9,507
12,412
4,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
18
11 / 3 / 1
11,552
680
13,884
10,460
4,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
MonKeeeeee
Tsukuyomi
14
4 / 3 / 2
9,139
538
8,111
11,119
3,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
12
5 / 6 / 4
8,511
501
9,581
15,462
10,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
4 / 5 / 1
8,039
473
3,042
10,359
3,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
DofoG
Ymir
13
2 / 2 / 5
7,767
457
8,315
14,003
7,972
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Scylla
14
2 / 4 / 2
7,933
467
3,166
5,891
1,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 4 / 4
8,711
512
11,030
12,945
11,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
Otherside10
Hachiman
10
0 / 12 / 3
6,810
401
2,833
14,351
3,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
PaperMan914
Thanatos
15
14 / 6 / 1
10,314
607
12,199
18,034
5,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
34
27
Kills
19
19
Deaths
28
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Medusa
Chonders
Medusa
3
2
1
1.75
L
Ymir
DofoG
Ymir
2
2
5
2.25
W
Anubis
11
3
1
3.83
L
Scylla
2
4
2
0.75
L
1
4
4
0.75
W
Tsukuyomi
MonKeeeeee
Tsukuyomi
4
3
2
1.67
W
Ymir
5
6
4
1.17
L
Hachiman
Otherside10
Hachiman
0
12
3
0.13
L
Thanatos
PaperMan914
Thanatos
14
6
1
2.42
W
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,125
Damage
37,543
59,812
Taken
65,224
26,632
Mitigated
30,358
13,550
Healing
17,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Chonders
Medusa
9,507
5,611
0
1,995
12,412
4,576
2,936
0
11,987
0
59,383
L
Ymir
DofoG
Ymir
8,315
952
30
987
14,003
7,972
0
4,584
9,419
33,046
0
W
Anubis
13,884
990
0
3,833
10,460
4,822
2,130
1,171
9,264
81,442
0
L
Scylla
3,166
264
0
120
5,891
1,174
0
3,023
2,668
29,194
0
L
11,030
4,035
0
678
12,945
11,857
0
1,687
11,214
0
55,431
W
Tsukuyomi
MonKeeeeee
Tsukuyomi
8,111
2,360
0
1,880
11,119
3,555
0
2,784
8,260
0
54,465
W
Ymir
9,581
3,618
0
2,194
15,462
10,671
175
4,840
10,622
25,472
0
L
Hachiman
Otherside10
Hachiman
2,833
1,847
0
1,986
14,351
3,729
145
6,040
8,145
0
19,348
L
Thanatos
PaperMan914
Thanatos
12,199
3,642
0
14,148
18,034
5,626
0
7,571
10,313
0
47,293
W
3,042
1,882
0
3,648
10,359
3,008
246
2,686
7,673
0
32,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,273
Gold Earned
41,535
475
Minions Killed
321
0
Camps Cleared
0
1,398,163
Distance Traveled
1,505,116
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,032
590
112
7
0
278,890
0
L
Ymir
7,767
457
53
3
0
290,289
0
W
Anubis
11,552
680
163
10
0
251,348
5
L
Scylla
7,933
467
53
3
0
323,472
4
L
Bellona
8,711
512
122
7
0
338,276
1
W
Tsukuyomi
9,139
538
103
6
0
344,807
0
W
Ymir
8,511
501
44
3
0
269,623
0
L
Hachiman
6,810
401
25
1
0
248,360
3
L
Thanatos
10,314
607
68
4
0
304,719
0
W
Hachiman
8,039
473
53
3
0
253,495
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role