Player Matchup

Anubis
Anubis
Arduis
Anubis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 41L
1,384 Elo+
Solo
Neith
Neith
II FebreeZ
Neith
Level 23
God Stats
17W - 17L
1,559 SR
Queue Stats
27W - 34L
1,477 Elo+
Solo
Thanatos
Thanatos
L0rd-R1ZEN
Thanatos
Level 27
God Stats
0W - 4L
1,455 SR
Queue Stats
19W - 22L
1,399 Elo+
Solo
Ullr
Ullr
ko-n-ni-chi-ha--
Ullr
Level 19
God Stats
9W - 15L
1,435 SR
Queue Stats
26W - 27L
1,471 Elo+
Solo
Olorun
Olorun
zKingEnte-V2
Olorun
Level 21
God Stats
4W - 8L
1,300 SR
Queue Stats
24W - 43L
1,166 Elo+
Solo
Team Averages
Level 23
1,450 SR
1,379 Elo+

VS

Team Averages
Level 27
1,463 SR
1,428 Elo+
Ah Muzen Cab
Ah Muzen Cab
CosmoCarnage
Ah Muzen Cab
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 9L
1,540 Elo+
Solo
Ratatoskr
Ratatoskr
DeaconsBeacons
Ratatoskr
Level 26
God Stats
4W - 8L
1,450 SR
Queue Stats
37W - 43L
1,308 Elo+
Solo
Zhong Kui
Zhong Kui
GenericSmiteName
Zhong Kui
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 35L
1,614 Elo+
Solo
Cthulhu
Cthulhu
Wreaps
Cthulhu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 56L
1,390 Elo+
Solo
Merlin
Merlin
matecampa22
Merlin
Level 29
God Stats
13W - 20L
1,365 SR
Queue Stats
87W - 116L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Arduis
Anubis
20
4 / 9 / 2
13,347
513
12,922
21,145
12,078
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
19
3 / 7 / 5
12,525
482
14,812
21,451
8,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
L0rd-R1ZEN
Thanatos
18
7 / 7 / 2
12,464
479
7,306
20,132
9,469
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
3 / 4 / 4
13,236
509
14,773
22,543
11,317
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Olorun
13
1 / 6 / 2
10,009
385
5,874
11,936
4,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CosmoCarnage
Ah Muzen Cab
19
5 / 7 / 1
13,396
515
12,328
15,166
6,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ratatoskr
DeaconsBeacons
Ratatoskr
20
12 / 4 / 6
14,294
550
21,004
22,120
10,420
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Zhong Kui
20
11 / 2 / 1
16,652
640
24,817
25,097
25,823
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
Wreaps
Cthulhu
17
3 / 5 / 6
11,725
451
6,040
17,886
13,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
16
2 / 2 / 3
11,863
456
6,828
7,836
2,970
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
50
18
Kills
33
33
Deaths
20
15
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Anubis
Arduis
Anubis
4
9
2
0.56
W
Ah Muzen Cab
CosmoCarnage
Ah Muzen Cab
5
7
1
0.79
W
Ratatoskr
DeaconsBeacons
Ratatoskr
12
4
6
3.75
W
Zhong Kui
11
2
1
5.75
L
Neith
3
7
5
0.79
L
Thanatos
L0rd-R1ZEN
Thanatos
7
7
2
1.14
W
Cthulhu
Wreaps
Cthulhu
3
5
6
1.2
L
3
4
4
1.25
W
Merlin
2
2
3
1.75
L
Olorun
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,687
Damage
71,017
97,207
Taken
88,105
45,864
Mitigated
58,849
32,109
Healing
25,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Arduis
Anubis
12,922
1,205
0
7,804
21,145
12,078
855
8,320
12,225
94,915
0
W
Ah Muzen Cab
CosmoCarnage
Ah Muzen Cab
12,328
6,704
0
2,765
15,166
6,407
2,203
821
14,345
0
77,599
W
Ratatoskr
DeaconsBeacons
Ratatoskr
21,004
10,672
0
5,666
22,120
10,420
415
5,662
16,458
0
98,466
W
Zhong Kui
24,817
5,681
0
12,427
25,097
25,823
10,849
2,993
21,774
119,901
0
L
Neith
14,812
9,138
0
7,236
21,451
8,483
300
6,484
14,927
0
77,693
L
Thanatos
L0rd-R1ZEN
Thanatos
7,306
1,669
135
13,009
20,132
9,469
0
6,716
13,392
0
65,539
W
Cthulhu
Wreaps
Cthulhu
6,040
314
0
3,396
17,886
13,229
252
5,466
12,243
46,948
0
L
14,773
8,477
0
2,229
22,543
11,317
3,305
11,652
10,857
0
86,433
W
Merlin
6,828
449
240
899
7,836
2,970
1,960
3,347
4,489
53,877
0
L
Olorun
5,874
3,043
83
1,613
11,936
4,517
649
3,681
8,121
37,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,581
Gold Earned
67,930
607
Minions Killed
635
0
Camps Cleared
0
1,858,037
Distance Traveled
1,981,768
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
13,347
513
162
6
0
376,533
0
W
Ah Muzen Cab
13,396
515
140
5
0
389,277
0
W
Ratatoskr
14,294
550
126
5
0
495,500
0
W
Zhong Kui
16,652
640
186
7
0
401,439
4
L
Neith
12,525
482
121
5
0
355,131
1
L
Thanatos
12,464
479
95
4
0
418,794
2
W
Cthulhu
11,725
451
66
3
0
393,703
4
L
Ullr
13,236
509
153
6
0
434,536
4
W
Merlin
11,863
456
117
5
0
301,849
0
L
Olorun
10,009
385
76
3
0
273,043
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role